Player Matchup

Bastet
Bastet
DALARKS
Bastet
Level 105
God Stats
28W - 20L
1,533 SR
Queue Stats
259W - 313L
1,332 Elo+
Party 2
Osiris
Osiris
LORRRRR_OwO
Osiris
Level 58
God Stats
2W - 5L
1,683 SR
Queue Stats
171W - 202L
1,443 Elo+
Party 1
Agni
Agni
Rodrgoo-
Agni
Level 59
God Stats
4W - 2L
1,261 SR
Queue Stats
344W - 355L
1,368 Elo+
Party 1
Medusa
Medusa
UchihaBreezy
Medusa
Level 109
God Stats
2W - 2L
1,506 SR
Queue Stats
64W - 77L
1,321 Elo+
Party 2
Ymir
Ymir
iluvzaira
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,359 Elo+

VS

Team Averages
Level 62
1,465 SR
1,356 Elo+
He Bo
He Bo
AndyCheech
He Bo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 331L
1,345 Elo+
Party 3
Neith
Neith
Aop_Virus
Neith
Level 18
God Stats
16W - 11L
1,434 SR
Queue Stats
61W - 57L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
Nick_B_Chill
Gilgamesh
Level 73
God Stats
9W - 18L
1,499 SR
Queue Stats
131W - 197L
1,372 Elo+
Party 3
Fenrir
Fenrir
SocknessMonster
Fenrir
Level 50
God Stats
1W - 2L
1,722 SR
Queue Stats
69W - 93L
1,297 Elo+
Solo
Kuzenbo
Kuzenbo
the_clappers_
Kuzenbo
Level 68
God Stats
9W - 24L
1,172 SR
Queue Stats
173W - 258L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DALARKS
Bastet
12
6 / 2 / 4
7,440
572
7,878
8,365
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
12
2 / 4 / 3
6,955
535
2,886
9,793
6,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
5 / 2 / 0
7,439
572
5,039
6,869
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
2 / 0 / 3
6,429
495
4,192
4,860
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 0 / 6
6,977
537
4,060
11,891
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 5 / 0
7,012
539
5,234
7,198
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Aop_Virus
Neith
10
1 / 2 / 1
6,016
463
6,283
3,573
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Nick_B_Chill
Gilgamesh
12
3 / 3 / 1
7,457
574
5,387
8,124
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,472
498
2,890
10,907
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
9
0 / 3 / 0
5,747
442
2,244
8,730
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
8
8
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
5
0
0.6
L
Neith
Aop_Virus
Neith
1
2
1
0.75
W
Bastet
DALARKS
Bastet
6
2
4
4
W
Osiris
2
4
3
0.88
L
Gilgamesh
Nick_B_Chill
Gilgamesh
3
3
1
1.17
W
Agni
5
2
0
2.5
L
1
4
2
0.5
W
Medusa
2
0
3
3.5
W
Ymir
2
0
6
5
L
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
22,038
41,778
Taken
38,532
22,118
Mitigated
17,608
8,665
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,234
273
0
2,201
7,198
1,924
0
3,313
3,885
38,057
0
L
Neith
Aop_Virus
Neith
6,283
2,962
0
552
3,573
1,061
0
643
2,930
0
30,255
W
Bastet
DALARKS
Bastet
7,878
2,496
0
1,507
8,365
2,505
0
2,067
6,243
0
37,297
W
Osiris
2,886
1,119
0
490
9,793
6,294
374
0
9,399
0
29,393
L
Gilgamesh
Nick_B_Chill
Gilgamesh
5,387
1,367
0
2,020
8,124
3,700
352
0
8,124
0
36,137
W
Agni
5,039
688
0
1,713
6,869
1,975
345
3,941
2,928
39,377
0
L
2,890
1,245
0
2,523
10,907
3,616
0
1,478
9,429
0
36,036
W
Medusa
4,192
1,852
0
1,489
4,860
1,385
1,414
682
4,178
0
37,540
W
Ymir
4,060
795
237
3,229
11,891
9,959
276
788
11,103
22,584
2,971
L
Kuzenbo
2,244
662
33
1,396
8,730
7,307
0
2,986
5,744
15,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
32,704
320
Minions Killed
312
0
Camps Cleared
0
1,237,940
Distance Traveled
1,127,334
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,012
539
79
6
0
206,490
3
L
Neith
6,016
463
52
4
0
221,320
0
W
Bastet
7,440
572
54
4
0
293,183
4
W
Osiris
6,955
535
61
5
0
241,499
3
L
Gilgamesh
7,457
574
92
7
0
232,311
2
W
Agni
7,439
572
81
6
0
239,369
2
L
Fenrir
6,472
498
64
5
0
230,517
5
W
Medusa
6,429
495
79
6
0
228,063
6
W
Ymir
6,977
537
45
3
0
235,826
4
L
Kuzenbo
5,747
442
25
2
0
236,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role