Player Matchup

Da Ji
Da Ji
Ehvaa
Da Ji
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 351L
1,331 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Farf0u
Ah Muzen Cab
Level 88
God Stats
12W - 13L
1,583 SR
Queue Stats
53W - 87L
1,367 Elo+
Party 3
Artemis
Artemis
Feast M0de
Artemis
Level 17
God Stats
28W - 31L
1,418 SR
Queue Stats
30W - 37L
1,345 Elo+
Party 2
Bastet
Bastet
MamzellS
Bastet
Level 48
God Stats
3W - 1L
1,788 SR
Queue Stats
5W - 17L
1,309 Elo+
Party 3
Ymir
Ymir
Sebastking1
Ymir
Level 24
God Stats
6W - 6L
1,602 SR
Queue Stats
11W - 22L
1,271 Elo+
Party 3
Team Averages
Level 53
1,578 SR
1,325 Elo+

VS

Team Averages
Level 90
1,514 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Fluffycutecat
Baron Samedi
Level 108
God Stats
5W - 2L
1,356 SR
Queue Stats
213W - 177L
1,478 Elo+
Party 1
Neith
Neith
RandreaM9614
Neith
Level 145
God Stats
61W - 43L
1,465 SR
Queue Stats
354W - 282L
1,566 Elo+
Party 1
Atlas
Atlas
RisingSunder
Atlas
Level 22
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
Small Fry7143
Ah Puch
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 62L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ehvaa
Da Ji
16
5 / 7 / 5
11,744
1,068
9,856
16,864
6,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Farf0u
Ah Muzen Cab
17
1 / 5 / 8
11,520
1,047
18,626
15,040
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Feast M0de
Artemis
16
1 / 13 / 6
10,685
971
15,472
23,080
6,455
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
MamzellS
Bastet
16
4 / 13 / 4
11,622
1,057
7,766
21,864
6,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 6 / 5
11,107
1,010
4,926
24,283
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 4 / 18
12,395
1,127
10,003
10,474
6,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fluffycutecat
Baron Samedi
20
16 / 0 / 23
14,281
1,298
33,170
7,650
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 0 / 22
13,170
1,197
14,719
7,898
3,971
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 2 / 30
14,177
1,289
17,216
19,436
31,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
19
11 / 6 / 22
13,684
1,244
19,986
14,966
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
159
12
Kills
44
44
Deaths
12
28
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
4
18
3.75
L
Da Ji
Ehvaa
Da Ji
5
7
5
1.07
L
Ah Muzen Cab
Farf0u
Ah Muzen Cab
1
5
8
1
L
Artemis
Feast M0de
Artemis
1
13
6
0.31
W
Baron Samedi
Fluffycutecat
Baron Samedi
16
0
23
27.5
L
Bastet
MamzellS
Bastet
4
13
4
0.46
W
6
0
22
17
W
5
2
30
10
L
1
6
5
0.58
W
Ah Puch
11
6
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,646
Damage
95,094
101,131
Taken
60,424
39,618
Mitigated
53,422
5,026
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,003
1,856
0
220
10,474
6,992
0
754
9,720
0
19,601
L
Da Ji
Ehvaa
Da Ji
9,856
1,386
0
1,358
16,864
6,100
0
9,254
7,429
0
15,204
L
Ah Muzen Cab
Farf0u
Ah Muzen Cab
18,626
6,111
221
1,371
15,040
4,610
0
10,017
4,948
0
59,931
L
Artemis
Feast M0de
Artemis
15,472
5,903
0
686
23,080
6,455
0
19,137
3,575
0
28,399
W
Baron Samedi
Fluffycutecat
Baron Samedi
33,170
1,771
5,439
4,356
7,650
4,450
0
654
6,996
54,028
0
L
Bastet
MamzellS
Bastet
7,766
2,249
0
592
21,864
6,516
0
12,034
9,518
0
26,294
W
14,719
4,196
0
2,515
7,898
3,971
0
778
7,120
0
43,681
W
17,216
4,626
0
1,633
19,436
31,325
0
2,423
17,013
33,849
0
L
4,926
1,042
0
798
24,283
15,937
0
18,669
5,289
12,440
0
W
Ah Puch
19,986
2,267
0
1,790
14,966
6,684
0
317
14,649
38,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
67,707
178
Minions Killed
245
3
Camps Cleared
10
911,562
Distance Traveled
974,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,395
1,127
14
1
4
206,587
1
L
Da Ji
11,744
1,068
9
1
0
184,677
1
L
Ah Muzen Cab
11,520
1,047
87
8
0
202,210
0
L
Artemis
10,685
971
27
2
2
171,332
3
W
Baron Samedi
14,281
1,298
78
7
1
210,610
0
L
Bastet
11,622
1,057
37
3
1
193,520
0
W
Neith
13,170
1,197
68
6
1
209,383
0
W
Atlas
14,177
1,289
27
2
2
185,603
2
L
Ymir
11,107
1,010
18
2
0
159,823
0
W
Ah Puch
13,684
1,244
58
5
2
161,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role