Player Matchup

Chaac
Chaac
Coolcarlballhog
Chaac
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 323L
1,586 Elo+
Party 4
Gilgamesh
Gilgamesh
SimilarBee
Gilgamesh
Level 160
God Stats
4W - 1L
1,200 SR
Queue Stats
204W - 200L
1,550 Elo+
Solo
Ymir
Ymir
Towlie4208555
Ymir
Level 123
God Stats
2W - 2L
1,292 SR
Queue Stats
503W - 501L
1,523 Elo+
Party 4
Nu Wa
Nu Wa
Twanlone
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 32L
1,709 Elo+
Party 3
Ne Zha
Ne Zha
ixx FIERCE xxi
Ne Zha
Level 154
God Stats
6W - 3L
1,641 SR
Queue Stats
171W - 156L
1,561 Elo+
Party 3
Team Averages
Level 145
1,427 SR
1,586 Elo+

VS

Team Averages
Level 107
1,665 SR
1,562 Elo+
Raijin
Raijin
Cleetus27
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Clerek
Cu Chulainn
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 33L
1,783 Elo+
Party 2
Hercules
Hercules
Kasef
Hercules
Level 34
God Stats
0W - 1L
2,100 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Stuntman Jesus
Cabrakan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
fatboylovin122
Ah Puch
Level 146
God Stats
6W - 3L
1,725 SR
Queue Stats
220W - 246L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 12
15,568
819
17,139
25,821
20,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
SimilarBee
Gilgamesh
18
6 / 7 / 7
12,867
677
13,762
26,107
18,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 7 / 14
13,617
717
10,976
28,526
36,844
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Twanlone
Nu Wa
20
7 / 7 / 12
14,057
740
24,453
15,642
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 7 / 17
12,566
661
19,965
19,469
12,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cleetus27
Raijin
20
5 / 5 / 16
13,899
732
21,603
17,204
9,190
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Clerek
Cu Chulainn
20
13 / 6 / 12
14,637
770
22,753
23,636
36,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Kasef
Hercules
20
4 / 7 / 13
13,277
699
15,842
26,446
20,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
20
6 / 5 / 16
12,918
680
12,579
24,636
44,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 7 / 19
12,595
663
18,877
14,423
5,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
108
30
Kills
32
34
Deaths
30
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cleetus27
Raijin
5
5
16
2.6
L
Cu Chulainn
Clerek
Cu Chulainn
13
6
12
3.17
W
11
6
12
2.83
L
Hercules
Kasef
Hercules
4
7
13
1.5
W
Gilgamesh
SimilarBee
Gilgamesh
6
7
7
1.36
L
Cabrakan
6
5
16
2.8
W
4
7
14
1.57
W
Nu Wa
Twanlone
Nu Wa
7
7
12
1.86
L
4
7
19
1.93
W
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,295
Damage
91,654
115,565
Taken
106,345
94,145
Mitigated
116,020
33,351
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cleetus27
Raijin
21,603
2,073
1,610
1,912
17,204
9,190
1,466
5,205
11,999
50,454
0
L
Cu Chulainn
Clerek
Cu Chulainn
22,753
2,067
920
1,078
23,636
36,661
369
5,713
17,923
15,661
40,862
W
17,139
4,106
1,560
7,929
25,821
20,047
2,169
7,569
18,062
0
51,610
L
Hercules
Kasef
Hercules
15,842
4,896
2,506
5,195
26,446
20,340
893
9,346
17,100
0
26,729
W
Gilgamesh
SimilarBee
Gilgamesh
13,762
2,978
1,453
6,765
26,107
18,659
161
13,358
12,223
0
19,936
L
Cabrakan
12,579
1,423
2,472
4,548
24,636
44,116
524
9,585
15,051
29,753
0
W
10,976
1,554
2,862
4,648
28,526
36,844
639
16,414
11,201
19,247
0
W
Nu Wa
Twanlone
Nu Wa
24,453
4,021
788
2,493
15,642
6,137
1,497
9,699
5,567
54,842
0
L
18,877
306
856
1,613
14,423
5,713
462
5,580
8,843
41,864
0
W
19,965
3,855
557
4,296
19,469
12,458
2,428
8,011
11,139
0
40,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,675
Gold Earned
67,326
207
Minions Killed
221
0
Camps Cleared
0
1,453,156
Distance Traveled
1,473,188
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,899
732
64
3
0
336,054
0
L
Cu Chulainn
14,637
770
43
2
0
316,069
1
W
Chaac
15,568
819
83
4
0
310,884
0
L
Hercules
13,277
699
29
2
0
308,666
1
W
Gilgamesh
12,867
677
18
1
0
280,296
1
L
Cabrakan
12,918
680
37
2
0
307,759
1
W
Ymir
13,617
717
20
1
0
262,018
0
W
Nu Wa
14,057
740
59
3
0
284,892
0
L
Ah Puch
12,595
663
48
3
0
204,640
0
W
Ne Zha
12,566
661
27
1
0
315,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role