Player Matchup

Ne Zha
Ne Zha
AutoSent
Ne Zha
Level 59
God Stats
1W - 0L
1,977 SR
Queue Stats
25W - 6L
1,961 Elo+
Party 1
Hel
Hel
Enchantment
Hel
Level 156
God Stats
4W - 0L
1,874 SR
Queue Stats
36W - 5L
2,041 Elo+
Party 1
Ganesha
Ganesha
Intocks
Ganesha
Level 160
God Stats
1W - 0L
2,117 SR
Queue Stats
25W - 13L
1,955 Elo+
Party 1
Eset
Eset
Velathri
Eset
Level 119
God Stats
19W - 5L
2,304 SR
Queue Stats
61W - 23L
1,955 Elo+
Party 1
Guan Yu
Guan Yu
iMissedMyUlt
Guan Yu
Level 29
God Stats
1W - 0L
1,783 SR
Queue Stats
47W - 12L
1,869 Elo+
Party 1
Team Averages
Level 105
2,011 SR
1,956 Elo+

VS

Team Averages
Level 99
1,623 SR
1,617 Elo+
Bacchus
Bacchus
Frth3379
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,227 Elo+
Solo
Mulan
Mulan
MoMo99
Mulan
Level 160
God Stats
3W - 7L
1,520 SR
Queue Stats
446W - 219L
1,831 Elo+
Party 2
Nu Wa
Nu Wa
Naphthol
Nu Wa
Level 160
God Stats
9W - 4L
1,685 SR
Queue Stats
309W - 138L
1,785 Elo+
Party 2
Chernobog
Chernobog
OcramOibaf
Chernobog
Level 117
God Stats
6W - 10L
1,665 SR
Queue Stats
543W - 606L
1,427 Elo+
Solo
Anubis
Anubis
SumJuicyWater
Anubis
Level 42
God Stats
16W - 3L
1,745 SR
Queue Stats
291W - 100L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AutoSent
Ne Zha
20
10 / 5 / 19
12,423
828
18,485
17,929
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 3 / 17
11,958
797
11,929
10,878
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Intocks
Ganesha
18
0 / 2 / 31
11,729
782
11,082
17,375
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
20
15 / 2 / 15
13,622
908
26,461
12,147
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
iMissedMyUlt
Guan Yu
18
8 / 2 / 19
11,613
774
14,007
18,449
20,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frth3379
Bacchus
17
3 / 9 / 8
10,762
717
10,248
20,576
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
MoMo99
Mulan
17
2 / 7 / 10
10,728
715
8,229
22,566
22,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Naphthol
Nu Wa
19
5 / 6 / 7
11,470
765
14,427
12,260
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
OcramOibaf
Chernobog
17
1 / 7 / 7
10,180
679
7,779
14,068
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 11 / 6
10,867
724
13,280
17,884
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
52
40
Kills
14
14
Deaths
40
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AutoSent
Ne Zha
10
5
19
3.9
W
7
3
17
5.17
L
Bacchus
Frth3379
Bacchus
3
9
8
0.78
W
Ganesha
Intocks
Ganesha
0
2
31
7.75
L
Mulan
MoMo99
Mulan
2
7
10
1
L
Nu Wa
Naphthol
Nu Wa
5
6
7
1.42
L
Chernobog
OcramOibaf
Chernobog
1
7
7
0.64
L
3
11
6
0.55
W
Eset
15
2
15
11.25
W
Guan Yu
iMissedMyUlt
Guan Yu
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,964
Damage
53,963
76,778
Taken
87,354
63,653
Mitigated
51,960
29,405
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AutoSent
Ne Zha
18,485
2,225
0
2,816
17,929
11,408
1,668
7,721
9,868
0
42,758
W
11,929
470
8,294
4,407
10,878
4,010
1,953
7,599
3,030
43,858
0
L
Bacchus
Frth3379
Bacchus
10,248
366
211
926
20,576
14,337
0
14,396
6,007
18,331
0
W
Ganesha
Intocks
Ganesha
11,082
1,057
0
2,909
17,375
22,434
502
8,150
8,878
27,125
0
L
Mulan
MoMo99
Mulan
8,229
900
415
2,358
22,566
22,679
0
13,074
9,254
0
18,579
L
Nu Wa
Naphthol
Nu Wa
14,427
1,571
108
1,089
12,260
4,364
75
4,409
7,647
53,029
0
L
Chernobog
OcramOibaf
Chernobog
7,779
3,486
0
225
14,068
4,281
0
6,639
7,288
0
43,019
L
13,280
319
0
3,695
17,884
6,299
156
10,954
6,759
40,022
0
W
Eset
26,461
3,052
1,890
1,068
12,147
5,278
3,369
4,749
7,180
77,506
0
W
Guan Yu
iMissedMyUlt
Guan Yu
14,007
3,208
3,530
4,491
18,449
20,523
1,278
8,324
9,867
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
54,007
278
Minions Killed
274
0
Camps Cleared
0
1,525,683
Distance Traveled
1,162,360
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,423
828
40
3
0
292,893
0
W
Hel
11,958
797
84
6
0
315,082
0
L
Bacchus
10,762
717
11
1
0
204,109
0
W
Ganesha
11,729
782
0
0
0
299,957
5
L
Mulan
10,728
715
22
1
0
255,599
0
L
Nu Wa
11,470
765
100
7
0
250,441
2
L
Chernobog
10,180
679
76
5
0
242,983
1
L
Anubis
10,867
724
65
4
0
209,228
1
W
Eset
13,622
908
116
8
0
295,537
2
W
Guan Yu
11,613
774
38
3
0
322,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role