Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alejoodann5
Izanami
Level 60
God Stats
57W - 50L
1,299 SR
Queue Stats
137W - 138L
1,383 Elo+
Solo
Osiris
Osiris
Applemonster619
Osiris
Level 67
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 58L
1,319 Elo+
Party 1
Arachne
Arachne
GrayPandas
Arachne
Level 69
God Stats
4W - 2L
1,849 SR
Queue Stats
73W - 84L
1,330 Elo+
Party 1
Tiamat
Tiamat
Succubus_King
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,125 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,331 Elo+

VS

Team Averages
Level 60
1,453 SR
1,397 Elo+
Ganesha
Ganesha
Dio-_-Brandoo
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,320 Elo+
Solo
Hachiman
Hachiman
Hirohi Hyoe
Hachiman
Level 57
God Stats
2W - 1L
1,238 SR
Queue Stats
134W - 119L
1,414 Elo+
Party 2
Scylla
Scylla
Killersteve__TV
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,505 Elo+
Solo
Neith
Neith
kevingonzxlez666
Neith
Level 58
God Stats
57W - 60L
1,483 SR
Queue Stats
610W - 667L
1,330 Elo+
Solo
Cliodhna
Cliodhna
reva8789
Cliodhna
Level 51
God Stats
9W - 5L
1,543 SR
Queue Stats
135W - 117L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 1
5,543
462
2,775
4,677
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Alejoodann5
Izanami
4
0 / 1 / 1
4,360
363
1,168
1,936
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 1
6,160
513
6,932
7,196
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
GrayPandas
Arachne
10
2 / 2 / 1
6,023
502
4,699
8,620
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 0
5,811
484
2,526
6,758
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 0 / 5
5,822
485
1,517
7,209
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Hirohi Hyoe
Hachiman
10
1 / 2 / 1
6,042
504
4,166
8,002
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 4
5,994
500
3,607
4,684
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
5,558
463
1,658
2,781
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
reva8789
Cliodhna
12
6 / 1 / 2
7,189
599
5,972
7,185
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
10
10
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Izanami
Alejoodann5
Izanami
0
1
1
0.5
L
1
2
1
0.75
W
Ganesha
0
0
5
2.5
L
Arachne
GrayPandas
Arachne
2
2
1
1.25
W
Hachiman
Hirohi Hyoe
Hachiman
1
2
1
0.75
W
1
1
4
3
L
2
4
0
0.5
W
2
2
2
1.5
W
Cliodhna
reva8789
Cliodhna
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
16,920
29,187
Taken
29,861
14,669
Mitigated
11,163
7,393
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,775
178
216
853
4,677
4,050
0
996
3,681
17,486
0
L
Izanami
Alejoodann5
Izanami
1,168
963
0
621
1,936
357
237
208
1,728
0
12,833
L
6,932
1,841
0
836
7,196
5,431
60
0
7,196
0
27,338
W
Ganesha
1,517
265
111
2,732
7,209
4,841
46
1,044
6,145
14,375
0
L
Arachne
GrayPandas
Arachne
4,699
2,706
0
2,659
8,620
2,443
0
1,366
7,254
0
34,198
W
Hachiman
Hirohi Hyoe
Hachiman
4,166
1,819
0
1,570
8,002
1,880
285
132
7,228
0
23,094
W
3,607
138
0
345
4,684
1,220
208
1,288
3,214
27,498
0
L
2,526
133
0
2,208
6,758
2,388
0
2,554
4,204
20,222
0
W
1,658
803
0
359
2,781
897
603
1,391
1,334
0
17,415
W
Cliodhna
reva8789
Cliodhna
5,972
376
54
2,903
7,185
2,325
0
1,032
5,965
0
45,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
30,605
212
Minions Killed
266
0
Camps Cleared
0
1,009,399
Distance Traveled
1,068,592
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,543
462
31
3
0
246,576
12
L
Izanami
4,360
363
29
2
0
86,526
0
L
Osiris
6,160
513
49
4
0
215,194
1
W
Ganesha
5,822
485
13
1
0
221,822
2
L
Arachne
6,023
502
56
5
0
267,518
2
W
Hachiman
6,042
504
47
4
0
192,558
4
W
Scylla
5,994
500
60
5
0
228,351
1
L
Tiamat
5,811
484
47
4
0
193,585
2
W
Neith
5,558
463
57
5
0
154,107
0
W
Cliodhna
7,189
599
89
7
0
271,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role