Player Matchup

Merlin
Merlin
KING VEGG
Merlin
Level 106
God Stats
17W - 14L
1,606 SR
Queue Stats
51W - 67L
1,489 Elo+
Party 1
Neith
Neith
LilNormalEars
Neith
Level 8
God Stats
2W - 3L
1,450 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moar Death
Morgan Le Fay
Level 124
God Stats
0W - 3L
1,209 SR
Queue Stats
76W - 75L
1,522 Elo+
Solo
Pele
Pele
Nevianz
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,519 Elo+
Solo
Shiva
Shiva
chizzy5
Shiva
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
248W - 247L
1,509 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,486 Elo+

VS

Team Averages
Level 139
1,676 SR
1,511 Elo+
Chaac
Chaac
Gaboo2257
Chaac
Level 147
God Stats
4W - 1L
1,612 SR
Queue Stats
45W - 46L
1,442 Elo+
Solo
Thanatos
Thanatos
KlimVanLIEM
Thanatos
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Apollo
Apollo
PurpNastiez
Apollo
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
257W - 315L
1,481 Elo+
Solo
Poseidon
Poseidon
VolSkimmer
Poseidon
Level 118
God Stats
41W - 46L
1,623 SR
Queue Stats
325W - 346L
1,480 Elo+
Solo
He Bo
He Bo
xAGxROBLEON
He Bo
Level 149
God Stats
16W - 13L
1,686 SR
Queue Stats
160W - 181L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KING VEGG
Merlin
19
4 / 11 / 7
12,356
772
13,415
15,678
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 11 / 6
10,525
658
4,562
18,023
4,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Moar Death
Morgan Le Fay
18
2 / 11 / 5
11,250
703
10,388
19,504
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
Nevianz
Pele
17
3 / 10 / 5
11,001
688
10,195
18,610
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
chizzy5
Shiva
20
12 / 4 / 9
13,483
843
20,126
30,618
37,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaboo2257
Chaac
19
9 / 6 / 14
12,902
806
15,914
23,421
23,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
KlimVanLIEM
Thanatos
20
18 / 5 / 14
14,848
928
33,618
19,170
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
7 / 5 / 11
12,671
792
12,457
16,585
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
VolSkimmer
Poseidon
20
8 / 1 / 13
14,333
896
18,163
12,223
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 6 / 11
12,846
803
11,079
13,662
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
22
Kills
47
47
Deaths
23
32
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gaboo2257
Chaac
9
6
14
2.67
L
Merlin
KING VEGG
Merlin
4
11
7
0.68
W
Thanatos
KlimVanLIEM
Thanatos
18
5
14
5
L
1
11
6
0.36
L
Morgan Le Fay
Moar Death
Morgan Le Fay
2
11
5
0.41
L
Pele
Nevianz
Pele
3
10
5
0.55
W
Apollo
7
5
11
2.5
W
Poseidon
VolSkimmer
Poseidon
8
1
13
14.5
L
Shiva
chizzy5
Shiva
12
4
9
4.13
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,686
Damage
91,231
102,433
Taken
85,061
56,327
Mitigated
50,094
10,894
Healing
30,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gaboo2257
Chaac
15,914
2,633
86
7,796
23,421
23,131
0
10,011
13,410
0
31,306
L
Merlin
KING VEGG
Merlin
13,415
167
382
504
15,678
3,609
2,677
2,801
12,160
46,217
0
W
Thanatos
KlimVanLIEM
Thanatos
33,618
8,022
0
15,583
19,170
9,587
963
5,938
13,232
0
55,962
L
4,562
1,066
0
402
18,023
4,094
558
6,433
10,891
0
14,543
L
Morgan Le Fay
Moar Death
Morgan Le Fay
10,388
1,255
0
1,911
19,504
5,993
0
6,595
12,462
36,420
0
L
Pele
Nevianz
Pele
10,195
1,059
0
1,638
18,610
5,156
0
3,025
14,961
0
31,508
W
Apollo
12,457
6,043
0
3,161
16,585
7,074
2,107
5,570
11,015
0
43,852
W
Poseidon
VolSkimmer
Poseidon
18,163
1,076
0
3,083
12,223
4,929
1,337
3,706
8,517
79,201
0
L
Shiva
chizzy5
Shiva
20,126
2,625
264
5,793
30,618
37,475
0
9,467
19,795
10,400
36,184
W
11,079
352
0
821
13,662
5,373
2,442
3,011
10,651
47,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
67,600
232
Minions Killed
318
0
Camps Cleared
0
1,480,527
Distance Traveled
1,766,976
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,902
806
39
2
0
357,773
0
L
Merlin
12,356
772
68
4
0
254,513
0
W
Thanatos
14,848
928
44
3
0
369,721
3
L
Neith
10,525
658
16
1
0
266,230
0
L
Morgan Le Fay
11,250
703
45
3
0
264,358
0
L
Pele
11,001
688
46
3
0
336,721
1
W
Apollo
12,671
792
48
3
0
335,957
0
W
Poseidon
14,333
896
121
8
0
379,036
2
L
Shiva
13,483
843
57
4
0
358,705
2
W
He Bo
12,846
803
66
4
0
324,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role