Player Matchup

Cabrakan
Cabrakan
BAUDELAIRESr
Cabrakan
Level 147
God Stats
1W - 1L
1,332 SR
Queue Stats
28W - 10L
1,715 Elo+
Party 1
Scylla
Scylla
DukeSwellington
Scylla
Level 153
God Stats
1W - 0L
1,270 SR
Queue Stats
19W - 4L
1,770 Elo+
Party 1
Bastet
Bastet
Vision5295
Bastet
Level 12
God Stats
3W - 0L
1,693 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,432 SR
1,662 Elo+

VS

Team Averages
Level 89
1,410 SR
1,291 Elo+
Kuzenbo
Kuzenbo
Touchy Uncle160
Kuzenbo
Level 85
God Stats
15W - 15L
1,443 SR
Queue Stats
45W - 80L
1,274 Elo+
Solo
Merlin
Merlin
XxBenOroshixX
Merlin
Level 94
God Stats
11W - 7L
1,500 SR
Queue Stats
278W - 331L
1,396 Elo+
Party 2
Anhur
Anhur
gotriom
Anhur
Level 88
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BAUDELAIRESr
Cabrakan
15
2 / 2 / 20
10,279
685
7,745
11,205
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
15 / 1 / 7
12,395
826
16,774
8,297
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Vision5295
Bastet
15
6 / 2 / 14
11,019
735
11,849
12,879
4,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,879
659
9,182
18,150
21,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 8 / 3
9,852
657
11,487
12,895
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
gotriom
Anhur
12
1 / 8 / 2
8,928
595
3,065
10,361
2,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
23
Kills
5
5
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BAUDELAIRESr
Cabrakan
2
2
20
6
W
15
1
7
18.5
L
2
7
3
0.5
W
Bastet
Vision5295
Bastet
6
2
14
6.5
L
2
8
3
0.44
L
Anhur
gotriom
Anhur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
23,734
32,381
Taken
41,406
21,978
Mitigated
28,843
4,911
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BAUDELAIRESr
Cabrakan
7,745
1,091
0
1,702
11,205
14,399
407
6,941
4,264
26,049
0
W
16,774
2,108
0
1,182
8,297
3,131
1,017
6,212
2,085
56,858
0
L
9,182
2,681
79
780
18,150
21,197
43
8,224
9,315
19,674
0
W
Bastet
Vision5295
Bastet
11,849
3,384
0
2,027
12,879
4,448
393
8,488
4,391
0
33,696
L
11,487
557
0
377
12,895
4,735
680
8,073
4,321
42,965
0
L
Anhur
gotriom
Anhur
3,065
1,109
57
376
10,361
2,911
518
7,192
2,897
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
28,659
170
Minions Killed
150
10
Camps Cleared
3
772,894
Distance Traveled
644,522
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,279
685
30
2
2
245,434
2
W
Scylla
12,395
826
104
7
7
260,319
0
L
Kuzenbo
9,879
659
30
2
0
263,960
1
W
Bastet
11,019
735
36
2
1
267,141
0
L
Merlin
9,852
657
65
4
1
202,580
2
L
Anhur
8,928
595
55
4
2
177,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role