Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold I
Avro
Bastet
Gold I
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
210W - 185L
1,824 MMR
Party 2
Serqet
Serqet
Gold II
Bonníé
Serqet
Gold II
Level 107
God Stats
4W - 3L
1,679 SR
Queue Stats
283W - 280L
1,603 MMR
Solo
Chang'e
Chang'e
Gold II
CiccioCZisBack
Chang'e
Gold II
Level 106
God Stats
29W - 32L
1,480 SR
Queue Stats
225W - 231L
1,493 MMR
Party 1
Agni
Agni
Gold II
DaveLizewski
Agni
Gold II
Level 158
God Stats
6W - 4L
1,733 SR
Queue Stats
25W - 17L
1,724 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,578 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,619 SR
1,642 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
DuzleMizlMrDizl
Rama
Platinum II
Level 121
God Stats
6W - 10L
1,713 SR
Queue Stats
151W - 159L
1,864 MMR
Solo
Ares
Ares
Gold II
KaMeTuKaNuN
Ares
Gold II
Level 155
God Stats
10W - 13L
1,885 SR
Queue Stats
333W - 316L
1,576 MMR
Solo
He Bo
He Bo
Platinum IV
Torodd
He Bo
Platinum IV
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 246L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 0 / 1
6,476
648
4,747
7,630
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Avro
Bastet
12
3 / 0 / 1
6,606
661
3,090
4,982
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Bonníé
Serqet
10
1 / 2 / 1
5,676
568
2,010
7,165
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
6,069
607
1,444
3,947
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
6,287
629
2,043
3,017
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaGilgamesh

VS

Bans
ShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 3 / 1
6,036
604
2,680
3,644
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
 
Izanami
1
0 / 0 / 0
3,339
334
0
0
0
7
1 / 5 / 0
4,750
475
5,650
6,403
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 2
4,398
440
1,496
3,490
1,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Torodd
He Bo
9
1 / 1 / 3
5,235
524
2,709
5,911
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
4
4
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
1
5.5
L
Persephone
 
Persephone
2
3
1
0.83
L
Izanami
 
Izanami
0
0
0
0
W
Bastet
Avro
Bastet
3
0
1
3.5
W
Serqet
Bonníé
Serqet
1
2
1
0.75
W
0
1
1
0.5
W
0
1
3
1.5
L
1
5
0
0.2
L
0
0
2
1
L
He Bo
Torodd
He Bo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
12,535
26,741
Taken
19,448
8,307
Mitigated
5,712
12,779
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,747
1,879
209
5,850
7,630
2,126
0
1,085
6,545
0
40,372
L
Persephone
 
Persephone
2,680
434
0
593
3,644
852
0
1,284
2,357
37,932
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Avro
Bastet
3,090
1,081
0
1,536
4,982
1,475
0
1,067
3,915
0
39,249
W
Serqet
Bonníé
Serqet
2,010
274
0
2,028
7,165
2,593
113
1,973
5,192
0
9,107
W
1,444
0
284
2,053
3,947
1,284
1,525
1,170
2,777
38,828
0
W
2,043
52
0
819
3,017
829
132
1,590
1,427
35,860
2,601
L
5,650
4,219
0
838
6,403
1,449
0
0
6,301
0
27,137
L
1,496
67
75
1,199
3,490
1,992
0
66
3,424
12,446
0
L
He Bo
Torodd
He Bo
2,709
211
0
1,798
5,911
1,419
0
2,003
3,806
20,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
23,758
342
Minions Killed
189
0
Camps Cleared
0
1,040,552
Distance Traveled
759,855
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,476
648
67
7
0
210,810
5
L
Persephone
6,036
604
82
8
0
194,639
2
L
Izanami
3,339
334
0
0
0
903
0
W
Bastet
6,606
661
77
8
0
241,531
4
W
Serqet
5,676
568
20
2
0
188,702
0
W
Chang'e
6,069
607
96
10
0
191,678
0
W
Agni
6,287
629
82
8
0
207,831
2
L
Rama
4,750
475
49
5
0
165,452
4
L
Ares
4,398
440
15
2
0
204,159
3
L
He Bo
5,235
524
43
4
0
194,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role