Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ConstantRager
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,958 Elo+
Party 2
Vamana
Vamana
TheBckCampGoblin
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 100L
1,650 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,703 Elo+

VS

Team Averages
Level 48
1,681 SR
1,588 Elo+
Merlin
Merlin
VolfChan
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,600 Elo+
Party 1
Chaac
Chaac
X1 Ghost 1X9388
Chaac
Level 53
God Stats
27W - 14L
1,804 SR
Queue Stats
485W - 424L
1,607 Elo+
Party 1
Izanami
Izanami
X1 snaga 1X
Izanami
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
348W - 291L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 14
7,687
769
6,664
5,201
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
14 / 0 / 5
9,494
949
12,130
7,788
2,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 15
8,375
838
9,260
7,798
7,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VolfChan
Merlin
9
0 / 9 / 0
5,604
560
2,666
7,921
1,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 7 / 0
5,570
557
3,790
12,785
4,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
X1 snaga 1X
Izanami
8
0 / 7 / 0
5,523
552
3,199
8,502
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
23
Kills
0
0
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
14
10
W
14
0
5
16.5
W
6
0
15
13.5
L
Merlin
VolfChan
Merlin
0
9
0
0
L
0
7
0
0
L
Izanami
X1 snaga 1X
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
9,655
20,787
Taken
29,208
12,019
Mitigated
8,527
9,571
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,664
449
1,144
2,296
5,201
2,066
728
699
4,419
24,341
0
W
12,130
2,110
0
2,318
7,788
2,784
371
1,477
6,201
0
36,328
W
9,260
4,315
76
3,737
7,798
7,169
637
1,630
5,982
0
21,260
L
Merlin
VolfChan
Merlin
2,666
501
0
19
7,921
1,496
0
1,190
6,731
5,991
0
L
3,790
1,042
0
2,707
12,785
4,704
0
3,569
9,216
0
16,738
L
Izanami
X1 snaga 1X
Izanami
3,199
1,307
0
246
8,502
2,327
0
1,905
6,597
0
10,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
16,697
103
Minions Killed
44
9
Camps Cleared
0
593,279
Distance Traveled
467,083
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,687
769
29
3
2
193,064
2
W
Susano
9,494
949
51
5
6
207,494
2
W
Vamana
8,375
838
23
2
1
192,721
0
L
Merlin
5,604
560
8
1
0
138,352
0
L
Chaac
5,570
557
17
2
0
166,120
2
L
Izanami
5,523
552
19
2
0
162,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role