Player Matchup

Baron Samedi
Baron Samedi
Aereric
Baron Samedi
Level 16
God Stats
1W - 0L
1,173 SR
Queue Stats
14W - 14L
1,265 Elo+
Party 2
Izanami
Izanami
AigleSquash2445
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,877 Elo+
Solo
Chaac
Chaac
CrimsonSergal
Chaac
Level 100
God Stats
1W - 0L
1,168 SR
Queue Stats
15W - 15L
1,288 Elo+
Party 2
Team Averages
Level 73
1,280 SR
1,477 Elo+

VS

Team Averages
Level 50
1,693 SR
1,450 Elo+
Agni
Agni
Mattattack7c
Agni
Level 25
God Stats
1W - 3L
1,923 SR
Queue Stats
41W - 30L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
SenatorGorilla
Jormungandr
Level 111
God Stats
10W - 9L
1,511 SR
Queue Stats
55W - 46L
1,455 Elo+
Party 1
Shiva
Shiva
contactchain
Shiva
Level 15
God Stats
8W - 8L
1,646 SR
Queue Stats
9W - 10L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aereric
Baron Samedi
13
6 / 1 / 9
8,945
813
13,169
6,867
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 6
8,871
806
11,812
7,475
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 9
8,288
753
8,383
15,722
13,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,794
618
7,680
10,483
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SenatorGorilla
Jormungandr
11
0 / 3 / 2
7,186
653
7,468
15,949
15,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 1
7,069
643
7,129
12,149
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aereric
Baron Samedi
6
1
9
10.5
W
6
1
6
9
W
3
0
9
7.5
L
1
7
1
0.21
L
Jormungandr
SenatorGorilla
Jormungandr
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
22,277
30,064
Taken
38,581
19,417
Mitigated
29,988
11,927
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aereric
Baron Samedi
13,169
1,930
2,069
2,156
6,867
3,156
539
3,324
3,462
26,250
897
W
11,812
7,271
0
2,532
7,475
3,239
1,465
3,031
4,323
0
39,137
W
8,383
1,102
0
5,170
15,722
13,022
394
9,335
6,123
0
17,808
L
7,680
1,100
0
1,100
10,483
3,865
0
1,728
8,755
21,113
0
L
Jormungandr
SenatorGorilla
Jormungandr
7,468
2,124
0
1,222
15,949
15,134
0
6,426
9,523
21,677
0
L
7,129
1,120
0
592
12,149
10,989
0
4,894
7,255
0
14,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
21,049
119
Minions Killed
69
6
Camps Cleared
1
596,442
Distance Traveled
535,123
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,945
813
33
3
1
198,095
1
W
Izanami
8,871
806
70
6
4
194,822
4
W
Chaac
8,288
753
16
1
1
203,525
2
L
Agni
6,794
618
33
3
1
176,673
5
L
Jormungandr
7,186
653
20
2
0
169,687
0
L
Shiva
7,069
643
16
1
0
188,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role