Player Matchup

Fenrir
Fenrir
Aoda18
Fenrir
Level 17
God Stats
1W - 1L
1,207 SR
Queue Stats
17W - 11L
1,469 Elo+
Party 3
Medusa
Medusa
Asthesia
Medusa
Level 32
God Stats
4W - 3L
1,778 SR
Queue Stats
6W - 10L
1,463 Elo+
Solo
Nemesis
Nemesis
BigDaddyDylan123
Nemesis
Level 29
God Stats
15W - 14L
1,638 SR
Queue Stats
80W - 73L
1,474 Elo+
Party 2
Merlin
Merlin
MLGpug
Merlin
Level 122
God Stats
5W - 1L
1,666 SR
Queue Stats
19W - 13L
1,451 Elo+
Party 3
Bacchus
Bacchus
killthing123
Bacchus
Level 102
God Stats
4W - 3L
1,172 SR
Queue Stats
108W - 102L
1,493 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,470 Elo+

VS

Team Averages
Level 65
1,576 SR
1,517 Elo+
Thoth
Thoth
Chaverra16
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,477 Elo+
Party 1
Athena
Athena
JP1152021
Athena
Level 68
God Stats
2W - 2L
1,684 SR
Queue Stats
384W - 365L
1,506 Elo+
Party 1
Loki
Loki
Juanes_182
Loki
Level 46
God Stats
1W - 3L
1,416 SR
Queue Stats
124W - 150L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Sebas459LF1
Cliodhna
Level 108
God Stats
11W - 8L
1,778 SR
Queue Stats
318W - 292L
1,581 Elo+
Party 1
Medusa
Medusa
leliban
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aoda18
Fenrir
17
6 / 7 / 5
11,114
483
8,987
14,632
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Asthesia
Medusa
18
6 / 6 / 8
11,432
497
13,156
14,582
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 9
11,721
510
12,591
17,731
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
MLGpug
Merlin
20
9 / 3 / 5
12,892
561
27,331
16,250
8,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
killthing123
Bacchus
18
6 / 1 / 18
12,242
532
15,665
18,164
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
2 / 7 / 1
9,899
430
7,465
11,673
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
JP1152021
Athena
14
2 / 7 / 5
9,871
429
6,690
26,991
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 5 / 4
11,231
488
8,466
19,808
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Sebas459LF1
Cliodhna
20
8 / 4 / 4
13,661
594
20,743
24,649
26,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
leliban
Medusa
18
6 / 9 / 0
11,800
513
16,306
19,336
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
32
Kills
22
22
Deaths
32
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aoda18
Fenrir
6
7
5
1.21
W
Medusa
Asthesia
Medusa
6
6
8
1.67
W
5
5
9
1.9
L
Thoth
2
7
1
0.36
L
Athena
JP1152021
Athena
2
7
5
0.64
L
4
5
4
1.2
W
Merlin
MLGpug
Merlin
9
3
5
3.83
L
Cliodhna
Sebas459LF1
Cliodhna
8
4
4
2.5
W
Bacchus
killthing123
Bacchus
6
1
18
15
L
Medusa
leliban
Medusa
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,730
Damage
59,670
81,359
Taken
102,457
62,615
Mitigated
68,998
17,386
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aoda18
Fenrir
8,987
3,308
0
1,974
14,632
13,446
142
700
13,932
0
39,058
W
Medusa
Asthesia
Medusa
13,156
6,479
0
2,874
14,582
3,604
348
3,101
11,481
0
67,700
W
12,591
6,696
0
1,606
17,731
8,556
0
2,676
15,055
0
100,524
L
Thoth
7,465
409
0
999
11,673
3,746
0
3,926
7,658
66,655
0
L
Athena
JP1152021
Athena
6,690
626
823
2,333
26,991
23,903
0
16,471
10,082
21,091
2,107
L
8,466
2,247
0
6,192
19,808
7,474
0
5,967
13,797
0
80,679
W
Merlin
MLGpug
Merlin
27,331
3,069
695
6,149
16,250
8,507
532
2,580
13,670
134,228
0
L
Cliodhna
Sebas459LF1
Cliodhna
20,743
2,093
0
10,283
24,649
26,714
0
10,145
14,273
0
113,395
W
Bacchus
killthing123
Bacchus
15,665
2,495
631
3,457
18,164
28,502
326
4,592
13,572
33,737
0
L
Medusa
leliban
Medusa
16,306
8,900
0
5,655
19,336
7,161
0
6,487
12,808
0
82,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
56,462
555
Minions Killed
629
0
Camps Cleared
0
2,309,496
Distance Traveled
2,067,583
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,114
483
88
4
0
402,673
0
W
Medusa
11,432
497
110
5
0
456,098
0
W
Nemesis
11,721
510
130
6
0
527,256
2
L
Thoth
9,899
430
100
4
0
298,133
0
L
Athena
9,871
429
28
1
0
457,304
3
L
Loki
11,231
488
138
6
0
463,761
3
W
Merlin
12,892
561
202
9
0
437,085
2
L
Cliodhna
13,661
594
218
9
0
458,787
3
W
Bacchus
12,242
532
25
1
0
486,384
0
L
Medusa
11,800
513
145
6
0
389,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role