Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Commorient
Chernobog
Level 142
God Stats
2W - 2L
1,257 SR
Queue Stats
479W - 421L
1,622 Elo+
Party 2
Bellona
Bellona
LifelessBeautii
Bellona
Level 140
God Stats
55W - 42L
1,574 SR
Queue Stats
500W - 451L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
Virvin Vera
Cthulhu
Level 124
God Stats
6W - 7L
1,452 SR
Queue Stats
338W - 345L
1,524 Elo+
Solo
Ra
Ra
drum2liv
Ra
Level 144
God Stats
2W - 1L
1,880 SR
Queue Stats
102W - 109L
1,478 Elo+
Solo
Team Averages
Level 135
1,533 SR
1,550 Elo+

VS

Team Averages
Level 62
1,648 SR
1,597 Elo+
Discordia
Discordia
BuddhaliciousAF
Discordia
Level 155
God Stats
20W - 19L
1,599 SR
Queue Stats
236W - 236L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Guts-Worthy
Sun Wukong
Level 105
God Stats
12W - 15L
1,449 SR
Queue Stats
152W - 153L
1,544 Elo+
Solo
Cupid
Cupid
Monkeydragon583
Cupid
Level 29
God Stats
2W - 2L
1,669 SR
Queue Stats
6W - 4L
1,688 Elo+
Party 1
Agni
Agni
QTh3Dude
Agni
Level 13
God Stats
1W - 1L
1,842 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 1
Cerberus
Cerberus
Tannerkg8
Cerberus
Level 7
God Stats
2W - 2L
1,678 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
12 / 2 / 7
10,300
858
13,382
9,959
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Commorient
Chernobog
17
4 / 0 / 17
9,887
824
13,242
5,309
2,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 8
8,876
740
6,818
12,557
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Virvin Vera
Cthulhu
16
2 / 0 / 10
8,949
746
9,318
12,490
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 0 / 10
9,608
801
10,463
6,921
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuddhaliciousAF
Discordia
15
1 / 4 / 1
8,267
689
7,045
9,130
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Guts-Worthy
Sun Wukong
17
0 / 1 / 2
9,250
771
5,532
12,492
10,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 0
8,858
738
6,890
10,453
3,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
0 / 6 / 3
7,566
631
8,193
8,840
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tannerkg8
Cerberus
12
0 / 7 / 1
7,560
630
3,700
21,036
15,994
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
23
Kills
3
3
Deaths
23
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
2
7
7.75
L
Discordia
BuddhaliciousAF
Discordia
1
4
1
0.38
W
Chernobog
Commorient
Chernobog
4
0
17
12.5
L
Sun Wukong
Guts-Worthy
Sun Wukong
0
1
2
1
W
2
1
8
6
L
2
5
0
0.4
L
Agni
0
6
3
0.25
L
Cerberus
Tannerkg8
Cerberus
0
7
1
0.07
W
Cthulhu
Virvin Vera
Cthulhu
2
0
10
7
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
31,360
47,236
Taken
61,951
35,359
Mitigated
35,497
13,262
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,382
1,952
179
591
9,959
5,826
1,020
4,723
5,236
0
25,754
L
Discordia
BuddhaliciousAF
Discordia
7,045
0
517
365
9,130
2,789
0
2,573
5,925
29,288
0
W
Chernobog
Commorient
Chernobog
13,242
8,007
0
2,726
5,309
2,993
318
1,540
3,769
0
38,912
L
Sun Wukong
Guts-Worthy
Sun Wukong
5,532
1,114
0
4,325
12,492
10,598
0
3,255
9,097
0
51,469
W
6,818
843
54
2,085
12,557
12,737
388
5,041
7,516
0
30,881
L
6,890
3,000
0
503
10,453
3,489
0
3,094
7,034
0
19,684
L
Agni
8,193
437
0
670
8,840
2,627
0
2,721
5,055
17,430
0
L
Cerberus
Tannerkg8
Cerberus
3,700
698
35
2,589
21,036
15,994
0
7,295
12,936
11,520
0
W
Cthulhu
Virvin Vera
Cthulhu
9,318
740
289
2,328
12,490
10,916
17
5,093
7,397
30,461
0
W
10,463
1,173
1,587
3,423
6,921
2,887
1,693
2,541
4,380
44,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
41,501
272
Minions Killed
239
0
Camps Cleared
0
1,371,835
Distance Traveled
1,181,900
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,300
858
30
3
0
273,238
2
L
Discordia
8,267
689
46
4
0
230,140
1
W
Chernobog
9,887
824
74
6
0
272,642
2
L
Sun Wukong
9,250
771
110
9
0
261,706
2
W
Bellona
8,876
740
37
3
0
282,064
5
L
Cupid
8,858
738
32
3
0
237,345
2
L
Agni
7,566
631
13
1
0
215,328
1
L
Cerberus
7,560
630
38
3
0
237,381
2
W
Cthulhu
8,949
746
37
3
0
265,860
0
W
Ra
9,608
801
94
8
0
278,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role