Player Matchup

Fenrir
Fenrir
DrumAndVodka
Fenrir
Level 48
God Stats
73W - 72L
1,539 SR
Queue Stats
164W - 176L
1,449 Elo+
Solo
Hun Batz
Hun Batz
MonocleX
Hun Batz
Level 40
God Stats
12W - 6L
1,446 SR
Queue Stats
63W - 42L
1,579 Elo+
Party 2
Nox
Nox
Quaaaaa831
Nox
Level 88
God Stats
7W - 7L
1,481 SR
Queue Stats
24W - 22L
1,279 Elo+
Party 2
Chernobog
Chernobog
REMOVEDMUFIN
Chernobog
Level 29
God Stats
13W - 5L
1,502 SR
Queue Stats
36W - 33L
1,420 Elo+
Party 1
Baba Yaga
Baba Yaga
Stolen AT AT
Baba Yaga
Level 145
God Stats
3W - 0L
1,613 SR
Queue Stats
83W - 84L
1,547 Elo+
Party 1
Team Averages
Level 70
1,516 SR
1,455 Elo+

VS

Team Averages
Level 65
1,673 SR
1,438 Elo+
Sylvanus
Sylvanus
CatWhisperer97
Sylvanus
Level 42
God Stats
8W - 5L
2,005 SR
Queue Stats
89W - 88L
1,441 Elo+
Solo
Izanami
Izanami
Em Done Em
Izanami
Level 44
God Stats
2W - 1L
1,798 SR
Queue Stats
18W - 24L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
IcedOutBoy97
Gilgamesh
Level 33
God Stats
26W - 24L
1,463 SR
Queue Stats
125W - 135L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
JKeyes
Baron Samedi
Level 118
God Stats
4W - 1L
1,654 SR
Queue Stats
62W - 50L
1,554 Elo+
Solo
Ah Puch
Ah Puch
harmafly
Ah Puch
Level 89
God Stats
2W - 2L
1,444 SR
Queue Stats
32W - 34L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 1 / 4
11,804
1,180
9,483
11,144
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
MonocleX
Hun Batz
16
3 / 0 / 10
10,364
1,036
12,606
11,069
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 3 / 9
10,664
1,066
5,046
7,677
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
REMOVEDMUFIN
Chernobog
16
0 / 2 / 6
9,666
967
3,372
5,718
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Stolen AT AT
Baba Yaga
17
4 / 1 / 11
11,757
1,176
23,214
8,892
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 3 / 4
11,029
1,103
3,718
14,241
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Em Done Em
Izanami
15
1 / 9 / 4
9,633
963
4,212
13,934
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
IcedOutBoy97
Gilgamesh
16
1 / 0 / 5
10,188
1,019
9,607
10,958
9,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JKeyes
Baron Samedi
16
3 / 4 / 3
10,887
1,089
7,364
9,985
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
harmafly
Ah Puch
15
1 / 3 / 3
10,051
1,005
17,157
7,586
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
19
Kills
7
7
Deaths
19
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
4
1
W
Fenrir
10
1
4
12
L
Izanami
Em Done Em
Izanami
1
9
4
0.33
L
Gilgamesh
IcedOutBoy97
Gilgamesh
1
0
5
3.5
L
Baron Samedi
JKeyes
Baron Samedi
3
4
3
1.13
W
Hun Batz
MonocleX
Hun Batz
3
0
10
8
W
2
3
9
2.17
W
Chernobog
REMOVEDMUFIN
Chernobog
0
2
6
1.5
W
Baba Yaga
Stolen AT AT
Baba Yaga
4
1
11
9.5
L
Ah Puch
harmafly
Ah Puch
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,721
Damage
42,058
44,500
Taken
56,704
21,469
Mitigated
33,843
4,682
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,718
979
2,757
5,716
14,241
12,190
0
7,373
6,555
17,238
0
W
Fenrir
9,483
1,412
0
1,314
11,144
7,296
0
8,090
3,054
246
18,978
L
Izanami
Em Done Em
Izanami
4,212
1,925
0
391
13,934
4,807
0
4,162
9,641
0
9,912
L
Gilgamesh
IcedOutBoy97
Gilgamesh
9,607
1,443
0
133
10,958
9,050
0
6,305
4,430
0
19,028
L
Baron Samedi
JKeyes
Baron Samedi
7,364
659
2,180
2,678
9,985
5,988
0
5,592
4,216
34,648
0
W
Hun Batz
MonocleX
Hun Batz
12,606
1,780
0
4
11,069
4,161
0
5,284
5,785
0
24,065
W
5,046
180
151
758
7,677
3,179
0
5,563
2,114
26,865
0
W
Chernobog
REMOVEDMUFIN
Chernobog
3,372
1,615
0
785
5,718
2,071
0
3,966
1,752
0
17,143
W
Baba Yaga
Stolen AT AT
Baba Yaga
23,214
120
0
1,670
8,892
4,762
0
5,336
3,556
41,962
0
L
Ah Puch
harmafly
Ah Puch
17,157
427
0
1,045
7,586
1,808
0
4,756
2,792
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
51,788
212
Minions Killed
204
8
Camps Cleared
6
998,034
Distance Traveled
906,035
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,029
1,103
26
3
2
167,016
1
W
Fenrir
11,804
1,180
16
2
5
245,960
0
L
Izanami
9,633
963
14
1
1
144,104
0
L
Gilgamesh
10,188
1,019
24
2
1
225,191
0
L
Baron Samedi
10,887
1,089
71
7
2
178,720
0
W
Hun Batz
10,364
1,036
30
3
2
214,210
0
W
Nox
10,664
1,066
74
7
0
176,216
0
W
Chernobog
9,666
967
43
4
0
133,190
0
W
Baba Yaga
11,757
1,176
49
5
1
228,458
0
L
Ah Puch
10,051
1,005
69
7
0
191,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role