Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bryanbm123
Susano
Level 157
God Stats
7W - 10L
1,519 SR
Queue Stats
250W - 222L
1,622 Elo+
Party 1
Terra
Terra
MrSlayerX
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,880 Elo+
Party 1
Ao Kuang
Ao Kuang
Rhongomynıad
Ao Kuang
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
108W - 106L
1,543 Elo+
Solo
Hercules
Hercules
Xcelentshot
Hercules
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 127L
1,423 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,593 Elo+

VS

Team Averages
Level 99
1,544 SR
1,676 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
anh3donia
Tyr
Level 147
God Stats
4W - 1L
1,623 SR
Queue Stats
112W - 76L
1,646 Elo+
Party 2
Atlas
Atlas
fatsteven
Atlas
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
111W - 92L
1,588 Elo+
Party 2
Chang'e
Chang'e
iimarzie
Chang'e
Level 28
God Stats
5W - 0L
1,553 SR
Queue Stats
28W - 21L
1,702 Elo+
Party 2
Ah Puch
Ah Puch
llorTAmAI3165
Ah Puch
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 60L
1,946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 4 / 5
8,758
796
15,556
9,871
4,556
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Bryanbm123
Susano
15
1 / 4 / 10
8,158
742
9,883
14,269
11,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
MrSlayerX
Terra
15
1 / 4 / 7
7,988
726
5,982
16,518
16,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Rhongomynıad
Ao Kuang
13
3 / 7 / 8
7,963
724
5,610
12,063
4,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Xcelentshot
Hercules
15
6 / 6 / 6
8,789
799
10,004
16,142
19,831
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 3 / 17
9,010
819
13,022
11,763
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 12
9,226
839
7,201
12,052
14,757
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
fatsteven
Atlas
17
7 / 2 / 12
9,711
883
12,446
12,254
15,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
iimarzie
Chang'e
15
3 / 3 / 12
8,986
817
9,178
8,892
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
18
12 / 4 / 10
10,921
993
20,148
13,763
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
15
Kills
25
25
Deaths
15
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
5
1.63
W
Bastet
 
Bastet
1
3
17
3.17
L
Susano
Bryanbm123
Susano
1
4
10
1.5
L
Terra
MrSlayerX
Terra
1
4
7
1.13
L
Ao Kuang
Rhongomynıad
Ao Kuang
3
7
8
1
L
Hercules
Xcelentshot
Hercules
6
6
6
1.5
W
2
3
12
2.67
W
Atlas
fatsteven
Atlas
7
2
12
6.5
W
Chang'e
iimarzie
Chang'e
3
3
12
3
W
Ah Puch
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
61,995
68,863
Taken
58,724
57,576
Mitigated
45,859
21,750
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,556
72
496
1,736
9,871
4,556
0
7,810
2,061
33,866
0
W
Bastet
 
Bastet
13,022
2,939
1,560
2,416
11,763
4,702
331
4,457
7,275
0
25,958
L
Susano
Bryanbm123
Susano
9,883
403
1,266
3,151
14,269
11,957
0
8,031
6,238
0
21,320
L
Terra
MrSlayerX
Terra
5,982
225
2,973
5,811
16,518
16,433
0
9,874
6,644
13,527
0
L
Ao Kuang
Rhongomynıad
Ao Kuang
5,610
1,662
918
2,202
12,063
4,799
0
7,286
4,777
7,247
0
L
Hercules
Xcelentshot
Hercules
10,004
1,436
551
2,646
16,142
19,831
0
8,915
7,227
488
14,400
W
7,201
981
214
3,637
12,052
14,757
155
5,824
6,154
665
11,361
W
Atlas
fatsteven
Atlas
12,446
3,945
1,311
1,915
12,254
15,285
0
5,318
6,698
22,576
0
W
Chang'e
iimarzie
Chang'e
9,178
1,400
8,272
3,421
8,892
3,383
411
4,038
4,721
17,046
0
W
Ah Puch
20,148
509
1,711
4,617
13,763
7,732
285
7,828
5,788
35,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
47,854
119
Minions Killed
120
0
Camps Cleared
0
1,065,607
Distance Traveled
1,129,686
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,758
796
45
4
0
196,338
0
W
Bastet
9,010
819
32
3
0
272,965
4
L
Susano
8,158
742
29
3
0
236,132
1
L
Terra
7,988
726
16
1
0
222,522
3
L
Ao Kuang
7,963
724
8
1
0
189,149
1
L
Hercules
8,789
799
21
2
0
221,466
0
W
Tyr
9,226
839
10
1
0
227,399
1
W
Atlas
9,711
883
19
2
0
205,978
2
W
Chang'e
8,986
817
25
2
0
214,679
0
W
Ah Puch
10,921
993
34
3
0
208,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role