Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Autocyclus
Kukulkan
Level 156
God Stats
10W - 6L
1,651 SR
Queue Stats
364W - 381L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
JulianWavy
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,537 Elo+
Solo
Ymir
Ymir
TESDAI
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 130L
1,507 Elo+
Party 2
Ares
Ares
walker69
Ares
Level 119
God Stats
3W - 3L
1,713 SR
Queue Stats
148W - 124L
1,459 Elo+
Party 2
Team Averages
Level 118
1,573 SR
1,496 Elo+

VS

Team Averages
Level 104
1,355 SR
1,513 Elo+
King Arthur
King Arthur
Aritox
King Arthur
Level 129
God Stats
2W - 3L
1,169 SR
Queue Stats
324W - 302L
1,510 Elo+
Party 1
Sobek
Sobek
DannyTheIrish
Sobek
Level 82
God Stats
5W - 6L
1,463 SR
Queue Stats
234W - 226L
1,521 Elo+
Party 1
Mulan
Mulan
DestinyTitanKing
Mulan
Level 96
God Stats
1W - 4L
1,183 SR
Queue Stats
108W - 121L
1,471 Elo+
Solo
Ullr
Ullr
Jizta
Ullr
Level 100
God Stats
1W - 1L
1,242 SR
Queue Stats
126W - 140L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
SuperJ021
Hun Batz
Level 113
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 55L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 8 / 4
10,237
731
11,056
14,551
7,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Autocyclus
Kukulkan
20
8 / 3 / 11
13,157
940
21,157
7,857
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
JulianWavy
Ao Kuang
4
0 / 0 / 1
4,474
320
0
0
0
Ymir
TESDAI
Ymir
19
5 / 3 / 12
10,807
772
8,099
16,932
21,789
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
18
4 / 4 / 12
10,575
755
8,963
16,462
17,001
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aritox
King Arthur
16
5 / 5 / 8
10,305
736
9,500
13,428
15,611
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 4 / 13
11,983
856
8,426
18,212
20,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 6 / 15
11,532
824
10,423
16,935
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Jizta
Ullr
16
1 / 4 / 13
9,858
704
9,823
11,669
8,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
SuperJ021
Hun Batz
17
6 / 7 / 9
10,968
783
11,194
10,778
4,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
24
Kills
18
18
Deaths
26
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
8
4
1.13
W
King Arthur
Aritox
King Arthur
5
5
8
1.8
L
Kukulkan
Autocyclus
Kukulkan
8
3
11
4.5
W
4
4
13
2.63
W
2
6
15
1.58
W
Ullr
Jizta
Ullr
1
4
13
1.88
L
Ao Kuang
JulianWavy
Ao Kuang
0
0
1
0.5
W
Hun Batz
SuperJ021
Hun Batz
6
7
9
1.5
L
Ymir
TESDAI
Ymir
5
3
12
3.67
L
Ares
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
49,366
55,802
Taken
71,022
51,579
Mitigated
70,484
15,282
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,056
6,977
1,108
814
14,551
7,817
1,230
1,575
12,976
0
16,761
W
King Arthur
Aritox
King Arthur
9,500
807
1,869
1,230
13,428
15,611
396
6,396
7,032
0
28,772
L
Kukulkan
Autocyclus
Kukulkan
21,157
408
1,500
822
7,857
4,972
1,219
1,634
6,223
62,707
0
W
8,426
470
1,453
5,405
18,212
20,897
569
8,394
9,818
18,020
0
W
10,423
1,221
1,151
2,255
16,935
20,532
855
7,479
9,336
0
15,981
W
Ullr
Jizta
Ullr
9,823
5,367
639
430
11,669
8,917
2,600
9,424
2,245
0
25,682
L
Ao Kuang
JulianWavy
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
SuperJ021
Hun Batz
11,194
3,970
0
244
10,778
4,527
1,292
6,406
4,372
0
25,466
L
Ymir
TESDAI
Ymir
8,099
1,504
2,632
3,636
16,932
21,789
763
3,192
13,740
17,535
0
L
Ares
8,963
319
2,054
2,716
16,462
17,001
616
2,025
14,437
12,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
54,646
134
Minions Killed
117
0
Camps Cleared
0
915,799
Distance Traveled
1,235,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,237
731
5
0
0
202,419
1
W
King Arthur
10,305
736
32
2
0
262,602
3
L
Kukulkan
13,157
940
97
7
0
241,293
0
W
Sobek
11,983
856
19
1
0
288,728
1
W
Mulan
11,532
824
2
0
0
231,414
0
W
Ullr
9,858
704
36
3
0
228,137
0
L
Ao Kuang
4,474
320
0
0
0
0
0
W
Hun Batz
10,968
783
28
2
0
224,214
0
L
Ymir
10,807
772
24
2
0
237,095
1
L
Ares
10,575
755
8
1
0
234,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role