Player Matchup

Nox
Nox
CrystalQuen
Nox
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 59L
1,250 Elo+
Party 3
Scylla
Scylla
Deimos-Xlll
Scylla
Level 58
God Stats
16W - 13L
1,462 SR
Queue Stats
89W - 84L
1,449 Elo+
Party 1
Mercury
Mercury
ITrippinl
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,432 Elo+
Solo
Terra
Terra
JotinhaGameplays
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 3
Charybdis
Charybdis
KewlKidOMG
Charybdis
Level 10
God Stats
1W - 4L
1,703 SR
Queue Stats
7W - 20L
1,392 Elo+
Party 1
Team Averages
Level 46
1,533 SR
1,350 Elo+

VS

Team Averages
Level 37
1,533 SR
1,409 Elo+
Guan Yu
Guan Yu
Icecats28
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
failfailfail
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,209 Elo+
Solo
Skadi
Skadi
grayce_bear_
Skadi
Level 58
God Stats
20W - 20L
1,515 SR
Queue Stats
237W - 260L
1,331 Elo+
Party 2
Ymir
Ymir
profounding
Ymir
Level 47
God Stats
5W - 6L
1,559 SR
Queue Stats
94W - 92L
1,498 Elo+
Party 2
Anubis
Anubis
thatoneguy1754
Anubis
Level 47
God Stats
7W - 7L
1,592 SR
Queue Stats
148W - 162L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,752
523
3,555
4,883
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
11
2 / 3 / 1
6,214
565
5,848
5,603
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ITrippinl
Mercury
10
1 / 3 / 0
5,721
520
1,662
6,975
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,581
416
1,249
8,286
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
KewlKidOMG
Charybdis
9
0 / 5 / 0
5,289
481
3,348
8,227
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Icecats28
Guan Yu
12
2 / 1 / 1
6,814
619
2,469
6,939
4,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
failfailfail
Cerberus
11
1 / 0 / 6
6,669
606
5,053
6,172
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
8 / 0 / 1
7,598
691
6,710
3,617
989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
6,851
623
1,371
4,659
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 3 / 0
7,101
646
4,713
7,485
3,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
16
16
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Scylla
2
3
1
0.83
L
Mercury
ITrippinl
Mercury
1
3
0
0.33
W
Guan Yu
Icecats28
Guan Yu
2
1
1
2.5
L
0
3
0
0
L
Charybdis
KewlKidOMG
Charybdis
0
5
0
0
W
Cerberus
failfailfail
Cerberus
1
0
6
4
W
8
0
1
8.5
W
1
0
3
2.5
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,662
Damage
20,316
33,974
Taken
28,872
10,733
Mitigated
14,672
4,919
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,555
822
0
625
4,883
1,547
0
1,058
3,825
23,087
0
L
Scylla
5,848
329
0
731
5,603
1,106
0
4,167
1,436
30,807
0
L
Mercury
ITrippinl
Mercury
1,662
770
0
200
6,975
1,972
0
1,371
5,604
0
33,745
W
Guan Yu
Icecats28
Guan Yu
2,469
345
0
2,129
6,939
4,913
0
3,098
3,841
0
31,568
L
1,249
316
207
688
8,286
4,056
0
2,684
5,602
7,638
0
L
Charybdis
KewlKidOMG
Charybdis
3,348
1,915
0
2,468
8,227
2,052
0
1,728
6,499
0
30,523
W
Cerberus
failfailfail
Cerberus
5,053
486
0
2,389
6,172
3,908
74
970
5,202
29,283
0
W
6,710
2,556
0
1,109
3,617
989
0
337
3,280
0
47,031
W
1,371
248
0
2,597
4,659
1,776
0
1,781
2,878
39,348
0
W
4,713
161
0
3,188
7,485
3,086
0
4,466
3,019
36,115
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
35,033
253
Minions Killed
404
0
Camps Cleared
0
1,058,376
Distance Traveled
1,099,040
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,752
523
58
5
0
204,355
0
L
Scylla
6,214
565
57
5
0
204,823
4
L
Mercury
5,721
520
72
7
0
262,304
4
W
Guan Yu
6,814
619
69
6
0
206,754
0
L
Terra
4,581
416
9
1
0
192,998
0
L
Charybdis
5,289
481
57
5
0
193,896
2
W
Cerberus
6,669
606
68
6
0
229,752
2
W
Skadi
7,598
691
99
9
0
226,835
4
W
Ymir
6,851
623
90
8
0
237,372
2
W
Anubis
7,101
646
78
7
0
198,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role