Player Matchup

Baron Samedi
Baron Samedi
SobekIsAligator
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,784 Elo+
Party 1
Sylvanus
Sylvanus
Spoon2285
Sylvanus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,784 Elo+
Party 1
Awilix
Awilix
eloscuro81
Awilix
Level 158
God Stats
65W - 90L
1,506 SR
Queue Stats
669W - 818L
1,475 Elo+
Solo
Team Averages
Level 108
1,502 SR
1,681 Elo+

VS

Team Averages
Level 129
1,657 SR
1,509 Elo+
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CHUDPINEM
Vulcan
Level 126
God Stats
4W - 4L
1,872 SR
Queue Stats
312W - 363L
1,464 Elo+
Solo
Bastet
Bastet
Hustler222
Bastet
Level 139
God Stats
7W - 12L
1,598 SR
Queue Stats
455W - 518L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SobekIsAligator
Baron Samedi
17
2 / 4 / 7
12,435
691
13,444
23,540
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Spoon2285
Sylvanus
18
4 / 1 / 6
12,707
706
14,351
20,684
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
eloscuro81
Awilix
15
4 / 10 / 3
11,432
635
14,389
19,988
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 2 / 8
11,643
647
9,719
21,363
28,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
CHUDPINEM
Vulcan
18
3 / 3 / 8
12,293
683
26,093
11,188
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Hustler222
Bastet
17
8 / 5 / 4
12,728
707
18,216
17,377
6,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
14
15
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
8
3.5
W
Vulcan
CHUDPINEM
Vulcan
3
3
8
2.33
W
Bastet
Hustler222
Bastet
8
5
4
2
L
Baron Samedi
SobekIsAligator
Baron Samedi
2
4
7
1.38
L
Sylvanus
Spoon2285
Sylvanus
4
1
6
7
L
Awilix
eloscuro81
Awilix
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,184
Damage
54,028
64,212
Taken
49,928
40,124
Mitigated
40,149
30,609
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,719
819
1,678
7,062
21,363
28,907
340
12,419
8,944
19,121
0
W
Vulcan
CHUDPINEM
Vulcan
26,093
4,923
0
1,026
11,188
4,775
430
5,626
5,562
80,497
0
W
Bastet
Hustler222
Bastet
18,216
5,384
0
1,983
17,377
6,467
1,253
9,964
7,413
0
43,943
L
Baron Samedi
SobekIsAligator
Baron Samedi
13,444
1,090
3,476
9,981
23,540
15,782
270
15,662
7,433
50,563
0
L
Sylvanus
Spoon2285
Sylvanus
14,351
2,164
5,671
9,767
20,684
15,543
1,016
13,428
6,806
35,202
0
L
Awilix
eloscuro81
Awilix
14,389
5,334
0
1,714
19,988
8,799
1,571
6,316
13,574
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
36,664
194
Minions Killed
192
5
Camps Cleared
8
851,938
Distance Traveled
978,864
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,643
647
23
1
0
327,954
0
W
Vulcan
12,293
683
116
6
3
324,508
3
W
Bastet
12,728
707
53
3
5
326,402
1
L
Baron Samedi
12,435
691
91
5
1
270,671
2
L
Sylvanus
12,707
706
58
3
0
265,343
4
L
Awilix
11,432
635
45
3
4
315,924
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role