Player Matchup

Ao Kuang
Ao Kuang
FriginGalf
Ao Kuang
Level 127
God Stats
22W - 20L
1,571 SR
Queue Stats
429W - 429L
1,484 Elo+
Solo
Atlas
Atlas
JORGE GOX
Atlas
Level 160
God Stats
3W - 2L
1,669 SR
Queue Stats
43W - 40L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lt Eggnog 2300
Morgan Le Fay
Level 136
God Stats
11W - 4L
1,389 SR
Queue Stats
288W - 299L
1,515 Elo+
Party 2
Neith
Neith
SchmeatFien
Neith
Level 98
God Stats
4W - 4L
1,587 SR
Queue Stats
63W - 86L
1,417 Elo+
Party 2
Achilles
Achilles
ixshafferxi
Achilles
Level 125
God Stats
5W - 3L
1,350 SR
Queue Stats
140W - 161L
1,502 Elo+
Party 2
Team Averages
Level 129
1,513 SR
1,485 Elo+

VS

Team Averages
Level 110
1,602 SR
1,546 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeuceDinero23
Guan Yu
Level 147
God Stats
12W - 3L
1,831 SR
Queue Stats
1,206W - 1,206L
1,460 Elo+
Solo
Arachne
Arachne
KyIieZenner
Arachne
Level 54
God Stats
76W - 61L
1,659 SR
Queue Stats
408W - 456L
1,531 Elo+
Solo
Cthulhu
Cthulhu
SYSBradmin
Cthulhu
Level 157
God Stats
2W - 1L
1,518 SR
Queue Stats
506W - 456L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
TheUSAHitwoman
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FriginGalf
Ao Kuang
15
10 / 4 / 1
9,718
540
7,559
15,851
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
JORGE GOX
Atlas
13
0 / 2 / 7
8,305
461
8,404
13,653
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Lt Eggnog 2300
Morgan Le Fay
14
0 / 4 / 3
8,333
463
9,228
13,394
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 5
7,778
432
8,151
10,820
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ixshafferxi
Achilles
16
1 / 3 / 0
9,210
512
7,513
13,615
14,582
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 4 / 5
9,431
524
7,636
12,436
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
14
1 / 0 / 3
8,337
463
5,960
11,539
12,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
KyIieZenner
Arachne
17
6 / 3 / 4
9,914
551
10,217
13,775
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SYSBradmin
Cthulhu
14
1 / 3 / 11
8,831
491
11,473
15,290
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
7 / 3 / 2
9,953
553
9,692
7,052
2,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
13
Kills
19
19
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
4
5
1.63
W
Guan Yu
1
0
3
2.5
L
Ao Kuang
FriginGalf
Ao Kuang
10
4
1
2.63
L
Atlas
JORGE GOX
Atlas
0
2
7
1.75
W
Arachne
KyIieZenner
Arachne
6
3
4
2.67
L
Morgan Le Fay
Lt Eggnog 2300
Morgan Le Fay
0
4
3
0.38
W
Cthulhu
SYSBradmin
Cthulhu
1
3
11
2.17
L
2
6
5
0.75
W
Kukulkan
7
3
2
2.67
L
Achilles
ixshafferxi
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
44,978
67,333
Taken
60,092
41,399
Mitigated
39,058
22,199
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,636
3,672
0
2,737
12,436
4,136
0
5,892
6,544
0
69,023
W
Guan Yu
5,960
1,162
632
5,289
11,539
12,199
80
1,484
10,055
208
46,214
L
Ao Kuang
FriginGalf
Ao Kuang
7,559
2,874
0
8,272
15,851
5,950
0
4,459
11,392
43,253
0
L
Atlas
JORGE GOX
Atlas
8,404
2,429
0
3,839
13,653
11,984
0
5,041
8,612
34,873
0
W
Arachne
KyIieZenner
Arachne
10,217
8,023
0
3,440
13,775
5,560
986
4,981
8,794
0
65,344
L
Morgan Le Fay
Lt Eggnog 2300
Morgan Le Fay
9,228
861
151
5,706
13,394
5,016
0
6,109
7,285
67,401
0
W
Cthulhu
SYSBradmin
Cthulhu
11,473
774
233
2,293
15,290
14,575
0
7,441
7,849
29,177
0
L
8,151
2,990
0
2,707
10,820
3,867
0
5,339
5,481
0
38,641
W
Kukulkan
9,692
647
0
250
7,052
2,588
0
5,560
1,492
59,162
0
L
Achilles
ixshafferxi
Achilles
7,513
1,353
0
1,524
13,615
14,582
0
217
13,398
167
72,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
46,466
444
Minions Killed
462
0
Camps Cleared
0
1,631,598
Distance Traveled
1,766,861
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,431
524
117
7
0
345,047
5
W
Guan Yu
8,337
463
81
5
0
354,177
2
L
Ao Kuang
9,718
540
79
4
0
382,756
4
L
Atlas
8,305
461
47
3
0
316,078
4
W
Arachne
9,914
551
113
6
0
376,164
9
L
Morgan Le Fay
8,333
463
129
7
0
315,318
5
W
Cthulhu
8,831
491
31
2
0
381,035
6
L
Neith
7,778
432
71
4
0
289,831
9
W
Kukulkan
9,953
553
120
7
0
310,438
0
L
Achilles
9,210
512
118
7
0
327,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role