Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
BestWaifuwu
Scylla
Level 28
God Stats
18W - 32L
1,415 SR
Queue Stats
436W - 407L
1,507 Elo+
Party 2
Osiris
Osiris
Bushoti
Osiris
Level 160
God Stats
3W - 5L
1,254 SR
Queue Stats
403W - 365L
1,515 Elo+
Party 2
Arachne
Arachne
NoahhSenpai
Arachne
Level 47
God Stats
22W - 9L
1,698 SR
Queue Stats
377W - 344L
1,523 Elo+
Party 2
Atlas
Atlas
jackson-02-02-7
Atlas
Level 106
God Stats
13W - 8L
1,615 SR
Queue Stats
40W - 39L
1,391 Elo+
Party 3
Team Averages
Level 97
1,496 SR
1,487 Elo+

VS

Team Averages
Level 52
1,619 SR
1,663 Elo+
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Blueality
Thor
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Heimdallr
Heimdallr
ReachForMySkill
Heimdallr
Level 79
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Discordia
Discordia
Smelli
Discordia
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Ares
Ares
shwooopin
Ares
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
10 / 3 / 8
9,170
573
17,095
11,778
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
1 / 5 / 4
8,226
514
3,546
8,965
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Bushoti
Osiris
17
13 / 0 / 5
10,876
680
14,741
7,812
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NoahhSenpai
Arachne
16
12 / 2 / 7
9,733
608
8,140
12,550
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 15
8,964
560
6,771
11,130
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 13 / 0
6,766
423
1,440
15,148
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
1 / 7 / 2
6,869
429
4,379
12,562
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ReachForMySkill
Heimdallr
10
4 / 10 / 2
6,877
430
10,571
14,068
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Smelli
Discordia
12
5 / 3 / 1
7,723
483
8,439
7,035
1,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
1 / 7 / 1
6,091
381
4,013
13,661
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
40
Kills
11
11
Deaths
40
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
3
8
4.67
L
Nike
 
Nike
0
13
0
0
W
Scylla
1
5
4
0.6
L
Thor
1
7
2
0.29
W
Osiris
Bushoti
Osiris
13
0
5
15.5
W
Arachne
NoahhSenpai
Arachne
12
2
7
7.75
L
Heimdallr
ReachForMySkill
Heimdallr
4
10
2
0.5
L
Discordia
Smelli
Discordia
5
3
1
1.83
W
4
1
15
11.5
L
Ares
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,293
Damage
28,842
52,235
Taken
62,474
33,329
Mitigated
30,179
16,304
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,095
9,371
0
5,518
11,778
3,940
1,078
2,554
9,224
0
58,691
L
Nike
 
Nike
1,440
328
0
568
15,148
9,670
0
90
15,058
0
41,995
W
Scylla
3,546
312
0
1,720
8,965
2,736
606
4,028
4,937
44,855
0
L
Thor
4,379
838
0
264
12,562
3,859
464
2,528
9,876
0
43,923
W
Osiris
Bushoti
Osiris
14,741
7,568
0
3,632
7,812
8,153
2,814
1,155
6,465
0
70,340
W
Arachne
NoahhSenpai
Arachne
8,140
5,631
0
2,309
12,550
7,644
947
2,287
10,228
0
57,083
L
Heimdallr
ReachForMySkill
Heimdallr
10,571
5,024
0
736
14,068
4,011
286
2,742
11,318
0
34,326
L
Discordia
Smelli
Discordia
8,439
69
0
1,740
7,035
1,822
845
1,183
5,718
35,275
0
W
6,771
2,028
409
2,716
11,130
10,856
204
2,428
8,702
18,732
4,489
L
Ares
4,013
724
0
897
13,661
10,817
0
2,659
11,002
9,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
34,326
454
Minions Killed
282
0
Camps Cleared
0
1,497,617
Distance Traveled
1,312,326
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,170
573
86
5
0
286,920
0
L
Nike
6,766
423
90
6
0
230,319
4
W
Scylla
8,226
514
102
6
0
269,093
0
L
Thor
6,869
429
75
5
0
256,925
0
W
Osiris
10,876
680
144
9
0
321,182
2
W
Arachne
9,733
608
91
6
0
357,193
1
L
Heimdallr
6,877
430
59
4
0
247,950
0
L
Discordia
7,723
483
48
3
0
298,014
0
W
Atlas
8,964
560
31
2
0
263,229
0
L
Ares
6,091
381
10
1
0
279,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role