Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
deanmt
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,329 Elo+
Party 2
Kali
Kali
poxi-UwU
Kali
Level 62
God Stats
0W - 1L
1,282 SR
Queue Stats
26W - 40L
1,386 Elo+
Party 2
Team Averages
Level 92
1,427 SR
1,405 Elo+

VS

Team Averages
Level 40
1,585 SR
1,675 Elo+
King Arthur
King Arthur
Kyalene
King Arthur
Level 44
God Stats
4W - 5L
1,482 SR
Queue Stats
82W - 45L
1,672 Elo+
Party 1
Kuzenbo
Kuzenbo
Laxienn
Kuzenbo
Level 28
God Stats
2W - 2L
1,775 SR
Queue Stats
192W - 120L
1,682 Elo+
Party 1
Chronos
Chronos
SkirmMuse
Chronos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 125L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 1
7,860
561
4,894
8,039
2,580
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
deanmt
Nu Wa
12
1 / 3 / 2
8,333
595
10,711
11,117
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
0 / 6 / 2
8,027
573
6,009
12,796
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kyalene
King Arthur
15
4 / 1 / 6
9,850
704
11,645
10,995
8,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Laxienn
Kuzenbo
13
1 / 1 / 8
9,227
659
5,634
12,510
14,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SkirmMuse
Chronos
14
6 / 1 / 3
10,114
722
8,941
7,922
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
W
King Arthur
Kyalene
King Arthur
4
1
6
7
W
Kuzenbo
Laxienn
Kuzenbo
1
1
8
5
W
Chronos
SkirmMuse
Chronos
6
1
3
7.5
L
Nu Wa
deanmt
Nu Wa
1
3
2
0.67
L
Kali
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
26,220
31,952
Taken
31,427
11,795
Mitigated
25,449
5,514
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,894
1,704
0
591
8,039
2,580
83
4,861
3,178
0
13,525
W
King Arthur
Kyalene
King Arthur
11,645
1,621
0
500
10,995
8,424
115
3,718
6,937
6,088
33,614
W
Kuzenbo
Laxienn
Kuzenbo
5,634
1,701
705
3,130
12,510
14,211
280
3,873
8,292
17,319
0
W
Chronos
SkirmMuse
Chronos
8,941
2,043
0
1,606
7,922
2,814
1,872
2,611
5,061
42,691
0
L
Nu Wa
deanmt
Nu Wa
10,711
2,735
343
2,482
11,117
3,674
330
5,333
5,784
39,244
0
L
Kali
6,009
1,983
184
1,914
12,796
5,541
0
6,362
6,434
0
23,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
29,191
132
Minions Killed
157
5
Camps Cleared
6
662,162
Distance Traveled
792,554
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,860
561
22
2
2
225,537
0
W
King Arthur
9,850
704
67
5
2
272,452
3
W
Kuzenbo
9,227
659
18
1
1
264,772
2
W
Chronos
10,114
722
72
5
3
255,330
2
L
Nu Wa
8,333
595
62
4
1
216,634
2
L
Kali
8,027
573
48
3
2
219,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role