Player Matchup

Nox
Nox
FaytalForsaken
Nox
Level 124
God Stats
1W - 5L
1,304 SR
Queue Stats
276W - 303L
1,396 Elo+
Party 2
Tyr
Tyr
Gumbo47
Tyr
Level 128
God Stats
6W - 9L
1,400 SR
Queue Stats
474W - 492L
1,504 Elo+
Solo
Atlas
Atlas
Scleiger
Atlas
Level 156
God Stats
3W - 4L
1,703 SR
Queue Stats
448W - 497L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
SlothMonke
Heimdallr
Level 101
God Stats
16W - 12L
1,526 SR
Queue Stats
498W - 518L
1,396 Elo+
Party 2
Pele
Pele
xXitachiXx90
Pele
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 220L
1,434 Elo+
Solo
Team Averages
Level 127
1,487 SR
1,439 Elo+

VS

Team Averages
Level 55
1,540 SR
1,431 Elo+
Kuzenbo
Kuzenbo
DaddyBePhysical
Kuzenbo
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
14W - 19L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
IgotPHpremium
Sun Wukong
Level 90
God Stats
1W - 0L
1,606 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 1
Odin
Odin
ToxicToffee
Odin
Level 36
God Stats
2W - 0L
1,740 SR
Queue Stats
47W - 53L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
WithAQue
Baba Yaga
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
47W - 38L
1,530 Elo+
Party 3
Persephone
Persephone
lordxdoja
Persephone
Level 60
God Stats
3W - 2L
1,787 SR
Queue Stats
63W - 68L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 6
11,289
627
12,944
14,289
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
14
2 / 6 / 4
9,758
542
9,469
25,915
21,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Scleiger
Atlas
20
2 / 3 / 10
12,672
704
16,313
21,628
27,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
SlothMonke
Heimdallr
19
3 / 9 / 9
11,788
655
13,700
20,005
9,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
4 / 6 / 5
11,306
628
9,617
17,604
11,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 18
11,900
661
6,177
15,401
21,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
IgotPHpremium
Sun Wukong
19
7 / 4 / 11
12,586
699
21,989
21,237
21,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 3 / 14
13,167
732
14,513
19,544
22,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
WithAQue
Baba Yaga
20
5 / 3 / 20
12,459
692
22,501
14,875
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
lordxdoja
Persephone
20
10 / 4 / 11
13,717
762
22,447
15,045
7,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
16
Kills
33
33
Deaths
15
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
5
9
6
0.89
L
Tyr
2
6
4
0.67
W
Sun Wukong
IgotPHpremium
Sun Wukong
7
4
11
3.13
L
Atlas
Scleiger
Atlas
2
3
10
2.33
L
Heimdallr
SlothMonke
Heimdallr
3
9
9
0.83
W
8
3
14
5
W
Baba Yaga
WithAQue
Baba Yaga
5
3
20
5
W
Persephone
lordxdoja
Persephone
10
4
11
3.88
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,043
Damage
87,627
99,441
Taken
86,102
76,870
Mitigated
80,033
27,726
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,177
2,255
932
1,859
15,401
21,055
287
5,973
9,362
13,466
0
L
12,944
1,263
1,540
609
14,289
6,296
0
6,803
7,486
22,965
0
L
Tyr
9,469
771
178
8,577
25,915
21,689
0
13,174
12,741
47
17,074
W
Sun Wukong
IgotPHpremium
Sun Wukong
21,989
3,875
679
7,224
21,237
21,029
1,176
6,221
14,671
0
42,933
L
Atlas
Scleiger
Atlas
16,313
4,883
200
6,216
21,628
27,169
20
11,896
9,732
36,677
0
L
Heimdallr
SlothMonke
Heimdallr
13,700
5,265
1,510
3,488
20,005
9,860
222
9,258
10,747
0
33,810
W
14,513
1,591
1,082
2,694
19,544
22,354
621
6,877
12,471
0
25,388
W
Baba Yaga
WithAQue
Baba Yaga
22,501
2,045
977
4,529
14,875
8,138
2,085
6,313
8,438
36,275
0
W
Persephone
lordxdoja
Persephone
22,447
3,231
1,123
3,515
15,045
7,457
877
3,876
10,962
48,883
0
L
9,617
1,337
1,383
4,025
17,604
11,856
858
9,994
7,610
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,813
Gold Earned
63,829
159
Minions Killed
144
0
Camps Cleared
0
1,437,427
Distance Traveled
1,807,759
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,900
661
9
1
0
373,256
0
L
Nox
11,289
627
31
2
0
260,357
3
L
Tyr
9,758
542
6
0
0
279,126
1
W
Sun Wukong
12,586
699
37
2
0
393,816
0
L
Atlas
12,672
704
37
2
0
317,473
0
L
Heimdallr
11,788
655
38
2
0
262,304
1
W
Odin
13,167
732
26
1
0
403,243
0
W
Baba Yaga
12,459
692
18
1
0
319,981
0
W
Persephone
13,717
762
54
3
0
317,463
0
L
Pele
11,306
628
47
3
0
318,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role