Player Matchup

Zeus
Zeus
FlameDaddy
Zeus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 3
Hades
Hades
MBoorstein
Hades
Level 91
God Stats
1W - 2L
1,278 SR
Queue Stats
313W - 315L
1,488 Elo+
Party 2
Yemoja
Yemoja
Ninjakitty506
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,406 Elo+
Party 3
Cliodhna
Cliodhna
TX BamBam18
Cliodhna
Level 101
God Stats
11W - 8L
1,969 SR
Queue Stats
590W - 592L
1,456 Elo+
Solo
Ymir
Ymir
donnieblaze75
Ymir
Level 152
God Stats
7W - 10L
1,508 SR
Queue Stats
446W - 447L
1,514 Elo+
Party 2
Team Averages
Level 92
1,551 SR
1,454 Elo+

VS

Team Averages
Level 91
1,600 SR
1,426 Elo+
Skadi
Skadi
ChrisAran98
Skadi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 100L
1,578 Elo+
Solo
Yemoja
Yemoja
Duesdawg
Yemoja
Level 99
God Stats
7W - 2L
1,844 SR
Queue Stats
675W - 687L
1,453 Elo+
Solo
Arachne
Arachne
HaydoaK
Arachne
Level 108
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Vulcan
Vulcan
iheartaustin
Vulcan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Mercury
Mercury
z0y_uM_ZaPo_
Mercury
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 13
10,580
588
18,330
15,441
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
15
1 / 9 / 13
9,387
522
14,054
22,174
20,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 9
11,661
648
11,356
18,487
9,453
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
TX BamBam18
Cliodhna
20
12 / 6 / 6
12,626
701
19,931
19,235
10,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 4 / 13
12,592
700
9,464
29,569
37,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 14
14,076
782
26,742
20,571
8,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Duesdawg
Yemoja
15
0 / 7 / 16
11,053
614
3,948
19,420
21,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
HaydoaK
Arachne
15
2 / 5 / 8
10,636
591
8,000
14,531
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
20
18 / 1 / 11
16,607
923
48,669
10,542
4,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
z0y_uM_ZaPo_
Mercury
18
3 / 4 / 17
11,612
645
10,210
15,618
6,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
22
Kills
32
32
Deaths
22
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
W
Yemoja
Duesdawg
Yemoja
0
7
16
1.14
L
4
10
13
1.05
W
Arachne
HaydoaK
Arachne
2
5
8
1.2
L
Hades
1
9
13
0.83
L
2
3
9
2.17
L
Cliodhna
TX BamBam18
Cliodhna
12
6
6
2.5
L
3
4
13
2.38
W
Vulcan
18
1
11
23.5
W
Mercury
z0y_uM_ZaPo_
Mercury
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,135
Damage
97,569
104,906
Taken
80,682
84,724
Mitigated
47,093
27,543
Healing
34,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,742
11,984
1,848
5,058
20,571
8,244
1,466
15,471
5,100
0
59,575
W
Yemoja
Duesdawg
Yemoja
3,948
1,296
14,690
4,635
19,420
21,110
30
12,465
6,955
6,070
0
L
18,330
2,203
1,967
859
15,441
6,910
0
8,314
7,127
31,430
0
W
Arachne
HaydoaK
Arachne
8,000
5,540
52
2,957
14,531
6,435
1,172
7,297
7,234
0
13,517
L
Hades
14,054
318
2,122
3,487
22,174
20,232
0
9,482
12,692
24,285
0
L
11,356
356
3,254
4,332
18,487
9,453
0
10,917
7,570
44,045
0
L
Cliodhna
TX BamBam18
Cliodhna
19,931
1,030
2,765
4,458
19,235
10,134
0
8,252
10,983
0
44,790
L
9,464
1,124
934
3,365
29,569
37,995
0
15,652
13,917
29,704
0
W
Vulcan
48,669
18,171
361
1,839
10,542
4,479
807
8,033
2,509
81,672
0
W
Mercury
z0y_uM_ZaPo_
Mercury
10,210
3,041
722
2,483
15,618
6,825
0
9,938
5,680
0
19,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
63,984
218
Minions Killed
187
0
Camps Cleared
0
1,464,432
Distance Traveled
1,666,660
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,076
782
55
3
0
333,292
0
W
Yemoja
11,053
614
6
0
0
248,377
0
L
Zeus
10,580
588
38
2
0
248,102
0
W
Arachne
10,636
591
14
1
0
287,814
0
L
Hades
9,387
522
20
1
0
288,259
0
L
Yemoja
11,661
648
60
3
0
297,943
1
L
Cliodhna
12,626
701
60
3
0
321,184
2
L
Ymir
12,592
700
40
2
0
308,944
0
W
Vulcan
16,607
923
86
5
0
407,243
0
W
Mercury
11,612
645
26
1
0
389,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role