Player Matchup

Bastet
Bastet
KingBoo239510
Bastet
Level 111
God Stats
7W - 8L
1,467 SR
Queue Stats
184W - 173L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
KingCalder26
Erlang Shen
Level 90
God Stats
7W - 12L
1,553 SR
Queue Stats
54W - 61L
1,501 Elo+
Party 1
King Arthur
King Arthur
Littt Party
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,467 Elo+
Solo
Zeus
Zeus
SilentViper 04
Zeus
Level 124
God Stats
8W - 10L
1,607 SR
Queue Stats
93W - 110L
1,494 Elo+
Party 1
Chang'e
Chang'e
YuckyLobster
Chang'e
Level 129
God Stats
2W - 1L
1,694 SR
Queue Stats
100W - 93L
1,477 Elo+
Party 3
Team Averages
Level 109
1,564 SR
1,487 Elo+

VS

Team Averages
Level 105
1,615 SR
1,474 Elo+
Chaac
Chaac
CLTX GUY
Chaac
Level 117
God Stats
36W - 24L
1,595 SR
Queue Stats
512W - 515L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
DEUS MARCELO
Guan Yu
Level 69
God Stats
7W - 5L
1,627 SR
Queue Stats
124W - 121L
1,474 Elo+
Party 4
Tyr
Tyr
Fernando180x
Tyr
Level 85
God Stats
6W - 7L
1,854 SR
Queue Stats
266W - 243L
1,480 Elo+
Party 4
Chiron
Chiron
General-_-Kolvax
Chiron
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 278L
1,435 Elo+
Solo
Ra
Ra
skywaffl3
Ra
Level 97
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 172L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 6
9,974
453
13,295
23,052
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
KingCalder26
Erlang Shen
13
0 / 5 / 6
8,247
375
4,678
19,834
21,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Littt Party
King Arthur
2
0 / 1 / 0
5,811
264
51
821
169
Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 8 / 2
9,124
415
16,116
18,068
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
YuckyLobster
Chang'e
17
6 / 7 / 6
10,617
483
13,759
15,925
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CLTX GUY
Chaac
20
11 / 3 / 8
14,681
667
21,495
19,569
11,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DEUS MARCELO
Guan Yu
15
1 / 2 / 10
10,289
468
5,793
22,372
22,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 2 / 9
12,475
567
6,564
14,507
15,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 3 / 7
11,716
533
9,843
15,185
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 7 / 8
12,396
563
9,873
13,743
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
26
28
Deaths
17
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
CLTX GUY
Chaac
11
3
8
5
W
Guan Yu
DEUS MARCELO
Guan Yu
1
2
10
3
W
3
2
9
3.75
W
4
3
7
2.5
L
7
7
6
1.43
L
Erlang Shen
KingCalder26
Erlang Shen
0
5
6
0.6
L
King Arthur
Littt Party
King Arthur
0
1
0
0
L
3
8
2
0.5
L
Chang'e
YuckyLobster
Chang'e
6
7
6
1.29
W
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,899
Damage
53,568
77,700
Taken
85,376
39,093
Mitigated
59,975
27,202
Healing
35,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CLTX GUY
Chaac
21,495
3,550
0
9,329
19,569
11,711
3,152
5,773
12,849
0
131,173
W
Guan Yu
DEUS MARCELO
Guan Yu
5,793
756
3,402
8,823
22,372
22,469
66
10,343
11,401
189
32,340
W
6,564
726
0
4,574
14,507
15,121
543
4,696
9,326
0
80,867
W
9,843
4,213
402
4,263
15,185
5,367
1,542
5,445
9,715
0
84,369
L
13,295
4,122
0
8,739
23,052
6,973
0
3,065
19,987
0
62,386
L
Erlang Shen
KingCalder26
Erlang Shen
4,678
929
965
5,142
19,834
21,858
54
4,703
15,131
0
25,071
L
King Arthur
Littt Party
King Arthur
51
51
0
0
821
169
0
0
821
0
1,625
L
16,116
2,115
0
6,001
18,068
5,373
0
3,456
14,612
68,984
0
L
Chang'e
YuckyLobster
Chang'e
13,759
1,349
2,464
3,891
15,925
4,720
860
2,982
12,943
50,361
0
W
9,873
617
1,854
2,442
13,743
5,307
72
5,598
7,627
75,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
61,557
305
Minions Killed
607
0
Camps Cleared
0
1,528,589
Distance Traveled
2,159,017
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,681
667
184
8
0
502,228
2
W
Guan Yu
10,289
468
39
2
0
436,323
6
W
Tyr
12,475
567
138
6
0
461,601
0
W
Chiron
11,716
533
125
6
0
374,684
4
L
Bastet
9,974
453
91
4
0
411,210
0
L
Erlang Shen
8,247
375
33
2
0
386,024
5
L
King Arthur
5,811
264
6
0
0
27,903
0
L
Zeus
9,124
415
96
4
0
332,096
4
L
Chang'e
10,617
483
79
4
0
371,356
7
W
Ra
12,396
563
121
6
0
384,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role