Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Inviidiia
Nox
Level 108
God Stats
3W - 2L
1,770 SR
Queue Stats
32W - 29L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
O_CONQUISTADOR_X
Tsukuyomi
Level 104
God Stats
1W - 3L
1,494 SR
Queue Stats
26W - 28L
1,606 Elo+
Solo
Jormungandr
Jormungandr
PunkJoW
Jormungandr
Level 46
God Stats
9W - 14L
1,595 SR
Queue Stats
115W - 167L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
SugarDeady
Gilgamesh
Level 28
God Stats
4W - 5L
1,642 SR
Queue Stats
111W - 171L
1,415 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,505 Elo+

VS

Team Averages
Level 84
1,536 SR
1,378 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PuKanKis
Raijin
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 25L
1,106 Elo+
Solo
Kukulkan
Kukulkan
RepperSinker
Kukulkan
Level 86
God Stats
24W - 15L
1,637 SR
Queue Stats
255W - 263L
1,468 Elo+
Solo
Ares
Ares
RomzinhoZL10
Ares
Level 49
God Stats
2W - 2L
1,541 SR
Queue Stats
13W - 31L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 4
10,705
1,071
9,822
7,862
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 2
9,068
907
2,827
4,457
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
16
5 / 6 / 4
11,229
1,123
17,548
13,259
4,331
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
PunkJoW
Jormungandr
16
2 / 4 / 9
10,366
1,037
10,664
18,123
23,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SugarDeady
Gilgamesh
15
2 / 9 / 5
10,318
1,032
10,991
21,851
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

184

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
10 / 1 / 8
11,754
1,175
16,860
12,751
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
 
Medusa
16
4 / 2 / 12
10,669
1,067
10,907
7,324
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
PuKanKis
Raijin
16
7 / 3 / 12
11,377
1,138
15,016
10,630
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
RepperSinker
Kukulkan
17
0 / 1 / 14
10,618
1,062
13,108
5,276
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 4 / 18
10,619
1,062
5,535
18,226
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
11
Kills
22
22
Deaths
11
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
4
3
W
Bastet
 
Bastet
10
1
8
14
W
Medusa
 
Medusa
4
2
12
5
L
1
2
2
1
L
Tsukuyomi
5
6
4
1.17
W
Raijin
PuKanKis
Raijin
7
3
12
4.33
L
Jormungandr
PunkJoW
Jormungandr
2
4
9
1.63
W
Kukulkan
RepperSinker
Kukulkan
0
1
14
7
W
1
4
18
2.5
L
Gilgamesh
SugarDeady
Gilgamesh
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,852
Damage
61,426
65,552
Taken
54,207
50,061
Mitigated
38,776
2,193
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,822
3,435
0
1,085
7,862
2,962
0
3,634
4,228
0
46,076
W
Bastet
 
Bastet
16,860
4,806
0
2,978
12,751
4,777
0
3,092
9,659
0
28,256
W
Medusa
 
Medusa
10,907
5,497
0
10
7,324
3,923
0
1,074
6,250
0
23,357
L
2,827
86
0
1
4,457
1,581
0
2,643
1,814
9,821
0
L
Tsukuyomi
17,548
4,216
0
100
13,259
4,331
0
7,126
6,133
0
28,834
W
Raijin
PuKanKis
Raijin
15,016
893
66
464
10,630
4,418
0
2,990
7,640
22,414
0
L
Jormungandr
PunkJoW
Jormungandr
10,664
2,925
0
408
18,123
23,330
0
9,165
8,958
26,188
0
W
Kukulkan
RepperSinker
Kukulkan
13,108
740
92
1,948
5,276
2,244
0
910
4,366
52,940
0
W
5,535
748
247
2,365
18,226
23,414
0
5,425
12,801
8,193
0
L
Gilgamesh
SugarDeady
Gilgamesh
10,991
2,945
0
599
21,851
17,857
0
11,091
10,760
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
55,037
201
Minions Killed
192
6
Camps Cleared
7
929,830
Distance Traveled
899,751
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,705
1,071
89
9
3
198,894
3
W
Bastet
11,754
1,175
25
3
4
217,397
0
W
Medusa
10,669
1,067
28
3
1
145,224
0
L
Nox
9,068
907
17
2
1
144,598
0
L
Tsukuyomi
11,229
1,123
38
4
1
212,855
0
W
Raijin
11,377
1,138
19
2
1
172,645
0
L
Jormungandr
10,366
1,037
28
3
0
182,905
0
W
Kukulkan
10,618
1,062
116
12
1
200,334
0
W
Ares
10,619
1,062
4
0
0
164,151
0
L
Gilgamesh
10,318
1,032
29
3
1
190,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role