Player Matchup

Tiamat
Tiamat
MasterBuilder97
Tiamat
Level 16
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 7L
1,109 Elo+
Party 2
Raijin
Raijin
McBigPapa1009
Raijin
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 74L
1,310 Elo+
Party 2
Hera
Hera
Pepsiman420
Hera
Level 27
God Stats
0W - 3L
1,072 SR
Queue Stats
12W - 21L
1,250 Elo+
Party 2
Team Averages
Level 42
1,280 SR
1,223 Elo+

VS

Team Averages
Level 81
1,629 SR
1,575 Elo+
Ullr
Ullr
DarkZeusYT
Ullr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,725 Elo+
Solo
Ah Puch
Ah Puch
JegNalls
Ah Puch
Level 6
God Stats
4W - 1L
1,886 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
monkey0119
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,638
760
9,139
14,850
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 3
10,509
751
6,284
14,159
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 3
8,240
589
9,365
14,712
2,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 7
11,841
846
13,280
10,628
4,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
JegNalls
Ah Puch
16
4 / 2 / 12
10,670
762
12,613
7,862
2,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
monkey0119
Nemesis
16
8 / 4 / 12
11,199
800
13,125
14,594
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
22
22
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Ah Puch
JegNalls
Ah Puch
4
2
12
5
L
4
7
3
0.79
L
3
6
3
0.75
L
0
9
3
0.17
W
Nemesis
monkey0119
Nemesis
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
39,018
43,721
Taken
33,084
10,922
Mitigated
13,123
4,618
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,280
2,904
0
1,449
10,628
4,311
1,713
7,769
2,859
0
47,814
W
Ah Puch
JegNalls
Ah Puch
12,613
796
0
1,795
7,862
2,912
315
6,652
1,210
40,410
0
L
9,139
800
192
2,884
14,850
4,257
110
4,506
10,344
37,926
0
L
6,284
416
349
1,193
14,159
4,260
0
2,837
11,322
34,167
0
L
9,365
1,512
0
0
14,712
2,405
141
5,470
9,242
15,311
0
W
Nemesis
monkey0119
Nemesis
13,125
5,576
0
2,372
14,594
5,900
611
11,016
3,578
0
46,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
33,710
131
Minions Killed
203
1
Camps Cleared
12
657,341
Distance Traveled
796,324
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,841
846
86
6
3
280,302
2
W
Ah Puch
10,670
762
59
4
0
261,513
1
L
Tiamat
10,638
760
58
4
0
229,521
3
L
Raijin
10,509
751
44
3
1
216,302
0
L
Hera
8,240
589
29
2
0
211,518
6
W
Nemesis
11,199
800
58
4
9
254,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role