Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cruzzmak
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,272 SR
Queue Stats
56W - 38L
1,660 Elo+
Party 1
Sobek
Sobek
MildBill56
Sobek
Level 104
God Stats
39W - 21L
1,781 SR
Queue Stats
257W - 196L
1,606 Elo+
Party 1
Eset
Eset
dedneighbor14
Eset
Level 154
God Stats
18W - 15L
1,635 SR
Queue Stats
423W - 306L
1,671 Elo+
Party 1
Team Averages
Level 139
1,563 SR
1,646 Elo+

VS

Team Averages
Level 105
1,536 SR
1,604 Elo+
Sylvanus
Sylvanus
SippinOSRS
Sylvanus
Level 38
God Stats
1W - 3L
1,607 SR
Queue Stats
43W - 28L
1,790 Elo+
Party 2
Ah Puch
Ah Puch
Warfolife3000
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,642 Elo+
Party 2
Awilix
Awilix
teriiyakigod
Awilix
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 188L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cruzzmak
Ah Muzen Cab
17
15 / 5 / 5
12,482
892
22,525
11,971
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
15
3 / 3 / 17
11,289
806
5,593
19,400
23,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 4 / 14
10,327
738
7,572
11,752
8,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SippinOSRS
Sylvanus
14
4 / 8 / 7
10,250
732
8,060
20,362
11,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
14
7 / 6 / 3
10,403
743
16,653
11,411
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
12
1 / 7 / 6
9,068
648
6,990
11,160
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
21
Kills
12
12
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cruzzmak
Ah Muzen Cab
15
5
5
3.5
W
Sobek
3
3
17
3.83
L
Sylvanus
SippinOSRS
Sylvanus
4
8
7
0.94
L
Ah Puch
7
6
3
1.42
W
3
4
14
2.5
L
Awilix
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
31,703
43,123
Taken
42,933
36,855
Mitigated
20,419
9,333
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cruzzmak
Ah Muzen Cab
22,525
7,300
0
1,976
11,971
4,760
2,251
7,927
4,044
0
57,011
W
Sobek
5,593
592
675
4,183
19,400
23,226
134
9,338
9,759
10,864
0
L
Sylvanus
SippinOSRS
Sylvanus
8,060
2,125
1,159
2,917
20,362
11,516
27
6,285
14,077
24,237
4,610
L
Ah Puch
16,653
626
293
1,401
11,411
4,086
0
3,140
8,271
44,482
0
W
7,572
1,290
950
1,549
11,752
8,869
485
7,083
4,448
34,749
0
L
Awilix
6,990
2,223
0
942
11,160
4,817
0
3,976
7,184
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
29,721
150
Minions Killed
156
6
Camps Cleared
6
791,317
Distance Traveled
640,857
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,482
892
77
6
2
259,295
0
W
Sobek
11,289
806
10
1
0
289,913
5
L
Sylvanus
10,250
732
66
5
1
206,399
2
L
Ah Puch
10,403
743
76
5
2
218,025
3
W
Eset
10,327
738
63
5
4
242,109
2
L
Awilix
9,068
648
14
1
3
216,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role