Player Matchup

Bacchus
Bacchus
Thxmsen
Bacchus
Level 120
God Stats
0W - 2L
1,292 SR
Queue Stats
121W - 129L
1,501 Elo+
Solo
He Bo
He Bo
WooPigSooieAR15
He Bo
Level 44
God Stats
0W - 1L
1,748 SR
Queue Stats
21W - 38L
1,301 Elo+
Party 2
King Arthur
King Arthur
chaoticpanda11
King Arthur
Level 88
God Stats
18W - 29L
1,403 SR
Queue Stats
108W - 141L
1,331 Elo+
Party 2
Team Averages
Level 84
1,481 SR
1,377 Elo+

VS

Team Averages
Level 88
1,498 SR
1,471 Elo+
Danzaburou
Danzaburou
BBLaBar05
Danzaburou
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 71L
1,522 Elo+
Party 1
Atlas
Atlas
NemeanLionPG
Atlas
Level 83
God Stats
2W - 12L
1,087 SR
Queue Stats
138W - 169L
1,375 Elo+
Solo
Zeus
Zeus
Wisch99
Zeus
Level 108
God Stats
7W - 9L
1,909 SR
Queue Stats
160W - 154L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thxmsen
Bacchus
13
0 / 3 / 5
8,436
649
5,151
13,419
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 9 / 0
9,192
707
10,965
12,258
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
chaoticpanda11
King Arthur
12
0 / 4 / 5
7,742
596
7,473
17,368
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBLaBar05
Danzaburou
14
4 / 5 / 7
9,425
725
8,814
10,738
4,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 12
10,461
805
7,349
14,923
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Wisch99
Zeus
15
7 / 0 / 7
10,382
799
19,420
5,435
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBLaBar05
Danzaburou
4
5
7
1.5
W
4
1
12
10
L
Bacchus
Thxmsen
Bacchus
0
3
5
0.83
W
Zeus
Wisch99
Zeus
7
0
7
10.5
L
6
9
0
0.67
L
King Arthur
chaoticpanda11
King Arthur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
35,583
43,045
Taken
31,096
34,306
Mitigated
23,682
8,049
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBLaBar05
Danzaburou
8,814
5,482
0
2,960
10,738
4,421
624
6,074
4,373
0
29,128
W
7,349
2,256
354
5,102
14,923
17,126
89
7,808
6,631
23,233
0
L
Bacchus
Thxmsen
Bacchus
5,151
463
0
1,970
13,419
17,758
0
9,267
4,152
20,998
0
W
Zeus
Wisch99
Zeus
19,420
1,129
0
420
5,435
2,135
1,105
2,645
2,754
45,026
0
L
10,965
1,067
0
1,155
12,258
4,119
0
7,995
4,263
31,291
0
L
King Arthur
chaoticpanda11
King Arthur
7,473
435
0
4,924
17,368
12,429
0
9,992
7,376
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
30,268
92
Minions Killed
146
4
Camps Cleared
6
684,736
Distance Traveled
697,154
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,425
725
56
4
3
222,581
1
W
Atlas
10,461
805
22
2
0
241,463
5
L
Bacchus
8,436
649
31
2
1
230,709
0
W
Zeus
10,382
799
68
5
3
233,110
2
L
He Bo
9,192
707
41
3
3
224,732
0
L
King Arthur
7,742
596
20
2
0
229,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role