Player Matchup

Hera
Hera
JessWitchLange
Hera
Level 146
God Stats
29W - 9L
1,916 SR
Queue Stats
513W - 371L
1,681 Elo+
Party 1
Mulan
Mulan
ShredsWrld-_-
Mulan
Level 102
God Stats
25W - 14L
1,562 SR
Queue Stats
275W - 249L
1,606 Elo+
Party 1
Set
Set
darkicyboi
Set
Level 84
God Stats
8W - 4L
1,519 SR
Queue Stats
228W - 159L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
juggernaut1910
Kuzenbo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thor
Thor
v2kGorilla
Thor
Level 29
God Stats
2W - 2L
1,644 SR
Queue Stats
124W - 81L
1,629 Elo+
Party 1
Team Averages
Level 74
1,628 SR
1,612 Elo+

VS

Team Averages
Level 81
1,500 SR
1,443 Elo+
Skadi
Skadi
 
Skadi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AiDi_VVV
Gilgamesh
Level 3
God Stats
0W - 3L
1,267 SR
Queue Stats
82W - 73L
1,212 Elo+
Party 2
Loki
Loki
BRASILGUNNER
Loki
Level 105
God Stats
1W - 1L
1,732 SR
Queue Stats
221W - 207L
1,531 Elo+
Party 2
Horus
Horus
FireDawg451
Horus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 69L
1,482 Elo+
Solo
Ra
Ra
TnT1629
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,890
689
3,880
3,070
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 3
7,161
716
6,935
6,682
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 1 / 2
5,896
590
4,339
5,377
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 5
6,058
606
3,159
4,229
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
4 / 3 / 3
5,885
589
3,149
7,301
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 1
5,182
518
1,899
4,619
1,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
AiDi_VVV
Gilgamesh
6
0 / 8 / 0
4,291
429
1,731
7,589
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 1
5,385
539
5,525
6,336
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,440
444
1,955
5,962
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 1
5,645
565
2,627
5,038
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
5
5
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
Gilgamesh
AiDi_VVV
Gilgamesh
0
8
0
0
L
3
3
1
1.17
L
0
2
0
0
W
3
0
0
3
W
7
0
3
8.5
L
2
3
1
0.83
W
4
1
2
5
W
2
1
5
4.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
13,737
26,659
Taken
29,544
13,099
Mitigated
9,537
8,898
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,899
861
0
623
4,619
1,032
6
1,019
3,600
0
28,482
L
Gilgamesh
AiDi_VVV
Gilgamesh
1,731
742
0
332
7,589
3,129
0
0
7,406
0
10,128
L
5,525
1,313
0
2,170
6,336
1,627
0
366
5,801
0
27,273
L
1,955
1,059
363
2,311
5,962
2,466
0
2,202
3,760
0
9,539
W
3,880
1,110
0
461
3,070
917
266
726
2,344
48,550
0
W
6,935
875
0
5,057
6,682
5,190
72
0
6,682
0
35,109
L
2,627
163
3
1,122
5,038
1,283
0
3,452
1,586
29,883
0
W
4,339
2,569
0
2,003
5,377
2,552
240
621
4,400
0
34,855
W
3,159
1,498
0
1,087
4,229
2,532
185
366
3,863
10,976
0
W
3,149
843
0
290
7,301
1,908
34
914
6,387
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
24,943
314
Minions Killed
207
0
Camps Cleared
0
1,025,156
Distance Traveled
953,226
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,182
518
59
6
0
169,532
1
L
Gilgamesh
4,291
429
20
2
0
177,307
0
L
Loki
5,385
539
52
5
0
220,333
1
L
Horus
4,440
444
18
2
0
185,077
1
W
Hera
6,890
689
105
11
0
210,950
4
W
Mulan
7,161
716
92
9
0
188,042
3
L
Ra
5,645
565
58
6
0
200,977
0
W
Set
5,896
590
49
5
0
191,403
1
W
Kuzenbo
6,058
606
14
1
0
214,619
4
W
Thor
5,885
589
54
5
0
220,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role