Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bustaman
Geb
Level 61
God Stats
2W - 1L
1,834 SR
Queue Stats
4W - 10L
1,411 Elo+
Party 3
Agni
Agni
Rainero22
Agni
Level 148
God Stats
1W - 0L
1,712 SR
Queue Stats
14W - 17L
1,462 Elo+
Party 3
Danzaburou
Danzaburou
Sam_Has_Soup
Danzaburou
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
130W - 146L
1,416 Elo+
Party 2
Set
Set
UwU_Tickler
Set
Level 109
God Stats
4W - 3L
1,451 SR
Queue Stats
382W - 378L
1,601 Elo+
Party 2
Team Averages
Level 106
1,599 SR
1,478 Elo+

VS

Team Averages
Level 89
1,569 SR
1,493 Elo+
Cupid
Cupid
DanielGC1208
Cupid
Level 71
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 11L
1,590 Elo+
Party 1
Ra
Ra
Master_Mysogyny
Ra
Level 115
God Stats
93W - 89L
1,589 SR
Queue Stats
183W - 174L
1,504 Elo+
Solo
Ymir
Ymir
mauri3141
Ymir
Level 106
God Stats
12W - 7L
1,301 SR
Queue Stats
49W - 50L
1,418 Elo+
Party 1
Bastet
Bastet
presiado14
Bastet
Level 87
God Stats
9W - 5L
1,571 SR
Queue Stats
70W - 79L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
ñañinbailarina77
Gilgamesh
Level 67
God Stats
1W - 1L
1,887 SR
Queue Stats
104W - 96L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 3 / 0
5,353
535
2,560
6,438
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 1
4,614
461
1,354
4,496
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
10
3 / 2 / 0
6,062
606
3,968
5,762
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Sam_Has_Soup
Danzaburou
10
1 / 2 / 0
5,503
550
2,253
5,136
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,561
656
4,282
5,581
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,185
619
2,271
2,780
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
6,119
612
3,687
4,209
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
2 / 1 / 4
5,839
584
3,990
6,897
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
presiado14
Bastet
11
3 / 1 / 1
6,014
601
3,389
6,347
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
5,862
586
2,817
6,649
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
9
9
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
0
0.33
W
0
1
1
0.5
L
1
0
2
2
L
3
2
0
1.5
W
Agni
3
2
0
1.5
W
Danzaburou
Sam_Has_Soup
Danzaburou
1
2
0
0.5
W
2
1
1
2.5
L
Ymir
2
1
4
4
L
Bastet
presiado14
Bastet
3
1
1
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,417
Damage
16,154
27,413
Taken
26,882
10,479
Mitigated
12,653
8,959
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,560
1,279
0
1,652
6,438
2,361
0
979
5,459
0
26,916
W
1,354
259
218
1,230
4,496
1,599
0
2,254
2,242
3,770
0
L
2,271
1,534
99
1,540
2,780
713
562
170
2,610
0
35,312
L
3,687
583
183
1,261
4,209
1,236
0
1,803
2,406
36,056
0
W
Agni
3,968
184
0
1,196
5,762
1,519
0
2,354
3,408
26,425
0
W
Danzaburou
Sam_Has_Soup
Danzaburou
2,253
948
0
2,418
5,136
1,295
0
1,099
4,037
0
29,563
W
4,282
1,896
0
2,245
5,581
3,705
799
991
4,590
0
37,789
L
Ymir
3,990
1,159
129
1,982
6,897
4,189
452
1,408
5,489
12,774
0
L
Bastet
presiado14
Bastet
3,389
868
0
1,221
6,347
1,969
0
1,359
4,672
0
35,574
L
2,817
1,076
0
1,592
6,649
4,546
0
582
6,067
0
30,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
30,019
267
Minions Killed
318
0
Camps Cleared
0
908,408
Distance Traveled
1,054,224
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,353
535
56
6
0
176,696
1
W
Geb
4,614
461
5
1
0
158,410
2
L
Cupid
6,185
619
80
8
0
199,371
0
L
Ra
6,119
612
70
7
0
214,498
1
W
Agni
6,062
606
58
6
0
187,137
3
W
Danzaburou
5,503
550
63
6
0
177,502
2
W
Set
6,561
656
85
9
0
208,663
3
L
Ymir
5,839
584
22
2
0
195,875
1
L
Bastet
6,014
601
69
7
0
232,422
1
L
Gilgamesh
5,862
586
77
8
0
212,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role