Player Matchup

Ymir
Ymir
Fryd_napkin
Ymir
Level 85
God Stats
11W - 10L
1,678 SR
Queue Stats
120W - 131L
1,541 Elo+
Party 1
Cliodhna
Cliodhna
Fryd_pickles
Cliodhna
Level 79
God Stats
14W - 11L
1,669 SR
Queue Stats
122W - 111L
1,581 Elo+
Party 1
Poseidon
Poseidon
Horton23
Poseidon
Level 79
God Stats
3W - 6L
1,443 SR
Queue Stats
13W - 20L
1,433 Elo+
Solo
Apollo
Apollo
TinsellyCurve78
Apollo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shortbus2448
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,586 Elo+
Party 1
Team Averages
Level 83
1,558 SR
1,537 Elo+

VS

Team Averages
Level 86
1,727 SR
1,495 Elo+
Sylvanus
Sylvanus
BlackGuyPeas
Sylvanus
Level 99
God Stats
13W - 3L
1,889 SR
Queue Stats
41W - 40L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Calam1tey
Baron Samedi
Level 61
God Stats
9W - 7L
1,499 SR
Queue Stats
227W - 232L
1,432 Elo+
Solo
Izanami
Izanami
LAF Willow
Izanami
Level 107
God Stats
6W - 4L
1,819 SR
Queue Stats
260W - 271L
1,501 Elo+
Solo
Shiva
Shiva
MacDaddyMac546
Shiva
Level 63
God Stats
19W - 13L
1,694 SR
Queue Stats
246W - 258L
1,488 Elo+
Solo
Janus
Janus
Zunomon3
Janus
Level 98
God Stats
3W - 2L
1,736 SR
Queue Stats
124W - 118L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,420
410
8,707
28,040
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Fryd_pickles
Cliodhna
15
1 / 7 / 1
9,828
427
13,703
20,170
14,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Horton23
Poseidon
17
2 / 6 / 2
10,686
465
19,278
14,974
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 2
10,587
460
11,490
12,898
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
shortbus2448
Tsukuyomi
16
2 / 8 / 1
9,973
434
10,335
19,100
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackGuyPeas
Sylvanus
18
2 / 0 / 15
10,943
476
11,858
22,252
21,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Calam1tey
Baron Samedi
17
6 / 2 / 11
11,448
498
17,113
13,747
8,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
LAF Willow
Izanami
19
4 / 5 / 4
12,146
528
9,377
19,771
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 0 / 5
13,156
572
20,866
24,504
23,016
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Zunomon3
Janus
20
9 / 2 / 11
12,419
540
15,350
20,110
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
9
Kills
33
33
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BlackGuyPeas
Sylvanus
2
0
15
9.5
W
Baron Samedi
Calam1tey
Baron Samedi
6
2
11
5.75
L
1
8
4
0.38
L
Cliodhna
Fryd_pickles
Cliodhna
1
7
1
0.21
L
Poseidon
Horton23
Poseidon
2
6
2
0.5
W
Izanami
LAF Willow
Izanami
4
5
4
1.2
W
12
0
5
14.5
L
3
4
2
1
W
Janus
Zunomon3
Janus
9
2
11
7.25
L
Tsukuyomi
shortbus2448
Tsukuyomi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,513
Damage
74,564
95,182
Taken
100,384
59,082
Mitigated
66,775
20,533
Healing
46,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BlackGuyPeas
Sylvanus
11,858
3,082
3,083
7,453
22,252
21,642
1,968
6,252
16,000
43,958
12,939
W
Baron Samedi
Calam1tey
Baron Samedi
17,113
2,177
2,629
5,163
13,747
8,139
648
4,980
8,767
68,794
0
L
8,707
1,584
328
5,699
28,040
28,797
0
14,452
13,588
36,966
0
L
Cliodhna
Fryd_pickles
Cliodhna
13,703
604
0
6,616
20,170
14,067
0
8,148
12,022
0
71,941
L
Poseidon
Horton23
Poseidon
19,278
1,478
0
490
14,974
4,879
216
8,285
6,689
88,178
0
W
Izanami
LAF Willow
Izanami
9,377
5,948
0
8,375
19,771
6,946
1,061
4,178
15,593
0
111,375
W
20,866
4,253
525
10,090
24,504
23,016
1,911
9,000
15,504
8,429
74,899
L
11,490
6,179
0
3,645
12,898
4,884
497
4,886
8,012
0
76,914
W
Janus
Zunomon3
Janus
15,350
1,629
0
9,275
20,110
7,032
268
3,575
16,535
91,864
7,558
L
Tsukuyomi
shortbus2448
Tsukuyomi
10,335
1,888
0
3,755
19,100
6,455
0
9,347
9,753
0
62,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
60,112
567
Minions Killed
613
0
Camps Cleared
0
2,172,212
Distance Traveled
2,251,811
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,943
476
83
4
0
448,762
5
W
Baron Samedi
11,448
498
95
4
0
415,938
4
L
Ymir
9,420
410
43
2
0
390,856
2
L
Cliodhna
9,828
427
134
6
0
465,141
3
L
Poseidon
10,686
465
150
7
0
466,970
8
W
Izanami
12,146
528
166
7
0
394,352
3
W
Shiva
13,156
572
122
5
0
494,815
2
L
Apollo
10,587
460
140
6
0
409,148
1
W
Janus
12,419
540
147
6
0
497,944
10
L
Tsukuyomi
9,973
434
100
4
0
440,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role