Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CallMeSandy
Khepri
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 112L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
DoctorDaYeet
Zhong Kui
Level 95
God Stats
7W - 7L
1,491 SR
Queue Stats
22W - 22L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
JagerBomb4Days
Ne Zha
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
280W - 297L
1,518 Elo+
Solo
Medusa
Medusa
PapaStonks
Medusa
Level 104
God Stats
19W - 18L
1,540 SR
Queue Stats
144W - 129L
1,474 Elo+
Party 2
Team Averages
Level 120
1,506 SR
1,487 Elo+

VS

Team Averages
Level 106
1,594 SR
1,458 Elo+
Ravana
Ravana
HugeConverse
Ravana
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 175L
1,525 Elo+
Party 1
Skadi
Skadi
Shadow0513
Skadi
Level 86
God Stats
4W - 6L
1,627 SR
Queue Stats
18W - 22L
1,425 Elo+
Party 1
Bellona
Bellona
Soulz IX
Bellona
Level 136
God Stats
1W - 2L
1,854 SR
Queue Stats
122W - 143L
1,436 Elo+
Party 1
Ganesha
Ganesha
Vaeldawn
Ganesha
Level 96
God Stats
2W - 2L
1,489 SR
Queue Stats
202W - 197L
1,484 Elo+
Party 1
Tiamat
Tiamat
WiseOwOreo
Tiamat
Level 94
God Stats
9W - 7L
1,500 SR
Queue Stats
191W - 193L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 4 / 7
9,345
550
13,503
14,828
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
15
2 / 1 / 13
9,349
550
6,341
14,911
18,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
DoctorDaYeet
Zhong Kui
15
4 / 1 / 6
9,074
534
15,050
13,249
9,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 8
10,294
606
5,984
9,414
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
PapaStonks
Medusa
17
9 / 1 / 4
10,290
605
13,960
9,908
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 0
8,279
487
9,158
13,132
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
13
0 / 5 / 2
8,063
474
5,655
11,318
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Soulz IX
Bellona
14
2 / 5 / 1
9,306
547
9,413
17,873
18,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Vaeldawn
Ganesha
13
1 / 4 / 4
8,410
495
4,860
14,432
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
WiseOwOreo
Tiamat
13
2 / 6 / 3
7,951
468
11,885
11,961
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
8
8
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
7
1.88
W
Khepri
2
1
13
8.5
W
Zhong Kui
DoctorDaYeet
Zhong Kui
4
1
6
7
L
Ravana
3
4
0
0.75
W
4
1
8
8
W
Medusa
PapaStonks
Medusa
9
1
4
11
L
Skadi
0
5
2
0.2
L
Bellona
Soulz IX
Bellona
2
5
1
0.5
L
Ganesha
Vaeldawn
Ganesha
1
4
4
0.75
L
Tiamat
WiseOwOreo
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,838
Damage
40,971
62,310
Taken
68,716
43,641
Mitigated
54,631
21,004
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,503
4,594
567
6,760
14,828
5,170
1,963
6,338
8,490
67,886
0
W
Khepri
6,341
392
525
3,597
14,911
18,779
400
5,621
9,290
25,617
0
W
Zhong Kui
DoctorDaYeet
Zhong Kui
15,050
1,820
0
5,077
13,249
9,622
1,548
1,500
11,749
51,596
0
L
Ravana
9,158
1,640
0
4,170
13,132
5,232
0
5,968
7,164
0
50,512
W
5,984
1,154
0
937
9,414
5,468
1,209
1,569
7,845
0
79,101
W
Medusa
PapaStonks
Medusa
13,960
7,523
0
3,541
9,908
4,602
890
1,717
8,191
0
82,330
L
Skadi
5,655
2,890
0
2,440
11,318
3,788
0
4,307
7,011
0
49,551
L
Bellona
Soulz IX
Bellona
9,413
2,879
0
5,278
17,873
18,101
136
10,200
7,673
0
49,284
L
Ganesha
Vaeldawn
Ganesha
4,860
1,003
0
1,118
14,432
18,715
0
8,481
5,951
29,943
0
L
Tiamat
WiseOwOreo
Tiamat
11,885
844
0
1,800
11,961
8,795
0
5,938
6,023
44,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
42,009
542
Minions Killed
402
0
Camps Cleared
0
1,597,279
Distance Traveled
1,581,299
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,345
550
127
7
0
272,879
3
W
Khepri
9,349
550
27
2
0
318,822
0
W
Zhong Kui
9,074
534
103
6
0
293,694
1
L
Ravana
8,279
487
82
5
0
351,626
1
W
Ne Zha
10,294
606
137
8
0
377,897
3
W
Medusa
10,290
605
148
9
0
333,987
3
L
Skadi
8,063
474
121
7
0
322,488
0
L
Bellona
9,306
547
96
6
0
280,857
5
L
Ganesha
8,410
495
8
0
0
314,729
2
L
Tiamat
7,951
468
95
6
0
311,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role