Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
XxCrazzyxX0
Shiva
Level 128
God Stats
4W - 6L
1,575 SR
Queue Stats
103W - 123L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
dante733
Aphrodite
Level 95
God Stats
1W - 8L
1,061 SR
Queue Stats
5W - 13L
1,295 Elo+
Solo
Team Averages
Level 104
1,379 SR
1,413 Elo+

VS

Team Averages
Level 146
1,651 SR
1,589 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
JackbufaloHead
Xing Tian
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo
Vulcan
Vulcan
Ŗaidēn
Vulcan
Level 156
God Stats
10W - 7L
1,954 SR
Queue Stats
496W - 376L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 4 / 6
7,142
714
4,618
11,151
5,192
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 2
8,271
827
10,703
12,654
8,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
dante733
Aphrodite
12
2 / 4 / 8
7,789
779
3,637
7,366
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 5 / 5
8,101
810
6,875
7,739
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
JackbufaloHead
Xing Tian
11
3 / 2 / 4
7,885
789
4,693
9,511
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Ŗaidēn
Vulcan
12
3 / 4 / 6
7,977
798
13,497
5,951
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
6
1.25
W
Jing Wei
 
Jing Wei
4
5
5
1.3
W
Xing Tian
JackbufaloHead
Xing Tian
3
2
4
2.5
L
7
2
2
4
L
Aphrodite
dante733
Aphrodite
2
4
8
1.5
W
Vulcan
Ŗaidēn
Vulcan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
25,065
31,171
Taken
23,201
17,124
Mitigated
13,736
9,964
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,618
907
0
1,616
11,151
5,192
0
7,096
4,055
0
20,016
W
Jing Wei
 
Jing Wei
6,875
5,057
0
1,466
7,739
3,160
754
384
7,355
0
19,680
W
Xing Tian
JackbufaloHead
Xing Tian
4,693
536
0
1,522
9,511
8,751
200
2,806
6,705
11,324
0
L
10,703
1,618
82
1,841
12,654
8,931
0
7,232
5,422
2,451
25,372
L
Aphrodite
dante733
Aphrodite
3,637
1,086
3,239
3,186
7,366
3,001
0
4,014
3,352
17,887
0
W
Vulcan
Ŗaidēn
Vulcan
13,497
4,089
0
544
5,951
1,825
458
1,164
4,787
35,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
23,963
114
Minions Killed
101
3
Camps Cleared
4
596,709
Distance Traveled
561,600
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,142
714
30
3
0
197,959
5
W
Jing Wei
8,101
810
38
4
1
178,431
3
W
Xing Tian
7,885
789
8
1
0
181,669
1
L
Shiva
8,271
827
43
4
1
221,526
2
L
Aphrodite
7,789
779
41
4
2
177,224
1
W
Vulcan
7,977
798
55
6
3
201,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role