Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BoogestBoi
Hades
Level 101
God Stats
3W - 2L
1,720 SR
Queue Stats
181W - 169L
1,572 Elo+
Solo
Osiris
Osiris
Editting_Samurep
Osiris
Level 80
God Stats
5W - 9L
1,534 SR
Queue Stats
102W - 128L
1,462 Elo+
Party 1
Bakasura
Bakasura
Jeferson_Braga
Bakasura
Level 143
God Stats
30W - 29L
1,280 SR
Queue Stats
348W - 356L
1,371 Elo+
Solo
Hachiman
Hachiman
Luh_231
Hachiman
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 92L
1,483 Elo+
Party 1
Team Averages
Level 108
1,507 SR
1,477 Elo+

VS

Team Averages
Level 75
1,512 SR
1,526 Elo+
Neith
Neith
Hermes Rage
Neith
Level 69
God Stats
70W - 62L
1,626 SR
Queue Stats
660W - 641L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Kukyos-
Cthulhu
Level 33
God Stats
10W - 10L
1,263 SR
Queue Stats
146W - 149L
1,530 Elo+
Solo
Fenrir
Fenrir
Synteri
Fenrir
Level 67
God Stats
8W - 3L
1,702 SR
Queue Stats
262W - 175L
1,522 Elo+
Solo
Shiva
Shiva
TML Green
Shiva
Level 101
God Stats
20W - 12L
1,641 SR
Queue Stats
176W - 164L
1,510 Elo+
Solo
Nu Wa
Nu Wa
WinchestrBell
Nu Wa
Level 106
God Stats
6W - 10L
1,329 SR
Queue Stats
701W - 712L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
3
1 / 0 / 3
5,249
350
935
2,110
718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
13
2 / 3 / 5
7,807
520
7,495
11,700
5,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
6,516
434
1,801
8,663
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
15
5 / 2 / 5
8,763
584
7,600
9,963
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Luh_231
Hachiman
14
10 / 6 / 2
9,045
603
12,509
13,458
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,325
555
5,370
9,460
1,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kukyos-
Cthulhu
13
4 / 4 / 5
8,760
584
6,301
12,890
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Synteri
Fenrir
13
4 / 5 / 3
8,216
548
5,899
9,411
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
TML Green
Shiva
16
5 / 0 / 0
9,490
633
6,807
7,275
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 2
7,141
476
5,274
6,321
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
18
Kills
16
16
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
L
Hades
2
3
5
1.5
L
0
5
0
0
W
3
5
3
0.9
L
Bakasura
5
2
5
3.75
W
Cthulhu
Kukyos-
Cthulhu
4
4
5
1.63
L
Hachiman
Luh_231
Hachiman
10
6
2
1.83
W
Fenrir
Synteri
Fenrir
4
5
3
1.1
W
Shiva
TML Green
Shiva
5
0
0
5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
29,651
45,894
Taken
45,357
21,440
Mitigated
24,299
14,724
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
935
515
0
1,028
2,110
718
0
898
1,212
2,351
0
L
Hades
7,495
808
280
6,113
11,700
5,310
48
3,632
8,068
54,647
0
L
1,801
906
0
1,735
8,663
7,211
0
646
7,543
0
32,215
W
5,370
1,941
0
2,722
9,460
1,668
0
751
8,709
0
58,485
L
Bakasura
7,600
5,434
0
1,944
9,963
3,751
0
1,938
7,985
0
52,829
W
Cthulhu
Kukyos-
Cthulhu
6,301
1,338
141
2,231
12,890
9,332
248
2,281
10,266
23,457
0
L
Hachiman
Luh_231
Hachiman
12,509
7,022
0
3,624
13,458
4,450
376
4,461
8,997
0
56,688
W
Fenrir
Synteri
Fenrir
5,899
1,098
0
3,066
9,411
3,453
0
2,398
6,863
0
43,061
W
Shiva
TML Green
Shiva
6,807
1,876
0
2,825
7,275
8,188
0
0
6,799
0
64,282
W
5,274
1,388
0
777
6,321
1,658
1,251
3,000
2,691
40,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
41,932
383
Minions Killed
432
0
Camps Cleared
0
1,175,851
Distance Traveled
1,400,279
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,249
350
4
0
0
62,666
0
L
Hades
7,807
520
112
7
0
251,239
0
L
Osiris
6,516
434
60
4
0
262,310
3
W
Neith
8,325
555
98
7
0
271,065
2
L
Bakasura
8,763
584
110
7
0
331,983
5
W
Cthulhu
8,760
584
39
3
0
293,579
4
L
Hachiman
9,045
603
97
6
0
267,653
0
W
Fenrir
8,216
548
77
5
0
307,169
2
W
Shiva
9,490
633
150
10
0
279,529
1
W
Nu Wa
7,141
476
68
5
0
248,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role