Player Matchup

Izanami
Izanami
AdamTwoZero--
Izanami
Level 88
God Stats
1W - 2L
1,721 SR
Queue Stats
205W - 328L
1,361 Elo+
Party 1
Fenrir
Fenrir
Bibiz_O_o
Fenrir
Level 69
God Stats
48W - 43L
1,469 SR
Queue Stats
188W - 249L
1,345 Elo+
Party 1
Agni
Agni
KiowasFly2
Agni
Level 81
God Stats
28W - 31L
1,493 SR
Queue Stats
353W - 398L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
one1hand3797
Aphrodite
Level 47
God Stats
1W - 2L
1,554 SR
Queue Stats
236W - 362L
1,312 Elo+
Party 1
Shiva
Shiva
rawrjesusraptor
Shiva
Level 103
God Stats
37W - 45L
1,485 SR
Queue Stats
305W - 305L
1,472 Elo+
Solo
Team Averages
Level 78
1,544 SR
1,371 Elo+

VS

Team Averages
Level 104
1,495 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,524 Elo+
Party 2
Merlin
Merlin
N7 Ledge M8
Merlin
Level 114
God Stats
4W - 6L
1,430 SR
Queue Stats
396W - 406L
1,348 Elo+
Solo
Amaterasu
Amaterasu
Simplisimus
Amaterasu
Level 122
God Stats
57W - 44L
1,546 SR
Queue Stats
645W - 734L
1,449 Elo+
Solo
Nemesis
Nemesis
aggeloushss_
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 143L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 2 / 1
5,770
525
4,167
5,296
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Bibiz_O_o
Fenrir
9
1 / 4 / 1
5,643
513
2,957
7,557
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 1
6,722
611
3,440
6,479
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
one1hand3797
Aphrodite
8
1 / 5 / 1
5,033
458
1,108
7,180
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 2 / 0
6,020
547
6,293
8,804
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 5
6,056
551
4,371
5,105
3,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
11
5 / 2 / 2
6,506
591
5,411
4,972
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
8
0 / 3 / 2
4,980
453
2,338
5,393
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Simplisimus
Amaterasu
10
3 / 0 / 0
5,883
535
5,511
9,095
6,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
aggeloushss_
Nemesis
11
3 / 1 / 1
6,408
583
2,971
5,610
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
5
6.5
L
Izanami
1
2
1
0.75
L
Fenrir
Bibiz_O_o
Fenrir
1
4
1
0.38
L
2
2
1
1.25
W
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
5
2
2
3
W
Merlin
0
3
2
0.33
W
Amaterasu
Simplisimus
Amaterasu
3
0
0
3
W
Nemesis
aggeloushss_
Nemesis
3
1
1
3.5
L
Aphrodite
one1hand3797
Aphrodite
1
5
1
0.3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
20,602
35,316
Taken
30,175
12,171
Mitigated
15,028
10,761
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,371
795
0
1,004
5,105
3,377
0
672
4,433
15,193
0
L
Izanami
4,167
2,099
0
1,829
5,296
1,910
0
1,871
3,425
0
31,279
L
Fenrir
Bibiz_O_o
Fenrir
2,957
731
0
1,453
7,557
2,330
111
566
6,991
0
30,492
L
3,440
321
0
1,658
6,479
2,122
0
1,724
4,755
42,722
0
W
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
5,411
3,020
0
1,607
4,972
1,028
0
746
4,226
0
33,820
W
Merlin
2,338
40
0
1,140
5,393
1,404
0
2,420
2,973
21,625
0
W
Amaterasu
Simplisimus
Amaterasu
5,511
2,842
0
2,651
9,095
6,987
0
0
9,095
0
28,010
W
Nemesis
aggeloushss_
Nemesis
2,971
726
0
2,013
5,610
2,232
0
710
4,900
0
36,390
L
Aphrodite
one1hand3797
Aphrodite
1,108
268
95
1,432
7,180
2,212
0
2,548
4,632
11,028
0
L
6,293
1,714
104
4,190
8,804
3,597
448
0
8,804
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
29,833
306
Minions Killed
254
0
Camps Cleared
0
986,393
Distance Traveled
1,049,998
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,056
551
17
2
0
201,443
1
L
Izanami
5,770
525
76
7
0
179,821
1
L
Fenrir
5,643
513
65
6
0
205,610
1
L
Agni
6,722
611
81
7
0
206,757
3
W
Ah Muzen Cab
6,506
591
72
7
0
195,573
1
W
Merlin
4,980
453
45
4
0
181,370
0
W
Amaterasu
5,883
535
53
5
0
232,446
3
W
Nemesis
6,408
583
67
6
0
239,166
3
L
Aphrodite
5,033
458
19
2
0
183,022
1
L
Shiva
6,020
547
65
6
0
211,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role