Player Matchup

Gilgamesh
Gilgamesh
MexiBear
Gilgamesh
Level 129
God Stats
9W - 4L
1,829 SR
Queue Stats
194W - 127L
1,658 Elo+
Party 2
Kali
Kali
Outercentaur45
Kali
Level 18
God Stats
1W - 2L
1,228 SR
Queue Stats
28W - 33L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Vanoss76
Nu Wa
Level 25
God Stats
3W - 1L
1,701 SR
Queue Stats
42W - 48L
1,505 Elo+
Party 2
Hera
Hera
bonkulars
Hera
Level 20
God Stats
18W - 17L
1,532 SR
Queue Stats
38W - 28L
1,532 Elo+
Party 2
Ganesha
Ganesha
starloaf
Ganesha
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 34L
1,407 Elo+
Party 2
Team Averages
Level 42
1,558 SR
1,516 Elo+

VS

Team Averages
Level 38
1,499 SR
1,472 Elo+
Zhong Kui
Zhong Kui
CapsuleScarab15
Zhong Kui
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
78W - 86L
1,457 Elo+
Party 1
Osiris
Osiris
OneInchPounder
Osiris
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 54L
1,589 Elo+
Party 1
Ullr
Ullr
SAJonashi
Ullr
Level 40
God Stats
16W - 25L
1,469 SR
Queue Stats
103W - 151L
1,370 Elo+
Solo
Medusa
Medusa
ZeeWiLL
Medusa
Level 27
God Stats
2W - 7L
1,229 SR
Queue Stats
26W - 40L
1,434 Elo+
Solo
Merlin
Merlin
merehlzz5
Merlin
Level 24
God Stats
2W - 2L
1,595 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MexiBear
Gilgamesh
19
13 / 3 / 15
12,539
965
23,468
17,787
15,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 11
10,205
785
3,246
12,953
5,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Vanoss76
Nu Wa
19
12 / 1 / 15
11,769
905
20,989
8,168
3,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
8 / 2 / 12
10,863
836
14,087
7,828
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
starloaf
Ganesha
17
0 / 3 / 26
10,611
816
8,173
14,348
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapsuleScarab15
Zhong Kui
17
3 / 8 / 4
10,379
798
7,150
13,029
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 5
10,295
792
7,189
18,049
16,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ullr
14
1 / 11 / 1
8,090
622
5,652
17,439
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
ZeeWiLL
Medusa
17
4 / 6 / 4
10,375
798
13,199
16,857
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
merehlzz5
Merlin
16
4 / 6 / 5
9,647
742
11,190
13,468
4,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
36
Kills
15
15
Deaths
36
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CapsuleScarab15
Zhong Kui
3
8
4
0.63
W
Gilgamesh
MexiBear
Gilgamesh
13
3
15
6.83
L
3
5
5
1.1
W
3
6
11
1.42
L
Ullr
1
11
1
0.14
W
Nu Wa
Vanoss76
Nu Wa
12
1
15
19.5
L
Medusa
ZeeWiLL
Medusa
4
6
4
1
W
Hera
8
2
12
7
L
Merlin
merehlzz5
Merlin
4
6
5
1.08
W
Ganesha
starloaf
Ganesha
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,963
Damage
44,380
61,084
Taken
78,842
41,931
Mitigated
39,694
12,068
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CapsuleScarab15
Zhong Kui
7,150
996
54
454
13,029
8,471
1,024
7,338
5,691
30,355
0
W
Gilgamesh
MexiBear
Gilgamesh
23,468
7,629
1,861
2,878
17,787
15,416
1,284
4,794
12,993
0
36,820
L
7,189
2,815
237
600
18,049
16,325
0
10,598
7,451
0
32,674
W
3,246
1,277
0
2,604
12,953
5,322
1,351
3,937
8,411
0
26,909
L
Ullr
5,652
2,452
0
348
17,439
4,659
18
8,962
8,477
0
16,716
W
Nu Wa
Vanoss76
Nu Wa
20,989
5,997
158
1,084
8,168
3,342
3,336
2,275
5,893
49,176
0
L
Medusa
ZeeWiLL
Medusa
13,199
4,854
0
2,301
16,857
5,658
156
7,955
8,902
0
51,655
W
Hera
14,087
4,837
0
4
7,828
3,260
501
2,748
5,080
43,969
0
L
Merlin
merehlzz5
Merlin
11,190
827
176
1,322
13,468
4,581
0
8,396
5,072
38,253
0
W
Ganesha
starloaf
Ganesha
8,173
719
605
2,874
14,348
14,591
327
4,586
9,762
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,987
Gold Earned
48,786
212
Minions Killed
248
0
Camps Cleared
0
1,352,089
Distance Traveled
1,122,327
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,379
798
60
5
0
227,816
2
W
Gilgamesh
12,539
965
40
3
0
305,148
2
L
Osiris
10,295
792
50
4
0
229,556
0
W
Kali
10,205
785
45
3
0
252,189
0
L
Ullr
8,090
622
20
2
0
195,573
0
W
Nu Wa
11,769
905
64
5
0
248,723
1
L
Medusa
10,375
798
71
5
0
254,540
2
W
Hera
10,863
836
59
5
0
264,501
0
L
Merlin
9,647
742
47
4
0
214,842
0
W
Ganesha
10,611
816
4
0
0
281,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role