Player Matchup

Merlin
Merlin
AllHailCloud
Merlin
Level 160
God Stats
14W - 13L
1,759 SR
Queue Stats
365W - 302L
1,680 Elo+
Party 1
Odin
Odin
IIGoldIIHawkII
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,663 Elo+
Party 2
Hachiman
Hachiman
MrBeastlyx23
Hachiman
Level 158
God Stats
23W - 12L
1,744 SR
Queue Stats
170W - 123L
1,723 Elo+
Party 1
Arachne
Arachne
TisMeta
Arachne
Level 142
God Stats
7W - 4L
1,879 SR
Queue Stats
93W - 102L
1,659 Elo+
Party 2
Ymir
Ymir
thechamps316
Ymir
Level 147
God Stats
34W - 26L
1,769 SR
Queue Stats
97W - 61L
1,733 Elo+
Party 1
Team Averages
Level 151
1,730 SR
1,692 Elo+

VS

Team Averages
Level 146
1,696 SR
1,694 Elo+
Cabrakan
Cabrakan
Gslayer_69
Cabrakan
Level 109
God Stats
21W - 8L
1,839 SR
Queue Stats
455W - 430L
1,682 Elo+
Solo
Nu Wa
Nu Wa
IceyDevilBlade
Nu Wa
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 184L
1,678 Elo+
Solo
Susano
Susano
Megiclion
Susano
Level 159
God Stats
3W - 2L
1,783 SR
Queue Stats
212W - 203L
1,678 Elo+
Party 3
Aphrodite
Aphrodite
aеrin
Aphrodite
Level 157
God Stats
9W - 5L
1,589 SR
Queue Stats
19W - 8L
1,754 Elo+
Solo
Jing Wei
Jing Wei
iDeadShots
Jing Wei
Level 146
God Stats
1W - 1L
1,767 SR
Queue Stats
178W - 169L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 0 / 3
6,064
606
6,122
3,024
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
5,915
592
3,112
4,211
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MrBeastlyx23
Hachiman
11
3 / 0 / 3
6,322
632
5,218
3,821
902
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TisMeta
Arachne
10
3 / 1 / 4
5,816
582
4,779
8,001
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 5
6,246
625
1,706
4,253
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gslayer_69
Cabrakan
7
0 / 4 / 0
4,515
452
1,731
6,502
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 3 / 1
5,388
539
4,520
5,652
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Megiclion
Susano
9
1 / 3 / 0
5,169
517
3,237
6,608
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
aеrin
Aphrodite
10
0 / 0 / 0
5,656
566
1,746
5,205
1,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
iDeadShots
Jing Wei
9
0 / 2 / 0
4,948
495
1,206
5,306
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
3
4.5
L
Cabrakan
Gslayer_69
Cabrakan
0
4
0
0
W
0
0
1
0.5
L
0
3
1
0.17
L
Susano
Megiclion
Susano
1
3
0
0.33
W
Hachiman
MrBeastlyx23
Hachiman
3
0
3
4.5
W
Arachne
TisMeta
Arachne
3
1
4
5
L
Aphrodite
aеrin
Aphrodite
0
0
0
0
L
Jing Wei
iDeadShots
Jing Wei
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
12,440
23,310
Taken
29,273
10,359
Mitigated
11,032
9,534
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,122
236
0
750
3,024
924
0
1,066
1,774
34,693
0
L
Cabrakan
Gslayer_69
Cabrakan
1,731
248
0
1,093
6,502
4,580
0
2,043
4,459
11,048
0
W
3,112
778
0
2,012
4,211
2,402
0
1,479
2,662
0
32,719
L
4,520
675
40
1,310
5,652
1,471
0
3,658
1,994
31,593
0
L
Susano
Megiclion
Susano
3,237
530
0
2,078
6,608
1,930
0
1,079
5,500
0
27,594
W
Hachiman
MrBeastlyx23
Hachiman
5,218
2,024
0
1,665
3,821
902
0
678
2,886
0
40,930
W
Arachne
TisMeta
Arachne
4,779
3,081
0
3,811
8,001
2,908
0
2,494
5,265
0
33,146
L
Aphrodite
aеrin
Aphrodite
1,746
295
15
3,321
5,205
1,912
0
0
4,911
32,282
0
L
Jing Wei
iDeadShots
Jing Wei
1,206
1,182
0
1,087
5,306
1,139
0
956
4,350
0
28,056
W
1,706
312
0
1,296
4,253
3,223
0
1,522
2,565
18,325
3,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
25,676
320
Minions Killed
320
0
Camps Cleared
0
1,075,546
Distance Traveled
916,223
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,064
606
63
6
0
197,092
3
L
Cabrakan
4,515
452
35
4
0
177,457
1
W
Odin
5,915
592
71
7
0
216,838
3
L
Nu Wa
5,388
539
77
8
0
170,120
4
L
Susano
5,169
517
76
8
0
206,630
1
W
Hachiman
6,322
632
83
8
0
206,714
5
W
Arachne
5,816
582
67
7
0
253,935
5
L
Aphrodite
5,656
566
78
8
0
175,963
2
L
Jing Wei
4,948
495
54
5
0
186,053
3
W
Ymir
6,246
625
36
4
0
200,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role