Player Matchup

Sol
Sol
Atl8s
Sol
Level 42
God Stats
6W - 2L
1,688 SR
Queue Stats
66W - 73L
1,469 Elo+
Party 3
Chiron
Chiron
Im1BadSuperhero
Chiron
Level 108
God Stats
3W - 3L
1,575 SR
Queue Stats
186W - 179L
1,583 Elo+
Party 2
Athena
Athena
KDOOBIEE
Athena
Level 22
God Stats
3W - 6L
1,514 SR
Queue Stats
166W - 177L
1,510 Elo+
Party 2
Thor
Thor
LordSukuna
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,777 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheLastFever
Cu Chulainn
Level 144
God Stats
4W - 5L
1,646 SR
Queue Stats
193W - 169L
1,601 Elo+
Party 2
Team Averages
Level 69
1,585 SR
1,588 Elo+

VS

Team Averages
Level 110
1,730 SR
1,721 Elo+
Scylla
Scylla
Cl0v3r_07_
Scylla
Level 82
God Stats
47W - 42L
1,555 SR
Queue Stats
212W - 179L
1,487 Elo+
Solo
Yemoja
Yemoja
Ocean_Princess_
Yemoja
Level 29
God Stats
22W - 3L
2,016 SR
Queue Stats
33W - 4L
1,900 Elo+
Party 1
Xbalanque
Xbalanque
SpeedyMcJingles
Xbalanque
Level 159
God Stats
1W - 1L
1,814 SR
Queue Stats
55W - 24L
1,774 Elo+
Party 1
Amaterasu
Amaterasu
T O Nacho1371
Amaterasu
Level 153
God Stats
8W - 8L
1,709 SR
Queue Stats
420W - 219L
1,733 Elo+
Party 1
Osiris
Osiris
blindlittlecub
Osiris
Level 126
God Stats
36W - 21L
1,556 SR
Queue Stats
422W - 270L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atl8s
Sol
12
7 / 1 / 4
7,630
694
7,618
5,884
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 2
6,106
555
5,631
6,939
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Athena
KDOOBIEE
Athena
8
0 / 0 / 5
5,488
499
1,088
6,030
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
5 / 2 / 3
6,751
614
5,572
6,113
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
TheLastFever
Cu Chulainn
11
4 / 3 / 0
6,802
618
8,509
8,963
6,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cl0v3r_07_
Scylla
9
0 / 6 / 0
5,115
465
1,859
6,878
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
5,425
493
2,457
7,381
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SpeedyMcJingles
Xbalanque
10
4 / 4 / 2
6,691
608
7,729
8,705
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
T O Nacho1371
Amaterasu
12
3 / 4 / 1
6,954
632
7,145
12,113
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 1
6,244
568
3,100
7,296
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
9
9
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
Atl8s
Sol
7
1
4
9
L
Scylla
Cl0v3r_07_
Scylla
0
6
0
0
W
2
3
2
1
W
Athena
KDOOBIEE
Athena
0
0
5
2.5
W
5
2
3
3.25
L
0
3
3
0.5
L
Xbalanque
SpeedyMcJingles
Xbalanque
4
4
2
1.25
L
Amaterasu
T O Nacho1371
Amaterasu
3
4
1
0.88
W
Cu Chulainn
TheLastFever
Cu Chulainn
4
3
0
1.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
22,290
33,929
Taken
42,373
14,434
Mitigated
22,532
10,901
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Atl8s
Sol
7,618
4,400
0
2,851
5,884
1,606
2,564
1,689
4,031
38,071
0
L
Scylla
Cl0v3r_07_
Scylla
1,859
454
0
812
6,878
1,653
640
3,674
3,204
22,446
0
W
5,631
3,058
423
1,979
6,939
1,680
0
884
6,055
0
35,767
W
Athena
KDOOBIEE
Athena
1,088
398
304
1,232
6,030
2,462
0
1,295
4,735
6,063
0
W
5,572
2,028
0
2,262
6,113
1,792
0
276
5,829
0
29,178
L
2,457
484
380
1,353
7,381
4,578
42
2,523
4,858
10,165
0
L
Xbalanque
SpeedyMcJingles
Xbalanque
7,729
2,889
0
2,987
8,705
2,522
442
1,398
7,307
0
41,059
L
Amaterasu
T O Nacho1371
Amaterasu
7,145
4,538
0
6,137
12,113
9,639
0
0
12,113
0
44,938
W
Cu Chulainn
TheLastFever
Cu Chulainn
8,509
3,828
0
1,850
8,963
6,894
0
0
8,963
0
41,817
L
3,100
1,438
0
1,984
7,296
4,140
0
1,111
6,185
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
30,429
275
Minions Killed
307
0
Camps Cleared
0
1,075,698
Distance Traveled
1,029,916
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,630
694
64
6
0
205,549
0
L
Scylla
5,115
465
45
4
0
186,821
3
W
Chiron
6,106
555
67
6
0
212,214
3
W
Athena
5,488
499
7
1
0
235,347
0
W
Thor
6,751
614
60
5
0
219,644
4
L
Yemoja
5,425
493
15
1
0
181,013
0
L
Xbalanque
6,691
608
79
7
0
177,425
0
L
Amaterasu
6,954
632
98
9
0
228,082
1
W
Cu Chulainn
6,802
618
77
7
0
202,944
2
L
Osiris
6,244
568
70
6
0
256,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role