Player Matchup

Chaac
Chaac
Platinum III
CHIKIRUTA
Chaac
Platinum III
Level 158
God Stats
18W - 19L
1,576 SR
Queue Stats
199W - 196L
1,918 MMR
Party 1
Cerberus
Cerberus
Platinum II
Guzman1552
Cerberus
Platinum II
Level 150
God Stats
5W - 7L
1,605 SR
Queue Stats
74W - 92L
1,790 MMR
Solo
Vulcan
Vulcan
Platinum II
Pharaoh Returns
Vulcan
Platinum II
Level 160
God Stats
4W - 4L
1,760 SR
Queue Stats
326W - 360L
1,798 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,647 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,543 SR
1,823 MMR
Sobek
Sobek
Platinum II
Colemi
Sobek
Platinum II
Level 133
God Stats
1W - 5L
1,381 SR
Queue Stats
36W - 41L
1,863 MMR
Party 2
Achilles
Achilles
Platinum II
THEZCT
Achilles
Platinum II
Level 141
God Stats
40W - 40L
1,706 SR
Queue Stats
186W - 225L
1,867 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
WhiteLegend0
Ao Kuang
Gold I
Level 62
God Stats
2W - 1L
1,542 SR
Queue Stats
274W - 330L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHIKIRUTA
Chaac
20
3 / 3 / 7
17,781
613
19,213
33,554
36,276
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Guzman1552
Cerberus
20
4 / 5 / 9
18,326
632
25,527
37,604
35,798
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 4 / 5
19,797
683
53,060
19,838
11,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaAh Muzen CabAtlasBastetGeb

VS

Bans
ThothSolGilgameshScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Colemi
Sobek
20
2 / 3 / 8
18,839
650
16,175
38,649
64,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
THEZCT
Achilles
20
7 / 3 / 4
19,771
682
36,373
43,055
50,032
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
WhiteLegend0
Ao Kuang
20
3 / 10 / 6
17,287
596
18,741
38,865
18,680
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
16
Kills
12
12
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
CHIKIRUTA
Chaac
3
3
7
2.17
L
Sobek
Colemi
Sobek
2
3
8
2
W
Cerberus
Guzman1552
Cerberus
4
5
9
1.7
W
9
4
5
2.88
L
Achilles
THEZCT
Achilles
7
3
4
3
L
Ao Kuang
WhiteLegend0
Ao Kuang
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,800
Damage
71,289
90,996
Taken
120,569
83,267
Mitigated
133,552
29,957
Healing
39,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CHIKIRUTA
Chaac
19,213
3,201
458
12,341
33,554
36,276
1,811
14,940
17,901
892
71,275
L
Sobek
Colemi
Sobek
16,175
925
361
13,371
38,649
64,840
922
26,420
12,229
69,651
0
W
Cerberus
Guzman1552
Cerberus
25,527
1,955
137
14,948
37,604
35,798
487
15,689
20,831
102,932
0
W
53,060
21,881
0
2,073
19,838
11,193
817
5,882
13,398
124,229
0
L
Achilles
THEZCT
Achilles
36,373
7,638
0
13,719
43,055
50,032
1,179
29,160
13,895
0
113,855
L
Ao Kuang
WhiteLegend0
Ao Kuang
18,741
4,971
0
12,308
38,865
18,680
1,483
24,210
14,655
93,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
55,897
379
Minions Killed
317
15
Camps Cleared
10
1,682,341
Distance Traveled
1,570,545
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,781
613
85
3
3
555,817
17
L
Sobek
18,839
650
85
3
1
529,527
4
W
Cerberus
18,326
632
166
6
9
527,643
0
W
Vulcan
19,797
683
128
4
3
598,881
6
L
Achilles
19,771
682
151
5
5
595,135
5
L
Ao Kuang
17,287
596
81
3
4
445,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role