Player Matchup

King Arthur
King Arthur
Lucasurfs
King Arthur
Level 158
God Stats
4W - 9L
1,255 SR
Queue Stats
537W - 403L
1,678 Elo+
Party 2
Thoth
Thoth
PanzerChekk
Thoth
Level 135
God Stats
15W - 2L
1,871 SR
Queue Stats
150W - 116L
1,657 Elo+
Party 2
Jormungandr
Jormungandr
ferrarifatfrank
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
jkebtw
Thanatos
Level 35
God Stats
5W - 1L
1,768 SR
Queue Stats
93W - 80L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
xTYDE
Heimdallr
Level 45
God Stats
4W - 2L
1,706 SR
Queue Stats
141W - 131L
1,658 Elo+
Party 2
Team Averages
Level 80
1,620 SR
1,634 Elo+

VS

Team Averages
Level 108
1,431 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BootyBleachr
Zeus
Level 160
God Stats
4W - 6L
1,235 SR
Queue Stats
221W - 230L
1,540 Elo+
Party 1
Shiva
Shiva
Cody1sDaBomb
Shiva
Level 41
God Stats
1W - 3L
1,418 SR
Queue Stats
40W - 41L
1,556 Elo+
Solo
Amaterasu
Amaterasu
Liyale23
Amaterasu
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 127L
1,498 Elo+
Solo
Sol
Sol
Weehay
Sol
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 178L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lucasurfs
King Arthur
14
7 / 1 / 4
8,257
688
11,743
10,442
4,276
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
7,197
600
4,475
3,955
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ferrarifatfrank
Jormungandr
10
0 / 2 / 3
5,202
434
1,439
8,033
4,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jkebtw
Thanatos
12
5 / 1 / 5
7,378
615
3,432
6,659
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
xTYDE
Heimdallr
12
3 / 3 / 2
6,708
559
5,734
8,679
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 4 / 3
6,418
535
7,359
8,271
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 0
6,634
553
5,716
5,396
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,084
507
2,983
7,986
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Liyale23
Amaterasu
10
0 / 6 / 1
5,680
473
4,617
10,603
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Weehay
Sol
10
1 / 4 / 1
6,205
517
5,294
6,488
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
3
1.13
L
3
3
0
1
L
1
1
2
2
L
Amaterasu
Liyale23
Amaterasu
0
6
1
0.08
W
King Arthur
Lucasurfs
King Arthur
7
1
4
9
W
3
1
4
5
L
Sol
Weehay
Sol
1
4
1
0.38
W
Jormungandr
ferrarifatfrank
Jormungandr
0
2
3
0.75
W
Thanatos
jkebtw
Thanatos
5
1
5
7.5
W
Heimdallr
xTYDE
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
25,969
37,768
Taken
38,744
15,637
Mitigated
15,251
14,867
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,359
2,030
0
899
8,271
2,704
0
282
7,989
0
33,195
L
5,716
262
0
565
5,396
1,273
0
1,702
3,694
40,862
0
L
2,983
141
285
2,193
7,986
4,888
0
3,456
4,530
0
15,696
L
Amaterasu
Liyale23
Amaterasu
4,617
1,899
0
1,647
10,603
5,277
0
187
10,416
0
27,185
W
King Arthur
Lucasurfs
King Arthur
11,743
1,239
0
3,267
10,442
4,276
0
864
9,209
0
55,292
W
4,475
251
0
179
3,955
1,283
1,092
1,207
2,582
47,034
0
L
Sol
Weehay
Sol
5,294
2,355
0
1,265
6,488
1,109
54
287
6,201
43,229
1,532
W
Jormungandr
ferrarifatfrank
Jormungandr
1,439
334
0
1,730
8,033
4,566
396
4,207
3,732
10,663
0
W
Thanatos
jkebtw
Thanatos
3,432
616
0
6,953
6,659
2,814
0
800
5,815
0
40,077
W
Heimdallr
xTYDE
Heimdallr
5,734
2,698
0
2,738
8,679
2,698
700
3,450
5,229
0
41,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
31,021
382
Minions Killed
308
0
Camps Cleared
0
1,233,600
Distance Traveled
1,181,881
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,418
535
61
5
0
246,992
2
L
Zeus
6,634
553
85
7
0
227,929
3
L
Shiva
6,084
507
31
3
0
247,141
1
L
Amaterasu
5,680
473
48
4
0
224,907
0
W
King Arthur
8,257
688
105
9
0
256,536
3
W
Thoth
7,197
600
107
9
0
252,758
7
L
Sol
6,205
517
83
7
0
234,912
2
W
Jormungandr
5,202
434
22
2
0
256,187
1
W
Thanatos
7,378
615
72
6
0
265,972
5
W
Heimdallr
6,708
559
76
6
0
202,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role