Player Matchup

Discordia
Discordia
FatRaven
Discordia
Level 66
God Stats
0W - 4L
1,296 SR
Queue Stats
41W - 38L
1,405 Elo+
Solo
Izanami
Izanami
ShadeyExtremist
Izanami
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
673W - 684L
1,386 Elo+
Solo
Baba Yaga
Baba Yaga
Spartiiate54
Baba Yaga
Level 127
God Stats
4W - 2L
1,688 SR
Queue Stats
113W - 125L
1,381 Elo+
Solo
He Bo
He Bo
goku_1-7
He Bo
Level 85
God Stats
1W - 2L
1,421 SR
Queue Stats
217W - 230L
1,365 Elo+
Solo
Da Ji
Da Ji
wooden_waffles
Da Ji
Level 57
God Stats
3W - 2L
1,732 SR
Queue Stats
211W - 201L
1,401 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,388 Elo+

VS

Team Averages
Level 81
1,481 SR
1,392 Elo+
Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ayotage
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,348 Elo+
Solo
Ne Zha
Ne Zha
Daddysherpa
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 148L
1,369 Elo+
Solo
Scylla
Scylla
VincibleVash
Scylla
Level 107
God Stats
9W - 8L
1,405 SR
Queue Stats
770W - 774L
1,418 Elo+
Solo
Skadi
Skadi
bonnegrossvache
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FatRaven
Discordia
19
7 / 6 / 17
12,291
768
10,010
13,197
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 3 / 14
11,644
728
7,377
11,741
4,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Spartiiate54
Baba Yaga
20
5 / 4 / 16
11,764
735
9,326
15,470
6,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
goku_1-7
He Bo
19
8 / 8 / 16
12,535
783
11,080
14,484
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 9 / 10
11,778
736
14,353
16,334
7,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 7 / 9
12,437
777
12,969
12,093
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Ayotage
Odin
20
9 / 5 / 8
13,147
822
11,572
12,629
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
3 / 10 / 12
11,232
702
5,239
14,881
5,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
20
4 / 7 / 17
12,528
783
17,173
10,364
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 6 / 13
12,830
802
14,144
13,112
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
88
34
Kills
29
30
Deaths
35
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
7
9
1.36
W
Odin
Ayotage
Odin
9
5
8
2.6
W
Ne Zha
3
10
12
0.9
L
Discordia
FatRaven
Discordia
7
6
17
2.58
L
3
3
14
3.33
L
Baba Yaga
Spartiiate54
Baba Yaga
5
4
16
3.25
W
Scylla
4
7
17
1.79
W
8
6
13
2.42
L
He Bo
goku_1-7
He Bo
8
8
16
2
L
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,146
Damage
61,097
71,226
Taken
63,079
29,439
Mitigated
26,753
22,124
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,969
906
555
702
12,093
4,287
1,041
7,407
4,686
40,432
0
W
Odin
Ayotage
Odin
11,572
2,523
651
904
12,629
8,229
435
4,885
7,744
282
17,611
W
Ne Zha
5,239
653
92
486
14,881
5,653
87
7,317
7,564
0
11,305
L
Discordia
FatRaven
Discordia
10,010
535
1,096
2,419
13,197
5,779
1,026
4,607
8,590
32,230
0
L
7,377
1,856
1,212
4,152
11,741
4,660
1,800
5,488
6,253
0
27,645
L
Baba Yaga
Spartiiate54
Baba Yaga
9,326
0
1,124
5,941
15,470
6,048
1,431
8,717
6,753
25,071
0
W
Scylla
17,173
54
1,069
710
10,364
3,487
1,435
4,887
5,477
40,765
0
W
14,144
7,481
547
2,774
13,112
5,097
2,387
5,920
7,192
0
32,408
L
He Bo
goku_1-7
He Bo
11,080
827
1,291
2,251
14,484
5,636
889
5,689
8,795
20,400
0
L
14,353
1,498
1,502
1,136
16,334
7,316
174
5,641
10,693
0
17,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
62,174
161
Minions Killed
158
0
Camps Cleared
0
1,304,206
Distance Traveled
1,154,995
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,437
777
63
4
0
199,726
0
W
Odin
13,147
822
6
0
0
211,220
0
W
Ne Zha
11,232
702
13
1
0
236,567
0
L
Discordia
12,291
768
43
3
0
258,670
0
L
Izanami
11,644
728
51
3
0
271,480
1
L
Baba Yaga
11,764
735
36
2
0
289,092
0
W
Scylla
12,528
783
40
3
0
250,131
0
W
Skadi
12,830
802
36
2
0
257,351
0
L
He Bo
12,535
783
24
2
0
232,746
0
L
Da Ji
11,778
736
7
0
0
252,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role