Player Matchup

Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
lBullet
Serqet
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 215L
1,581 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,516 Elo+

VS

Team Averages
Level 137
1,455 SR
1,524 Elo+
Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AnuuBiiis
King Arthur
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 135L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Strik33r
Danzaburou
Level 133
God Stats
1W - 2L
1,243 SR
Queue Stats
29W - 25L
1,575 Elo+
Solo
Ymir
Ymir
euRiivas
Ymir
Level 160
God Stats
14W - 8L
1,530 SR
Queue Stats
855W - 704L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
3 / 3 / 1
6,302
573
6,257
4,920
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
10
3 / 2 / 0
6,294
572
6,806
12,005
9,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
 
Medusa
10
1 / 3 / 0
5,812
528
3,093
5,706
835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
6
0 / 5 / 0
4,487
408
1,201
8,384
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
lBullet
Serqet
9
1 / 2 / 4
5,325
484
2,034
6,491
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 2 / 3
6,043
549
4,066
5,977
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
 
Eset
10
1 / 4 / 5
5,667
515
4,068
5,941
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AnuuBiiis
King Arthur
11
2 / 3 / 0
6,245
568
8,217
8,591
4,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Strik33r
Danzaburou
12
3 / 0 / 6
7,114
647
5,283
4,272
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
6 / 0 / 3
6,989
635
2,666
6,462
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
1
1.17
L
Sobek
 
Sobek
3
2
0
1.5
L
Medusa
 
Medusa
1
3
0
0.33
L
Ares
 
Ares
0
5
0
0
W
Bellona
 
Bellona
3
2
3
2.25
W
Eset
 
Eset
1
4
5
0.88
W
King Arthur
AnuuBiiis
King Arthur
2
3
0
0.67
W
Danzaburou
Strik33r
Danzaburou
3
0
6
6
W
Ymir
6
0
3
7.5
L
Serqet
lBullet
Serqet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
24,300
37,506
Taken
31,243
16,809
Mitigated
14,533
12,224
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,257
443
0
1,404
4,920
1,099
0
2,629
2,288
34,598
0
L
Sobek
 
Sobek
6,806
1,368
0
6,881
12,005
9,767
0
1,166
10,839
34,543
0
L
Medusa
 
Medusa
3,093
1,648
0
1,040
5,706
835
0
211
5,495
0
38,655
L
Ares
 
Ares
1,201
208
0
921
8,384
3,199
0
2,198
6,186
12,195
0
W
Bellona
 
Bellona
4,066
782
0
1,630
5,977
2,992
0
1,948
3,729
0
37,558
W
Eset
 
Eset
4,068
374
383
1,008
5,941
1,639
0
3,248
2,693
28,156
0
W
King Arthur
AnuuBiiis
King Arthur
8,217
2,034
0
862
8,591
4,723
0
6,345
2,181
4,769
27,905
W
Danzaburou
Strik33r
Danzaburou
5,283
2,788
0
3,021
4,272
1,166
0
426
3,660
0
42,228
W
Ymir
2,666
731
0
1,872
6,462
4,013
0
2,297
4,165
24,255
0
L
Serqet
lBullet
Serqet
2,034
404
0
1,978
6,491
1,909
0
1,735
4,756
0
18,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
32,058
286
Minions Killed
313
0
Camps Cleared
0
1,049,037
Distance Traveled
1,073,534
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,302
573
74
7
0
211,426
4
L
Sobek
6,294
572
71
6
0
214,243
2
L
Medusa
5,812
528
78
7
0
195,596
5
L
Ares
4,487
408
26
2
0
192,675
4
W
Bellona
6,043
549
74
7
0
237,862
4
W
Eset
5,667
515
50
5
0
211,944
7
W
King Arthur
6,245
568
59
5
0
197,964
0
W
Danzaburou
7,114
647
87
8
0
210,503
7
W
Ymir
6,989
635
43
4
0
215,261
2
L
Serqet
5,325
484
37
3
0
235,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role