Player Matchup

Ullr
Ullr
Iguim17
Ullr
Level 52
God Stats
3W - 4L
1,281 SR
Queue Stats
119W - 112L
1,401 Elo+
Solo
Cliodhna
Cliodhna
THXtofeedme
Cliodhna
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
ZzMr_CL3ANxX
Gilgamesh
Level 81
God Stats
3W - 2L
1,690 SR
Queue Stats
41W - 55L
1,375 Elo+
Party 2
Anubis
Anubis
biga456edu
Anubis
Level 65
God Stats
27W - 21L
1,713 SR
Queue Stats
720W - 714L
1,352 Elo+
Solo
Bacchus
Bacchus
lParatyl
Bacchus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,503 Elo+
Party 2
Team Averages
Level 53
1,537 SR
1,403 Elo+

VS

Team Averages
Level 75
1,447 SR
1,389 Elo+
Ullr
Ullr
LuckyDragon9980
Ullr
Level 45
God Stats
2W - 4L
1,530 SR
Queue Stats
120W - 188L
1,317 Elo+
Party 1
Vulcan
Vulcan
NoChildren
Vulcan
Level 127
God Stats
4W - 6L
1,381 SR
Queue Stats
241W - 239L
1,398 Elo+
Solo
Apollo
Apollo
PortgasDace1447
Apollo
Level 103
God Stats
6W - 7L
1,731 SR
Queue Stats
394W - 454L
1,390 Elo+
Party 1
Horus
Horus
SHG zMurillo
Horus
Level 54
God Stats
5W - 13L
1,419 SR
Queue Stats
125W - 187L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
aradia_0u0
Cthulhu
Level 45
God Stats
0W - 5L
1,175 SR
Queue Stats
5W - 10L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Iguim17
Ullr
13
3 / 2 / 2
7,277
560
4,703
7,248
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
THXtofeedme
Cliodhna
10
3 / 1 / 4
6,755
520
5,362
8,404
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ZzMr_CL3ANxX
Gilgamesh
11
3 / 5 / 3
6,892
530
9,113
11,733
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
biga456edu
Anubis
12
1 / 2 / 2
7,105
547
1,807
7,262
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
lParatyl
Bacchus
11
2 / 1 / 4
6,740
518
2,856
5,394
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,476
498
5,665
7,396
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
NoChildren
Vulcan
13
0 / 0 / 0
7,027
541
0
2,063
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 1
6,639
511
7,692
6,265
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 4 / 0
7,034
541
6,915
12,491
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
aradia_0u0
Cthulhu
8
1 / 2 / 1
5,670
436
4,114
7,477
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
11
11
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
Iguim17
Ullr
3
2
2
2
L
2
3
2
1
L
Vulcan
NoChildren
Vulcan
0
0
0
0
L
4
3
1
1.5
L
4
4
0
1
W
Cliodhna
THXtofeedme
Cliodhna
3
1
4
5
W
Gilgamesh
ZzMr_CL3ANxX
Gilgamesh
3
5
3
0.9
L
Cthulhu
aradia_0u0
Cthulhu
1
2
1
0.75
W
Anubis
biga456edu
Anubis
1
2
2
1
W
Bacchus
lParatyl
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
24,386
40,041
Taken
35,692
15,780
Mitigated
15,574
12,865
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Iguim17
Ullr
4,703
2,664
0
3,207
7,248
2,405
538
461
6,787
0
44,210
L
5,665
3,016
0
1,516
7,396
1,900
382
1,836
5,560
0
30,620
L
Vulcan
NoChildren
Vulcan
0
0
0
666
2,063
601
0
0
2,063
49,019
338
L
7,692
3,955
0
518
6,265
2,590
0
276
5,963
0
29,861
L
6,915
3,505
393
3,982
12,491
6,458
70
930
11,006
0
26,337
W
Cliodhna
THXtofeedme
Cliodhna
5,362
1,242
0
2,258
8,404
2,566
158
1,151
7,225
0
29,326
W
Gilgamesh
ZzMr_CL3ANxX
Gilgamesh
9,113
2,942
0
1,756
11,733
5,041
44
241
11,086
0
30,621
L
Cthulhu
aradia_0u0
Cthulhu
4,114
198
838
1,824
7,477
4,025
50
1,621
5,856
12,419
0
W
Anubis
biga456edu
Anubis
1,807
205
0
3,382
7,262
2,990
1,323
1,802
5,424
42,571
0
W
Bacchus
lParatyl
Bacchus
2,856
501
137
2,125
5,394
2,778
0
459
4,935
6,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
32,846
281
Minions Killed
248
0
Camps Cleared
0
1,236,680
Distance Traveled
1,169,612
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,277
560
83
6
0
227,469
2
L
Ullr
6,476
498
51
4
0
194,569
0
L
Vulcan
7,027
541
94
7
0
237,474
0
L
Apollo
6,639
511
52
4
0
250,330
0
L
Horus
7,034
541
42
3
0
252,704
5
W
Cliodhna
6,755
520
40
3
0
282,590
1
W
Gilgamesh
6,892
530
55
4
0
240,080
3
L
Cthulhu
5,670
436
9
1
0
234,535
7
W
Anubis
7,105
547
94
7
0
224,479
1
W
Bacchus
6,740
518
9
1
0
262,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role