Player Matchup

Osiris
Osiris
HeelZero
Osiris
Level 47
God Stats
3W - 5L
1,271 SR
Queue Stats
126W - 164L
1,379 Elo+
Party 2
Zeus
Zeus
OGv6VOID
Zeus
Level 24
God Stats
2W - 4L
1,181 SR
Queue Stats
65W - 83L
1,369 Elo+
Party 2
Medusa
Medusa
SenhorB
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Yemoja
Yemoja
Sh4krkK
Yemoja
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Nemesis
Nemesis
billionice
Nemesis
Level 27
God Stats
2W - 7L
1,218 SR
Queue Stats
32W - 67L
1,247 Elo+
Party 2
Team Averages
Level 30
1,372 SR
1,368 Elo+

VS

Team Averages
Level 48
1,399 SR
1,312 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CGxTV
Kumbhakarna
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 36L
1,095 Elo+
Party 3
Scylla
Scylla
Fazduh
Scylla
Level 5
God Stats
1W - 1L
1,355 SR
Queue Stats
47W - 40L
1,095 Elo+
Party 3
Cupid
Cupid
JxSousa
Cupid
Level 63
God Stats
2W - 3L
1,302 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
itsecal
Tsukuyomi
Level 125
God Stats
3W - 8L
1,338 SR
Queue Stats
375W - 395L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeelZero
Osiris
10
2 / 3 / 1
6,449
537
6,442
10,858
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
11
0 / 4 / 0
6,000
500
2,139
6,039
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SenhorB
Medusa
8
0 / 5 / 0
5,219
435
3,186
7,519
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Sh4krkK
Yemoja
8
0 / 2 / 0
5,222
435
1,218
5,557
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
billionice
Nemesis
9
0 / 2 / 1
5,508
459
2,686
6,753
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 1
6,713
559
5,678
9,761
4,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
CGxTV
Kumbhakarna
9
1 / 0 / 9
5,939
495
1,867
4,401
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Fazduh
Scylla
10
0 / 0 / 8
5,695
475
4,312
4,839
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
JxSousa
Cupid
12
8 / 0 / 3
7,099
592
6,218
2,907
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
itsecal
Tsukuyomi
11
4 / 2 / 2
6,409
534
4,786
6,494
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
16
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
Kumbhakarna
CGxTV
Kumbhakarna
1
0
9
5.5
W
Scylla
Fazduh
Scylla
0
0
8
4
L
Osiris
HeelZero
Osiris
2
3
1
0.83
W
Cupid
JxSousa
Cupid
8
0
3
9.5
L
Zeus
0
4
0
0
L
Medusa
SenhorB
Medusa
0
5
0
0
L
Yemoja
Sh4krkK
Yemoja
0
2
0
0
L
Nemesis
billionice
Nemesis
0
2
1
0.25
W
Tsukuyomi
itsecal
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,671
Damage
22,861
36,726
Taken
28,402
20,841
Mitigated
11,741
8,596
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,678
1,597
0
3,265
9,761
4,769
0
24
9,737
0
35,652
W
Kumbhakarna
CGxTV
Kumbhakarna
1,867
298
0
1,062
4,401
2,632
272
741
3,638
4,129
0
W
Scylla
Fazduh
Scylla
4,312
593
0
1,829
4,839
1,133
0
1,558
2,963
15,157
0
L
Osiris
HeelZero
Osiris
6,442
2,830
0
3,351
10,858
11,400
0
157
10,701
0
34,129
W
Cupid
JxSousa
Cupid
6,218
3,494
0
1,057
2,907
721
2,072
422
2,485
0
31,153
L
Zeus
2,139
142
0
737
6,039
1,601
76
2,089
3,950
24,918
0
L
Medusa
SenhorB
Medusa
3,186
1,113
0
1,036
7,519
1,982
645
955
6,564
0
27,048
L
Yemoja
Sh4krkK
Yemoja
1,218
367
967
376
5,557
3,136
207
2,258
3,299
9,711
0
L
Nemesis
billionice
Nemesis
2,686
691
0
2,129
6,753
2,722
0
720
6,033
0
31,576
W
Tsukuyomi
itsecal
Tsukuyomi
4,786
1,161
0
2,121
6,494
2,486
25
232
6,222
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
31,855
241
Minions Killed
232
0
Camps Cleared
0
1,105,912
Distance Traveled
1,180,878
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,713
559
73
6
0
235,967
2
W
Kumbhakarna
5,939
495
1
0
0
241,653
3
W
Scylla
5,695
475
33
3
0
246,712
0
L
Osiris
6,449
537
64
5
0
224,952
3
W
Cupid
7,099
592
69
6
0
201,761
0
L
Zeus
6,000
500
59
5
0
195,283
2
L
Medusa
5,219
435
39
3
0
196,128
0
L
Yemoja
5,222
435
26
2
0
226,739
3
L
Nemesis
5,508
459
53
4
0
262,810
5
W
Tsukuyomi
6,409
534
56
5
0
254,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role