Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mastersiol
Neith
Level 134
God Stats
24W - 46L
1,318 SR
Queue Stats
189W - 253L
1,402 Elo+
Solo
Team Averages
Level 144
1,439 SR
1,467 Elo+

VS

Team Averages
Level 112
1,378 SR
1,499 Elo+
Hercules
Hercules
CrabWithAStick
Hercules
Level 124
God Stats
2W - 4L
1,203 SR
Queue Stats
60W - 78L
1,504 Elo+
Solo
Serqet
Serqet
D-NICE7024
Serqet
Level 149
God Stats
27W - 44L
1,430 SR
Queue Stats
640W - 691L
1,468 Elo+
Solo
Eset
Eset
Stelthykitty9
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
9 / 0 / 5
9,689
881
12,058
6,352
2,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
13
3 / 1 / 10
8,350
759
4,757
7,741
7,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
3 / 0 / 5
8,026
730
7,520
6,047
2,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 4 / 0
6,970
634
6,895
11,769
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
D-NICE7024
Serqet
9
0 / 5 / 0
6,073
552
3,254
8,288
2,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 0
6,493
590
3,762
8,540
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
15
Kills
1
1
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
5
11.5
W
Sobek
 
Sobek
3
1
10
8
L
Hercules
1
4
0
0.25
L
Serqet
D-NICE7024
Serqet
0
5
0
0
W
Neith
3
0
5
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
13,911
20,140
Taken
28,597
12,572
Mitigated
11,613
5,497
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,058
984
0
2,483
6,352
2,977
150
1,148
4,862
43,353
0
W
Sobek
 
Sobek
4,757
669
0
1,097
7,741
7,219
0
1,491
5,560
7,237
0
L
Hercules
6,895
2,037
251
2,531
11,769
6,060
0
6,705
5,064
0
16,530
L
Serqet
D-NICE7024
Serqet
3,254
1,016
0
632
8,288
2,847
0
5,369
2,919
0
8,530
W
Neith
7,520
2,522
0
1,917
6,047
2,376
1,777
1,097
4,729
0
25,629
L
3,762
253
396
1,028
8,540
2,706
0
5,033
3,507
19,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
19,536
117
Minions Killed
75
5
Camps Cleared
5
598,321
Distance Traveled
538,304
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,689
881
70
6
5
222,626
4
W
Sobek
8,350
759
9
1
0
208,160
1
L
Hercules
6,970
634
29
3
2
198,028
3
L
Serqet
6,073
552
13
1
3
163,183
1
W
Neith
8,026
730
38
3
0
167,535
3
L
Eset
6,493
590
33
3
0
177,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role