Player Matchup

Cernunnos
Cernunnos
Beastmode43va
Cernunnos
Level 81
God Stats
7W - 6L
1,576 SR
Queue Stats
257W - 253L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Cropzilla
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 1
Baron Samedi
Baron Samedi
Ocdavep
Baron Samedi
Level 129
God Stats
5W - 9L
1,491 SR
Queue Stats
154W - 141L
1,520 Elo+
Party 1
Team Averages
Level 79
1,522 SR
1,406 Elo+

VS

Team Averages
Level 83
1,600 SR
1,432 Elo+
Neith
Neith
AudyzzQC23
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,407 Elo+
Party 2
Baba Yaga
Baba Yaga
Samson8420
Baba Yaga
Level 140
God Stats
23W - 15L
1,790 SR
Queue Stats
399W - 347L
1,539 Elo+
Party 2
Chaac
Chaac
jjmendoza21
Chaac
Level 86
God Stats
39W - 39L
1,509 SR
Queue Stats
95W - 118L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beastmode43va
Cernunnos
15
5 / 3 / 0
10,662
666
13,326
15,312
4,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Cropzilla
Cthulhu
12
0 / 7 / 3
8,692
543
4,019
17,280
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Ocdavep
Baron Samedi
14
1 / 5 / 2
9,296
581
7,452
11,208
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 12
9,869
617
7,501
10,833
3,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Samson8420
Baba Yaga
18
8 / 0 / 7
12,009
751
14,689
7,793
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 2 / 8
11,450
716
13,904
13,850
12,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
15
15
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
1
4
12
1.75
L
Cernunnos
Beastmode43va
Cernunnos
5
3
0
1.67
L
Cthulhu
Cropzilla
Cthulhu
0
7
3
0.21
L
Baron Samedi
Ocdavep
Baron Samedi
1
5
2
0.4
W
Baba Yaga
Samson8420
Baba Yaga
8
0
7
11.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
36,094
43,800
Taken
32,476
20,514
Mitigated
20,120
10,398
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,501
4,082
0
2,704
10,833
3,695
1,350
4,215
6,428
0
15,559
L
Cernunnos
Beastmode43va
Cernunnos
13,326
5,680
0
4,058
15,312
4,614
0
5,678
9,634
0
42,840
L
Cthulhu
Cropzilla
Cthulhu
4,019
269
88
2,341
17,280
11,698
0
5,277
12,003
13,792
0
L
Baron Samedi
Ocdavep
Baron Samedi
7,452
94
1,404
2,507
11,208
4,202
0
4,098
7,110
40,483
0
W
Baba Yaga
Samson8420
Baba Yaga
14,689
1,326
0
3,292
7,793
3,490
861
2,845
4,704
56,498
0
W
13,904
3,583
0
3,491
13,850
12,935
590
4,476
9,213
0
43,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
33,328
166
Minions Killed
162
6
Camps Cleared
5
795,385
Distance Traveled
834,366
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,869
617
18
1
2
232,812
0
L
Cernunnos
10,662
666
77
5
4
265,164
3
L
Cthulhu
8,692
543
10
1
0
270,240
1
L
Baron Samedi
9,296
581
79
5
2
259,981
1
W
Baba Yaga
12,009
751
91
6
2
311,997
5
W
Chaac
11,450
716
53
3
1
289,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role