Player Matchup

Zeus
Zeus
LetDatChoppaSing
Zeus
Level 106
God Stats
3W - 3L
1,836 SR
Queue Stats
143W - 117L
1,519 Elo+
Party 2
Chernobog
Chernobog
Pltd
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
TrickZxFade
Jormungandr
Level 112
God Stats
3W - 5L
1,593 SR
Queue Stats
223W - 201L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
TrickZxGravity
Zhong Kui
Level 83
God Stats
6W - 4L
1,759 SR
Queue Stats
127W - 123L
1,542 Elo+
Party 2
Izanami
Izanami
xLatchBo55x
Izanami
Level 123
God Stats
4W - 2L
1,692 SR
Queue Stats
222W - 188L
1,607 Elo+
Party 2
Team Averages
Level 90
1,676 SR
1,527 Elo+

VS

Team Averages
Level 51
1,518 SR
1,505 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BloatedxPenguin
Nu Wa
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 147L
1,524 Elo+
Party 1
Ganesha
Ganesha
ManWithBigNeck
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 171L
1,518 Elo+
Party 1
Achilles
Achilles
Moeray
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
deepdoodoobird
Hou Yi
Level 101
God Stats
6W - 6L
1,590 SR
Queue Stats
188W - 167L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 15
11,682
779
22,448
10,985
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Pltd
Chernobog
18
3 / 5 / 16
10,812
721
4,100
11,376
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TrickZxFade
Jormungandr
18
3 / 5 / 20
11,750
783
10,282
18,972
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
TrickZxGravity
Zhong Kui
18
6 / 4 / 10
11,027
735
14,392
15,443
13,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xLatchBo55x
Izanami
20
9 / 2 / 15
12,813
854
20,654
13,785
5,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 7 / 8
10,341
689
8,325
14,669
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 12
10,984
732
17,108
8,678
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 13
9,963
664
7,052
17,512
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Moeray
Achilles
19
8 / 6 / 7
11,143
743
11,294
19,253
13,297
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 7 / 7
11,104
740
14,153
14,240
4,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
68
27
Kills
21
21
Deaths
27
76
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
8
0.86
L
4
2
12
5
W
6
5
15
2.7
L
0
5
13
1.3
L
Achilles
Moeray
Achilles
8
6
7
1.92
W
Chernobog
Pltd
Chernobog
3
5
16
2.2
W
Jormungandr
TrickZxFade
Jormungandr
3
5
20
2.6
W
Zhong Kui
TrickZxGravity
Zhong Kui
6
4
10
2.75
L
7
7
7
1.5
W
Izanami
xLatchBo55x
Izanami
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,876
Damage
57,932
70,561
Taken
74,352
46,975
Mitigated
42,488
27,349
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,325
520
1,410
3,150
14,669
5,043
0
9,101
5,568
31,264
0
L
17,108
2,187
366
470
8,678
3,067
912
6,350
2,328
30,391
0
W
22,448
966
1,920
1,618
10,985
3,243
803
6,061
4,924
41,759
0
L
7,052
360
377
1,808
17,512
16,141
331
11,380
6,132
12,089
0
L
Achilles
Moeray
Achilles
11,294
1,050
1,425
3,900
19,253
13,297
608
12,520
6,733
0
24,910
W
Chernobog
Pltd
Chernobog
4,100
2,472
1,910
881
11,376
4,388
603
4,849
6,527
0
19,854
W
Jormungandr
TrickZxFade
Jormungandr
10,282
1,681
879
5,487
18,972
20,849
240
7,910
11,062
23,902
0
W
Zhong Kui
TrickZxGravity
Zhong Kui
14,392
886
1,928
5,057
15,443
13,203
334
6,229
9,214
28,589
0
L
14,153
4,992
866
790
14,240
4,940
0
7,771
6,469
0
27,027
W
Izanami
xLatchBo55x
Izanami
20,654
12,933
2,014
5,655
13,785
5,292
3,415
7,436
6,349
0
53,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
53,535
192
Minions Killed
150
0
Camps Cleared
0
1,297,296
Distance Traveled
1,257,901
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,341
689
68
5
0
223,433
0
L
Nu Wa
10,984
732
32
2
0
281,777
0
W
Zeus
11,682
779
39
3
0
255,745
0
L
Ganesha
9,963
664
0
0
0
256,735
0
L
Achilles
11,143
743
24
2
0
281,660
1
W
Chernobog
10,812
721
33
2
0
259,351
0
W
Jormungandr
11,750
783
13
1
0
279,868
4
W
Zhong Kui
11,027
735
37
2
0
249,020
0
L
Hou Yi
11,104
740
26
2
0
214,296
0
W
Izanami
12,813
854
70
5
0
253,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role