Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Azelf1079
Jing Wei
Level 102
God Stats
3W - 5L
1,576 SR
Queue Stats
36W - 21L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
Biimbo2315
Ao Kuang
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 80L
1,592 Elo+
Solo
Nike
Nike
ReaperBBQ
Nike
Level 157
God Stats
14W - 16L
1,575 SR
Queue Stats
348W - 357L
1,514 Elo+
Solo
Athena
Athena
T3M1NaT0R
Athena
Level 107
God Stats
13W - 6L
1,714 SR
Queue Stats
394W - 391L
1,559 Elo+
Solo
Team Averages
Level 130
1,573 SR
1,555 Elo+

VS

Team Averages
Level 108
1,598 SR
1,571 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bamazotz
Cabrakan
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 61L
1,637 Elo+
Party 1
Xbalanque
Xbalanque
ForgottenWraith
Xbalanque
Level 88
God Stats
16W - 11L
1,554 SR
Queue Stats
208W - 182L
1,586 Elo+
Solo
Hel
Hel
Scientific beef
Hel
Level 129
God Stats
1W - 0L
1,811 SR
Queue Stats
21W - 17L
1,610 Elo+
Party 1
Bellona
Bellona
Vlad Tigre
Bellona
Level 116
God Stats
2W - 3L
1,627 SR
Queue Stats
245W - 241L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 6 / 2
7,039
704
5,746
12,413
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Azelf1079
Jing Wei
13
0 / 4 / 3
6,791
679
5,678
7,765
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Biimbo2315
Ao Kuang
13
2 / 2 / 0
7,148
715
5,740
9,686
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
1 / 2 / 2
6,639
664
4,910
6,867
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
T3M1NaT0R
Athena
12
1 / 3 / 3
6,995
700
4,117
12,425
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 0 / 3
8,464
846
6,265
6,436
2,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Bamazotz
Cabrakan
13
3 / 4 / 10
8,275
828
8,118
14,146
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ForgottenWraith
Xbalanque
14
0 / 0 / 11
7,632
763
6,224
6,884
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 10
8,155
816
10,595
6,613
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vlad Tigre
Bellona
15
6 / 0 / 10
8,437
844
10,528
6,343
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
17
17
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Loki
 
Loki
4
0
3
5.5
L
Jing Wei
Azelf1079
Jing Wei
0
4
3
0.38
W
Cabrakan
Bamazotz
Cabrakan
3
4
10
2
L
Ao Kuang
Biimbo2315
Ao Kuang
2
2
0
1
W
Xbalanque
ForgottenWraith
Xbalanque
0
0
11
5.5
L
Nike
1
2
2
1
W
4
1
10
9
L
Athena
T3M1NaT0R
Athena
1
3
3
0.83
W
Bellona
Vlad Tigre
Bellona
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
41,730
49,156
Taken
40,422
25,183
Mitigated
26,634
4,781
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,746
2,121
0
1,148
12,413
4,484
0
5,103
7,310
0
23,075
W
Loki
 
Loki
6,265
914
0
259
6,436
2,107
1,574
435
5,880
0
33,462
L
Jing Wei
Azelf1079
Jing Wei
5,678
3,687
0
288
7,765
3,008
0
2,532
5,233
0
20,441
W
Cabrakan
Bamazotz
Cabrakan
8,118
1,483
321
3,321
14,146
14,241
325
4,117
9,875
12,031
0
L
Ao Kuang
Biimbo2315
Ao Kuang
5,740
1,217
0
834
9,686
4,389
0
4,085
5,601
18,117
1,889
W
Xbalanque
ForgottenWraith
Xbalanque
6,224
3,666
0
2,317
6,884
2,491
2,650
1,230
5,626
0
27,914
L
Nike
4,910
1,067
0
276
6,867
3,789
0
2,180
4,687
0
16,071
W
10,595
901
5,268
3,369
6,613
2,149
1,232
1,968
4,612
26,776
0
L
Athena
T3M1NaT0R
Athena
4,117
813
457
1,778
12,425
9,513
0
4,813
7,612
11,627
0
W
Bellona
Vlad Tigre
Bellona
10,528
2,843
0
2,663
6,343
5,646
1,251
1,737
4,544
0
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
40,963
169
Minions Killed
185
0
Camps Cleared
0
899,572
Distance Traveled
1,017,387
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,039
704
51
5
0
169,310
2
W
Loki
8,464
846
64
6
0
218,842
1
L
Jing Wei
6,791
679
46
5
0
195,427
3
W
Cabrakan
8,275
828
4
0
0
179,583
4
L
Ao Kuang
7,148
715
33
3
0
205,113
2
W
Xbalanque
7,632
763
54
5
0
186,428
0
L
Nike
6,639
664
18
2
0
146,618
0
W
Hel
8,155
816
35
4
0
214,499
1
L
Athena
6,995
700
21
2
0
183,104
0
W
Bellona
8,437
844
28
3
0
218,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role