Player Matchup

Chaac
Chaac
HpG Swag Style
Chaac
Level 87
God Stats
18W - 11L
1,668 SR
Queue Stats
29W - 31L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
VulpineCandle7
Jing Wei
Level 85
God Stats
0W - 1L
1,576 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 1
Janus
Janus
Young Roshi
Janus
Level 52
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 12L
1,449 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,437 Elo+

VS

Team Averages
Level 110
1,486 SR
1,440 Elo+
Ganesha
Ganesha
ColEcol72
Ganesha
Level 83
God Stats
6W - 6L
1,362 SR
Queue Stats
86W - 93L
1,419 Elo+
Party 2
Sol
Sol
Insane Fingaz
Sol
Level 159
God Stats
31W - 34L
1,587 SR
Queue Stats
253W - 313L
1,485 Elo+
Solo
Bastet
Bastet
RatPackShooter
Bastet
Level 89
God Stats
19W - 17L
1,510 SR
Queue Stats
77W - 89L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,736
645
6,998
14,382
7,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
12
0 / 3 / 1
7,224
602
3,780
8,691
2,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 0
7,519
627
6,235
8,837
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ColEcol72
Ganesha
15
1 / 0 / 11
8,603
717
7,366
10,270
12,063
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 4
8,745
729
10,724
7,478
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 4
9,428
786
9,669
9,705
3,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ColEcol72
Ganesha
1
0
11
6.5
L
1
3
1
0.5
W
4
1
4
6
W
7
1
4
9
L
Jing Wei
0
3
1
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
27,759
31,910
Taken
27,453
10,911
Mitigated
18,558
2,856
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ColEcol72
Ganesha
7,366
204
308
3,608
10,270
12,063
368
3,148
7,122
31,337
0
L
6,998
770
123
2,733
14,382
7,101
0
7,791
6,212
0
25,511
W
10,724
914
0
2,286
7,478
2,642
1,967
1,574
5,904
41,839
0
W
9,669
2,453
0
3,623
9,705
3,853
544
2,108
7,597
0
28,441
L
Jing Wei
3,780
2,281
0
0
8,691
2,042
0
5,013
3,410
0
17,022
L
6,235
373
0
0
8,837
1,768
0
4,793
3,916
20,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,479
Gold Earned
26,776
121
Minions Killed
137
2
Camps Cleared
9
606,727
Distance Traveled
733,901
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,603
717
7
1
0
245,275
3
L
Chaac
7,736
645
37
3
1
225,116
0
W
Sol
8,745
729
72
6
5
224,037
2
W
Bastet
9,428
786
58
5
4
264,589
0
L
Jing Wei
7,224
602
47
4
1
207,898
4
L
Janus
7,519
627
37
3
0
173,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role