Player Matchup

Athena
Athena
Avill
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 2
Chiron
Chiron
Elentàri
Chiron
Level 159
God Stats
9W - 19L
1,264 SR
Queue Stats
984W - 1,074L
1,400 Elo+
Solo
Medusa
Medusa
VitoMat
Medusa
Level 38
God Stats
0W - 1L
1,765 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 2
Guan Yu
Guan Yu
Warlordamir
Guan Yu
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,452 Elo+
Party 3
Eset
Eset
kaiisser
Eset
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,447 Elo+
Party 3
Team Averages
Level 110
1,506 SR
1,390 Elo+

VS

Team Averages
Level 128
1,500 SR
1,408 Elo+
Chronos
Chronos
Hollowaybay
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,406 Elo+
Party 1
Eset
Eset
LazzyKiller
Eset
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 91L
1,424 Elo+
Solo
Chiron
Chiron
Mr Kong 98
Chiron
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 69L
1,202 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrinceWillhelm
Morgan Le Fay
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
422W - 355L
1,437 Elo+
Party 1
Terra
Terra
TheNordicMain
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 66L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Avill
Athena
16
4 / 5 / 8
10,158
726
4,382
23,216
18,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Elentàri
Chiron
17
1 / 2 / 9
10,769
769
11,863
14,040
5,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
VitoMat
Medusa
15
1 / 4 / 8
9,644
689
9,639
13,443
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Warlordamir
Guan Yu
17
1 / 4 / 10
10,110
722
5,968
20,822
28,792
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
18
8 / 5 / 5
11,157
797
24,865
16,120
6,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hollowaybay
Chronos
17
5 / 3 / 11
10,590
756
18,443
14,370
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 8
9,585
685
8,870
14,430
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Mr Kong 98
Chiron
17
3 / 3 / 14
10,488
749
25,241
12,590
5,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
PrinceWillhelm
Morgan Le Fay
20
8 / 3 / 10
12,159
869
21,923
15,300
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 2 / 11
11,367
812
2,875
14,199
17,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
15
Kills
20
20
Deaths
17
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
Avill
Athena
4
5
8
1.6
L
Chiron
Elentàri
Chiron
1
2
9
2.75
W
Chronos
Hollowaybay
Chronos
5
3
11
3.5
W
3
6
8
1.17
W
Chiron
Mr Kong 98
Chiron
3
3
14
3.33
W
Morgan Le Fay
PrinceWillhelm
Morgan Le Fay
8
3
10
4.33
W
1
2
11
3.25
L
Medusa
VitoMat
Medusa
1
4
8
1.25
L
Guan Yu
Warlordamir
Guan Yu
1
4
10
1.5
L
Eset
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,717
Damage
77,352
87,641
Taken
70,889
64,899
Mitigated
39,363
41,529
Healing
29,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Avill
Athena
4,382
1,220
697
5,268
23,216
18,327
1,063
12,824
10,201
8,011
0
L
Chiron
Elentàri
Chiron
11,863
1,924
4,573
5,276
14,040
5,661
964
7,350
6,543
23
34,268
W
Chronos
Hollowaybay
Chronos
18,443
6,345
0
2,710
14,370
4,863
1,682
7,053
7,008
36,510
0
W
8,870
1,027
2,955
1,415
14,430
4,772
713
7,383
6,651
14,821
0
W
Chiron
Mr Kong 98
Chiron
25,241
4,807
3,834
2,484
12,590
5,290
1,637
4,731
7,578
0
36,626
W
Morgan Le Fay
PrinceWillhelm
Morgan Le Fay
21,923
1,650
618
1,548
15,300
7,231
1,317
4,557
10,455
54,884
0
W
2,875
327
10,272
3,405
14,199
17,207
488
4,117
9,879
8,357
0
L
Medusa
VitoMat
Medusa
9,639
3,947
0
2,785
13,443
5,610
2,419
8,911
4,424
0
23,284
L
Guan Yu
Warlordamir
Guan Yu
5,968
777
8,896
6,779
20,822
28,792
298
12,375
8,075
0
9,672
L
Eset
24,865
1,807
3,522
3,733
16,120
6,509
655
9,651
6,287
41,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
54,189
142
Minions Killed
146
0
Camps Cleared
0
1,242,874
Distance Traveled
1,276,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,158
726
7
1
0
220,078
0
L
Chiron
10,769
769
54
4
0
254,945
1
W
Chronos
10,590
756
24
2
0
250,401
0
W
Eset
9,585
685
26
2
0
238,739
0
W
Chiron
10,488
749
25
2
0
271,763
0
W
Morgan Le Fay
12,159
869
61
4
0
255,946
1
W
Terra
11,367
812
10
1
0
260,102
0
L
Medusa
9,644
689
32
2
0
243,406
0
L
Guan Yu
10,110
722
4
0
0
275,187
2
L
Eset
11,157
797
45
3
0
249,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role