Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dirtywindow7695
Izanami
Level 58
God Stats
10W - 12L
1,399 SR
Queue Stats
166W - 198L
1,334 Elo+
Solo
Achilles
Achilles
VxCerberus
Achilles
Level 89
God Stats
15W - 32L
1,334 SR
Queue Stats
191W - 254L
1,324 Elo+
Solo
Ganesha
Ganesha
popsdapop
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 107L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ubeddarun
Baron Samedi
Level 125
God Stats
12W - 12L
1,448 SR
Queue Stats
249W - 282L
1,397 Elo+
Solo
Team Averages
Level 77
1,436 SR
1,392 Elo+

VS

Team Averages
Level 89
1,367 SR
1,341 Elo+
Terra
Terra
Hamumomie925
Terra
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 16L
1,469 Elo+
Solo
Osiris
Osiris
Mangler789
Osiris
Level 106
God Stats
117W - 123L
1,503 SR
Queue Stats
195W - 200L
1,407 Elo+
Solo
Persephone
Persephone
Nauhao
Persephone
Level 94
God Stats
1W - 3L
1,132 SR
Queue Stats
124W - 144L
1,308 Elo+
Solo
Thor
Thor
alltimewasted777
Thor
Level 108
God Stats
15W - 19L
1,414 SR
Queue Stats
223W - 248L
1,326 Elo+
Solo
Neith
Neith
eXzai-
Neith
Level 48
God Stats
7W - 6L
1,500 SR
Queue Stats
614W - 644L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 3
9,051
566
3,145
9,056
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
12 / 4 / 1
9,991
624
13,936
9,697
3,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
VxCerberus
Achilles
9
2 / 4 / 0
7,092
443
3,292
6,712
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
popsdapop
Ganesha
13
0 / 3 / 12
8,937
559
4,600
17,337
17,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ubeddarun
Baron Samedi
17
7 / 0 / 6
10,013
626
10,885
9,094
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
6,157
385
1,794
12,942
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Mangler789
Osiris
13
5 / 4 / 1
8,202
513
7,621
11,450
7,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Nauhao
Persephone
8
1 / 4 / 0
6,277
392
2,318
5,493
2,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 6 / 2
8,090
506
6,276
13,321
3,245
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Neith
eXzai-
Neith
13
3 / 6 / 3
8,178
511
5,803
9,064
1,940
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
13
13
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
W
12
4
1
3.13
L
0
3
4
0.67
L
Osiris
Mangler789
Osiris
5
4
1
1.38
L
Persephone
Nauhao
Persephone
1
4
0
0.25
W
Achilles
VxCerberus
Achilles
2
4
0
0.5
L
4
6
2
0.83
L
Neith
eXzai-
Neith
3
6
3
0.75
W
Ganesha
popsdapop
Ganesha
0
3
12
2
W
Baron Samedi
ubeddarun
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
23,812
51,896
Taken
52,270
31,069
Mitigated
20,210
12,851
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,145
2,006
0
500
9,056
3,522
2,486
181
8,875
0
46,629
W
13,936
9,730
0
1,760
9,697
3,202
1,450
852
8,845
0
67,547
L
1,794
653
491
3,755
12,942
4,992
0
4,437
8,252
11,346
0
L
Osiris
Mangler789
Osiris
7,621
3,438
0
2,786
11,450
7,607
1,401
2,719
8,626
0
38,118
L
Persephone
Nauhao
Persephone
2,318
501
0
480
5,493
2,426
64
2,630
2,636
25,223
0
W
Achilles
VxCerberus
Achilles
3,292
1,501
0
684
6,712
2,068
0
0
6,712
0
13,545
L
6,276
2,853
54
1,728
13,321
3,245
0
2,630
10,635
0
45,578
L
Neith
eXzai-
Neith
5,803
3,135
0
1,641
9,064
1,940
0
2,386
6,634
0
38,543
W
Ganesha
popsdapop
Ganesha
4,600
993
2,565
3,145
17,337
17,547
394
1,316
16,021
23,118
0
W
Baron Samedi
ubeddarun
Baron Samedi
10,885
515
924
3,273
9,094
4,730
867
1,763
7,331
70,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
36,904
363
Minions Killed
284
0
Camps Cleared
0
1,422,528
Distance Traveled
1,160,430
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,051
566
93
6
0
364,174
2
W
Izanami
9,991
624
120
8
0
271,219
0
L
Terra
6,157
385
16
1
0
192,930
0
L
Osiris
8,202
513
76
5
0
277,081
5
L
Persephone
6,277
392
47
3
0
165,797
2
W
Achilles
7,092
443
19
1
0
178,620
3
L
Thor
8,090
506
77
5
0
273,255
6
L
Neith
8,178
511
68
4
0
251,367
0
W
Ganesha
8,937
559
14
1
0
293,263
2
W
Baron Samedi
10,013
626
117
7
0
315,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role